Tiffany YürWhoa, lots of questions. The behavior of these interdictors of refugee vessels has become more aggressive. Suggesting changing one of the ecms to a point defence turret, preferably to underside near the cargo door. Using silent running raises the heat quickly while boosting, so throwing a heat sink when you come out of silent running is one trick that may buy you time. At least the rescues in the invasion systems near the other titans could be done (some ship damage cannot be avoided) with no losses of passengers with these. Even did some with Asp Scout, but quite quickly changed to a Python. The speed you are getting was good enough back then, but I do not know how it is now. A trip to an engineer to get grade 3 thrusters (if you have some unlocked) is advisable but at least previously was not necessary. Some recommend Orca for these missions but I use a Python (engineered).
Sounds good and thank you for your reply.
I was tinkering with my EDSY plans for my evac ship while waiting on a reply. I certainly think more engineering is in order for this ship. And I'll upgrade the Thrusters too. (I updated it with your point defense suggestion before making that link.)
So, keep the shields then, yeah? Considering the potential for incoming damage?
Perhaps I'm over-committing with using a Beluga as my first go at this? (I'm not shy about stepping up for steep learning curves, but still want to check myself here. I'm happy with it though.)
Should I be using silent running against Thargoids too? Didn't realize. So, new technique would be: drop out of interdiction, fire off a heatsink, silent running, boost toward jump target, ready on ECM, heatsink/boost as needed, fire ECM(s) as needed, jump ASAP. Correct?