Logbook entry

ALL JUNE 2023 {The month of A-Rating & Engineering my Corvette!}

19 Jun 2023Paxus
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Sun 18th June '23
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≈14:45hrs
> Moved Corvette off Lucifer and back to CARRIER (in LUYTEN'S STAR).
- Plan is to find 'Marco Qwent landing permit' mission


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Sun 18th June '23
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11:30ish
> Did more and more missions for Sirius Corp - When i hit 'FRIENDLY' whooohooo, i DIDN'T GET THE
USUAL E-MAIL NOTIFICATION...more was there a LINK MISSION... >:/
13:03
> QUIT to MENU
> EVENTUALLY realised you NEED TO BE IN A SIRIUS CORP RUN SYSTEM/STATION to get the Permit Mission.
> JUMPED CARRIER TO LUYTEN'S STAR SYS. ^
*** NOTE: Cannot find 25 units of Modular Terminals ANYWHERE near either - the only ones that are not
THOUSANDS of Light-years away are 2 in KIOSKURBER on Carrier "UUCC Degurechaff (TBN-70Y)"
> Thanks to Colonia Jesus - i set my INARA search correctly (Stat Dist from Sun)
Now heading to Sektion 6 (QFJ-33W) in GACRUX
> Flew to SIRIUS, then to Lucifer (in Corvette), planning to see Marco Quent at Qwent Research Base. FAILED!
↪ FFS! Qwent Research Base was not there!
Reddit: it sounds like even though u know about him u have to do a mission to unlock him
so confusing! From Reddit:
'Get allied with Sirius'
'Gonto Procyonn(less than 20 Ly from Sirius system)'
'Obtain the Sirius permit'
'Go to Sirius, dock in any station'
→'Obtain the 'Marco Qwent landing permit'(???) <<<<< This is a step NEVER MENTIONED ON WIKIS OR INARA'
'Go to Marco Qwent, give the moular terminals (mission reward, of purchased from fleet carriers)'

i think i might have to go back to a Sirius station and look for a special Marco Quent mission -
so it's NOT just unlock Sirius Permit but also Marco Qwent permit?....
- Gotta get ready 4 werk.

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Fri 16th June '23
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> Kept doing SIRIUS CORP missions of all types (even shuttled silver and killed 7 pirates solo) &
managed to up 2 LEVELS of reputation: Cordial & now FRIENDLY. 01:24hrs... enough! Bed time soon.
- add Cmdr RESPAWNTHETHIRD (ReSpawn in discord)

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Thur 15th June '23
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≈1300 RE: Msg'd Ratpac Discord to ask for HELP re yesterday's FAIL
> Martin AJ TO THE RESCUE! With just 6 or so hours remaining, Martin AJ jumped out to DISO to help.
1st attempt (me in hull tank Sulaco), was a fail. We decided instead, to attack Perry 1st and leave
if he dies - THIS WORKED! Martin AJ even killed his two wing mates.
> Jumped CARRIER BACK TO LEESTI, retrofitted SULACO BACK TO ALIEN HUNTER PROFILE....

< NEED TO REMEMBER TO TAKE DEFIENT KRAIT to Long Sight Base| KHUN to get shields off Elvira Martuuk:
(Bi-Weave shield aswell (Thermal and Fast Charge))
- Remember also: HAND IN MISSION TO FARKAS DOCK and ^ the whole LEESTI PIRATE mission for Sirius
Corporation.....
> Kept doing SIRIUS CORP missions of all types (even shuttled silver and killed 7 pirates solo) &
managed to up 2 LEVELS of reputation: Cordial & now FRIENDLY

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Wed 14th June '23
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> ≈15:00 Faught in random resource spot
> 16:40 Tried to get missions to support Sirius but they won't accept me due to 'Unfriendly' status
Going to try to do SUPPORT missions.. need to find EXHAUST MANIFOLD and SUPERCONDUCTORS
> Took 3 missions to take goods to onother system (6 jumps away) - This brought me to NEUTRAL!
Came back and grabbed my jumper VIATOR (Asp Explorer), so i could do the next missions faster.
(now ≈19:00 hrs)
> 21:00 Did more missions (So far 2xDonations, 3 or 4 data courier, datalink hacking... hunted
down a pirate... ferried some goods - STILL NEUTRAL :/
Might need to take break or go to bed soon - Maybe i watch a movie & see what missions come up...
> Took a level 6 THREAT mission to hunt and mill PIRATE (Perry) and had to RUNx3 - tried with my
Hull-Tank (alien hunter Crusader), still no joy...
- Msg'd Ratpac Discord to ask for HELP re yesterday's FAIL but had to go to bed after midnight...

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Tue 13th June '23
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> Going to station to clear wanted....
WASTED TRIP... Seems i dun it already... : /


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Mon 12th June '23
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- Plan is to make way to Sirius to work to qualify for Marco Qwent
- Note: Don't forget to clear 'Wanted' (better do it now b4 wanted parts get mixed).


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Wed 7th June '23
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Yesterday I became wanted in the KHUN system by accidentally shooting a security forces ship but i logged off without clearing my wanted status.
Today, I logged on, still in KHUN. I found a station that has Interstellar Factors within the system but when i accessed them, i cannot find any bounties on myself... No fines, no bounties, nothing...
My ship and it's parts are definitely listed as WANTED... So i don't understand why i can't clear my name here... I thought Interstellar Factors could clear u anywhere...but this is even weirder as it's literally the system the infraction occurred in!

I tried both QUIT TO MENU and QUIT TO DESKTOP No joy.
Then I tried a whole new system - Flew to BA PIN, docked at Ford Dock...got the expected warning that not all services will be available but it has Interstellar Factors and I tired, once more but failed...Still, NO BOUNTIES DETECTED...No fines... nothing.. I cannot clear my Wanted status...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~SUBMITTED REPORT TO FRONTIER:
Title of Ticket:
"Cannot clear 'WANTED' status. (Even trying to use Interstellar Factors from issuing system or other)"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tried Rawlinson Mineralogic Reserve in Jarildekald SYS because it's a Federation
system (unlike in KHUN and BA PIN, both where Independant)..
^^
Hyde_SF — EXPLAINED it to me (how to fix 'WANTED'): So....... Check your nav panel.
You need a system that has Interstellar faction but that DOES NOT have the faction
present that your bounty is with. Then you can pay it off.

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Mon 5th + Tue 6th June '23
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17:00
> Max'd Elvira Martuuk to ⌬⌬⌬⌬⌬ (Long Sight Base | KHUN)
So Corvette now has:
Thrusters ⌬⌬ Dirty Drive Tuning w Drag Drives
Shield: ⌬⌬⌬ Enhanced, Low Power
Shield Cell Bank: ⌬ Rapid Charge
Frame Shift Drive: ⌬⌬⌬⌬⌬ Increased Range (no Exp. Eff)
19:30 Thinking i should get biweaves instead...
PPL say, 'Bi-weaves > standard & Fast charge > high cap/multi-weave.
Ergo; thermal resist bi-weaves with fast charge > anything else'.
'G5 Thermal + Fast Charge'
'Whether fast charge is the best depends on your distributor.
Smaller distributors won't keep up with the extra power requirements without
extra pips assigned to shields, and that means pips not assigned to weapons
or speed if you don't want to waste the fast charge effect.'
'If your distributor is a size bigger than your shields then yes,
Fast Charge is very good.'

≈ 21:00
> Engineered ⌬⌬⌬ Bi-Weave shield aswell (Thermal and Fast Charge)

- Had to go to Wescott Terminal in ARINE to trade Manufactured Materials

≈23:00 - 0100hrs
> Flew to Magnus Gateway | EZ AQUARII to A-rate my Corvette!
- Realised Bi-Weaves are only 8.5M compared to 7A which is like 5x as much, nearly
52M credits... Should i really be using Bi-Weaves??? I always liked the fast
recharge in my zippy Krait but in a big ship like the 'vette, should i go A-rated
normal shields? ~ Especially if i intend to engineer it?
Desided to go with the NORMAL SHIELDS as i don't have the SPEED or AGILITY...
- Everything A-Rated before Internet went down.
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