Elite: Game talk

yesterday, 3:40pm


I sold 2 millions explo on reinforcement system and nope. Whats the trick this time? ._.Frontier learn to explain us better perhaps for once.
yesterday, 4:11pm
Rayman, activate the button at the bottom right: View in Maps. This usually shows where you have to go to complete missions, sell goods or exploration data, etc.
The aforementioned also applies to picking up program data, contracts, etc. They cannot be picked up everywhere.
yesterday, 4:21pm
Atusia DuvalRayman, activate the button at the bottom right: View in Maps. This usually shows where you have to go to complete missions, sell goods or exploration data, etc.
The aforementioned also applies to picking up program data, contracts, etc. They cannot be picked up everywhere.


Well, it doesnt really help much and sold that data here where it says hand in carto data.



Maybe they meant scanning planets with surface scanner then sell it?
yesterday, 4:35pm
Passenger evacuation missions are now where the money and other rewards are. Found some scouts at Saturn, Neptune and some small dwarf planet in the outermost system and consider the weapon parts they spawn when blown up the best rewards (used in ax-ammo synthesis). 11 scouts and 5 sets of weapon parts.
yesterday, 4:35pm
It would be worth trying to scan the planets with the surface scanner. But I don't think that's what it means. Completely scanning planets in an undiscovered system is quite time-consuming. By the way, there are more credits for the complete scan of planets than for the newly discovered system. I joined the Force with Aisling Duval. I haven't had these missions yet. My missions are constantly scanning ship uplinks from mega ships. There are at least three missions of that this week. Very time consuming.

Last edit: 30 Nov 2024, 4:43pm
yesterday, 4:44pm
i could use quick road to riches method and see if that works.
yesterday, 8:59pm
greetings commanders,
I am just a simple explorer and merchant in my spare time (in order to finance my explorations) and I wish to help the SOL system of the Thargoids invasion which is coming...
When I evacuate injured personnel or civils when I jump into another system I systematically get intercepted and find myself facing these strange things which quickly melt my pile of scrap metal...
I put on a big shield, a lot of shield boosters to escape and take these little people to their destination but given that there are deaths I end up with fines everywhere...
how to counter this interception please?
yesterday, 9:06pm
Anna Vreizhgreetings commanders,
I am just a simple explorer and merchant in my spare time (in order to finance my explorations) and I wish to help the SOL system of the Thargoids invasion which is coming...
When I evacuate injured personnel or civils when I jump into another system I systematically get intercepted and find myself facing these strange things which quickly melt my pile of scrap metal...
I put on a big shield, a lot of shield boosters to escape and take these little people to their destination but given that there are deaths I end up with fines everywhere...
how to counter this interception please?


o7 Cmdr! We talked about this just a few posts below this one.
1. SPEED: your ship needs to be fast, boost speeds of preferably 500m/s or more (incl. a charge enhanced super conduit power distro to continuously boost)
2. ECM: have an ECM equipped and make a keybind for it. This can neuter Thargoid missiles
3. Heat Sink: pop them in order to get your heat down and make Thargoids loose target lock

While 2 and 3 are not always guaranteed to work, the combination might help. But 1 is imperative: boost boost boost like your life depends on it (because it does).
yesterday, 9:44pm
o7 Cmdr! We talked about this just a few posts below this one.
1. SPEED: your ship needs to be fast, boost speeds of preferably 500m/s or more (incl. a charge enhanced super conduit power distro to continuously boost)
2. ECM: have an ECM equipped and make a keybind for it. This can neuter Thargoid missiles
3. Heat Sink: pop them in order to get your heat down and make Thargoids loose target lock

While 2 and 3 are not always guaranteed to work, the combination might help. But 1 is imperative: boost boost boost like your life depends on it (because it does).[/quote]

Thank you very much commander, I'm going to equip myself now
today, 1:23am
One quick question, is the Type 8 good for core mining? It looks like it would be, but that doesn't really mean anything either.
today, 1:52am
WarCat72One quick question, is the Type 8 good for core mining? It looks like it would be, but that doesn't really mean anything either.


The drawback is that siezmic launchers for core mining are class 2 and the type 8 only has 1 one class2 hardpoint. Still, that has not stopped me from setting up a T-8 Miner. I also outfitted it for subsurface and laser mining. I have not had a chance to test it out, but I think it will do fine.

Rock Ape T8 Miner
today, 2:50am
The post was removed.
today, 3:25am
today, 3:32am
WarCat72One quick question, is the Type 8 good for core mining? It looks like it would be, but that doesn't really mean anything either.

You can mine with this ship but the Python MK II always will be better due to higher internal storage capacity and Power Supply Class 7 vs Class 5 Power Plants, hard points also offer much more choice.
today, 5:33am
Durandal

This is the Pre-built KRAIT MK II AX TITAN COMBAT JUMPSTART with one minor difference, I fitted an 1E ADVANCED DOCKING COMPUTER in the slot 1.

The A.X specialists are welcome to give their opinion as I do not have much AX experience (killed about 5 scouts, that's all).

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