Star Citizen aims to shift spaceship combat focus from time to kill to ‘time to disable’

2 hours agoSource: MassivelyOp
As of right now, fighting against other ships in Star Citizen generally ends when a ship either side of the conflict explodes in a blossom of fire. But sometime in the future, that metric is going to change according to the devs in the MMO’s latest video digest, which is less about burning a ship […]


21 Nov 2024Star Citizen confirms a full wipe is coming with alpha 4.0 as it readies for tomorrow’s IAE free-fly eventMassivelyOp ︎15 Nov 2024Star Citizen brings more new ships in latest PTU build and discusses alpha 4.0 server meshing progressMassivelyOp ︎13 Nov 2024Star Citizen launches a new multi-stage Save Stanton event to pad the time until alpha 4.0MassivelyOp ︎07 Nov 2024Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October reportMassivelyOp ︎07 Nov 2024Star Citizen Monthly Report: October 2024Official ︎04 Nov 2024Star Citizen sees sales dip by a significant margin for the month of OctoberMassivelyOp ︎31 Oct 2024Star Citizen pushes alpha 4.0’s engineering gameplay features back over game stability concernsMassivelyOp ︎30 Oct 2024Star Citizen player reports CIG is making him sign an NDA before getting a refundMassivelyOp ︎28 Oct 2024Star Citizen players raise the alarm over internet spaceship nerfs that conveniently favor newer optionsMassivelyOp ︎20 Oct 2024Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 releaseMassivelyOp ︎19 Oct 2024Stick and Rudder: Star Citizen talks tools, gear, social features, and Squadron 42 at CitizenCon day oneMassivelyOp ︎18 Oct 2024Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42MassivelyOp ︎17 Oct 2024Star Citizen outlines its panels and presentations for this weekend’s CitizenCon eventMassivelyOp ︎08 Oct 2024Star Citizen shows off new character creation choices and successfully crams dozens of players into a tramMassivelyOp ︎04 Oct 2024Star Citizen devs are being forced into mandatory unpaid overtime in order to make CitizenCon happenMassivelyOp ︎03 Oct 2024Cloud Imperium quietly steal Star Citizen developers' weekends from under them with mandated overtime in the lead up to CitizenconRPS ︎02 Oct 2024Star Citizen Monthly Report: September 2024Official ︎30 Sep 2024Star Citizen recaps its server meshing efforts and outlines future testing plansMassivelyOp ︎20 Sep 2024Star Citizen discusses plans for engineering gameplay in alpha 4.0’s launch and beyondMassivelyOp ︎18 Sep 2024Star Citizen’s Pirate Week returns with Blockade Runner event, a treasure hunt, and monetized cargo containersMassivelyOp ︎16 Sep 2024Star Citizen’s latest purchasable vehicle ignites a firestorm among playersMassivelyOp ︎13 Sep 2024Star Citizen showcases alpha 3.24.2’s Zeus mk.II ships and multi-function display updatesMassivelyOp ︎11 Sep 2024Rumor: Star Citizen fans uncover a trademark filed by CIG for a potential third gameMassivelyOp ︎08 Sep 2024Star Citizen addresses alpha 3.24’s personal hangars, ‘ghost sounds,’ and server techMassivelyOp ︎06 Sep 2024Star Citizen recounts August’s efforts on gameplay and enemy AI updates, showcases space cows in a videoMassivelyOp ︎04 Sep 2024Star Citizen Monthly Report: August 2024Official ︎30 Aug 2024Star Citizen highlights Pyro’s factions, AI archetypes, and FFA PvP activitiesMassivelyOp ︎29 Aug 2024Star Citizen releases alpha 3.24 with cargo hauling improvements and the long-delayed personal hangarMassivelyOp ︎16 Aug 2024Star Citizen kicks off a week-long free fly event and previews Pyro’s non-combat gameplayMassivelyOp ︎11 Aug 2024Star Citizen shares some additional details about alpha 4.0’s jump pointsMassivelyOp ︎09 Aug 2024This is not a drill: Star Citizen ship interiors can catch fire in alpha 4.0MassivelyOp ︎08 Aug 2024Star Citizen Monthly Report: July 2024Official ︎02 Aug 2024Star Citizen takes a look at the space stations, asteroid bases, and FFA PvP of alpha 4.0’s Pyro systemMassivelyOp ︎31 Jul 2024Star Citizen begins its Ship Showdown community event and demonstrates building a POIMassivelyOp ︎26 Jul 2024Star Citizen’s alpha 3.24 personal hangars aren’t quite housing, but it’s a startMassivelyOp ︎