RawnuRayman
yes, i make a lot of money with em. They're best for titan stuff. Four 3c shard cannons on python mk2 makes good profit
With premium synths u can earn 32 million per run
They overheat your ship quickly though, but then again I had 3l and 2m shards, bit too greedy
The enhanced AX missiles do a similar trick with much less heat, so maybe I switch back to them. And money is not so much an issue, got my decal anyway, so that s that.
Kasumi Goto
As far as I know… it doesn’t have particular significance to lore. It’s just the one other modification which provides additional jump range, so their range is better than a default A rated which gets engineered.
Fast boot also affects reboot times I guess but from my experience taking the Thargoid FSD reboot missiles, does not actually affect the time it takes to cycle when hit by those. Or still takes an awfully long time, anyway.
Frontier probably might also need to up Titan hitpoints again to stop it blowing up before the weekend has a chance to get started proper. Despite getting pushed to 2 billion it/the CG - which seems to use Titan HP as progress - is still predicted to go on early Saturday morning (by local times, anyway).
Hm, I was just wondering if the reduced reboot time would hint at more Thargoid stuff after this ... weekend? Re Cocijo: DCoH estimates 3 days plus or am I reading their website wrong?
what makes u think they overheat? Only modded shards do that. The normal shards do not and beam laser w thermal vent keeps cold all time.