Community goals

Colonia Migration Appeal, May 3303 (Rares, very long distance ...)
04 May 3303

Location:
Jaques Station | Colonia
Objective:
Deliver Galactic Travel Guides from Bluford Orbital in LHS 3447
Status:
ongoing
Imperial Appeal for Construction Materials (Trade)
25 May 3303

Location:
Moni's Hub | Maia
Objective:
Deliver Tantalum, Building Fabricators, and Thermal Cooling Units
Status:
ongoing
Federal Appeal for Construction Materials (Trade)
25 May 3303

Location:
PRE Logistics Support Gamma | Pleiades Sector IH-V c2-5
Objective:
Deliver Tantalum,Building Fabricators and Thermal Cooling Units
Status:
ongoing
Trouble in Colonia (Bounty Hunting)
18 May 3303

Location:
TolaGarf's Junkyard | Eol Prou LW-L c8-215
Objective:
Hand in Bounty Vouchers
Status:
finished
Zeus Bureau Appeal (Rares)
18 May 3303

Location:
Katherineb | Zeus
Objective:
Deliver Giant Irukama Snails, Kamitra Cigars and Lavian Brandy
Status:
finished
The Canonn Fires Back (Bounty Hunting)
11 May 3303

Location:
Zoline Port | LTT 377
Objective:
Hand in Bounty Vouchers
Status:
finished

Galnet weekly

24 May 3303
Famines

When a faction is affected by famine the standard of living in the system it controls temporarily decreases. Combat activity has no effect on influence while a famine is active. Completing food-trade missions can bring a famine to an end. Data is correct at time of publishing.

24 May 3303
Outbreaks

When a faction is affected by an outbreak the standard of living in the system it controls temporarily decreases. Combat activity has no effect on influence while an outbreak is active. Completing medicine-supply missions can bring an outbreak to an end. Data is correct at time of publishing.

23 May 3303
Starports closed

Data is correct at time of publishing.

23 May 3303
Starports issues

  • Bondarek Orbital, Munfayl | Munfayl
  • Meanwhile, the following starports are on the brink of closure: |
  • Griffiths Horizons, Ruchbah | Ruchbah
  • Laplace Ring, Kongga | Kongga
  • Mitchell Base, HIP 19147 | HIP 19147
Data is correct at time of publishing.

23 May 3303
Lockdowns

  • Morgor Crimson PIrates | Morgor
  • Justice Party of Minot | Minot
  • Macame Industries |
  • Tphene Collective | Tphene
  • Pirates of Tiliala | Tiliala
  • Quince Jet Family | Quince
  • Jenu Law Party | Jenu
  • CD-49 1643 Gold Family |
  • Revolutionary Party of Eir |
  • Family of Theta Octantis |
When a faction experiences a lockdown, the security rating of the system it controls temporarily increases and the system's wealth temporarily decreases. Bounty hunting activity can shorten the lockdown period. Data is correct at time of publishing.

23 May 3303
Unrests

  • Zugen Incorporated | Zugen
  • Delta Pavonis Vision Services | Delta Pavonis
  • Baraswar Crimson Vision Ltd | Baraswar
  • Hecate Creative Industries | Hecate
  • Anurinjung Corp. | Anurinjung
  • Crimson Major Incorporated |
  • Traditional Tofana League | Tofana
  • HIP 85360 Dynasty |
  • Movement for 11 Cephei Worker's Party |
  • United 11 Cephei Regulatory State | 11 Cephei
Civil unrest is the result of illegal activity. When a faction is affected by civil unrest, the standard of living in the system it controls temporarily decreases, as does the system's wealth. Combat missions and activities can bring civil unrest to an end. Data is correct at time of publishing.

23 May 3303
Economic booms

Boom is usually the result of consistent trade profit and completed trade contracts. When a faction experiences a boom, the wealth of the system it controls temporarily increases and trade missions completed in the system have double the effect on influence. The faction's influence may also increase. Booms typically last until they naturally expire. Data is correct at time of publishing.

23 May 3303
Economic busts

When a faction experiences a bust, the wealth of the system it controls is temporarily reduced and the faction's influence is temporarily diminished. Trade actions do not contribute to boom while a bust is active. A bust typically has to run its course before ending. Data is correct at time of publishing.

20 May 3303
Expansions

Expansions occur when a minor faction reaches a sufficient level of influence and there is a populated system within striking distance. Expansion is costly, so when a faction expands, the wealth and development level of the system it controls are temporarily reduced. Data is correct at time of publishing.

20 May 3303
Withdrawals

Factions are considered to be in withdrawal if their level of influence within a system drops below a certain level. If the faction's influence remains low for a total of five days, the faction must leave the system entirely. If the faction manages to increase its level of influence, it remains in the system. Data is correct at time of publishing.

19 May 3303
Civil Wars

Civil wars occur when minor factions compete for control of major assets such as starports. When a faction is involved in a civil war, the standard of living, development level and security level in the system it controls are temporarily reduced. Combat activities can bring a civil war to an end. Data is correct at time of publishing.

19 May 3303
Wars

Wars occur when a minor faction invades a star system controlled by another minor faction. For the duration of the war, the standard of living, wealth level and security level in the disputed system are reduced. Combat activity between the two warring factions determines the outcome of the conflict. If neither faction succeeds in dominating the other, the war ends in a ceasefire. Data is correct at time of publishing.

18 May 3303
Elections (democracy)

Elections occur when two minor factions with a similar political structure resolve a conflict over ownership and influence within a system. Data is correct at time of publishing.

Latest Galnet news

26 May 3303
Galactic News: Weekly Conflict Report

This weekly transmission takes the latest GalNet data and lists some of the systems currently in conflict around the galaxy.
Here are minor factions involved in a civil war:Civil wars occur when minor factions compete for control of major assets such as starports. When a faction is involved in a civil war, the standard of living, development level and security level in the system it controls are temporarily reduced. Combat activities can bring a civil war to an end.

The following are minor factions at war:Wars occur when a minor faction invades a star system controlled by another minor faction. For the duration of the war, the standard of living, wealth level and security level in the disputed system are reduced. Combat activity between the two warring factions determines the outcome of the conflict. If neither faction succeeds in dominating the other, the war ends in a ceasefire.
NOTE: Data is correct at time of publishing.

25 May 3303
Community Goal: Superpower Expansion

In recent weeks, both the Empire and the Federation have accelerated their expansion plans in the Maia and Merope systems, deploying dozens of ships and establishing a number of outposts. The latest phase of these campaigns will see both superpowers constructing bases in the Pleiades region.

The Empire has authorised the Merope Expeditionary Fleet to coordinate its campaign, while the Pleiades Resource Enterprise has agreed to oversee the Federal appeal. Both organisations have placed open orders for construction materials, promising to reward pilots who deliver tantalum, building fabricators and thermal cooling units to their respective bases of operation – PRE Logistics Support Gamma for the Federal campaign and Moni's Hub for the Imperial initiative.

Both campaigns begin on the 25th of May and will run for one week. If either the Empire or the Federation meets its targets earlier than planned, its campaign will end immediately.

25 May 3303
Galactic News: Order Restored in Colonia

A spokesperson for the Colonia Council has announced that the agitators causing discord in the Eol Prou Lw-L C8-215 system have been eliminated. Hundreds of pilots supported the operation, taking to their ships to tackle the criminals that had taken root in system. The Junkyard Dogs have also confirmed that security personnel have been stationed at the agitators’ outposts to prevent reoccupation.

As the campaign drew to a close, a spokesperson for the Junkyard Dogs released a statement:

“Colonia is more than just a system – it is a symbol. It cannot be allowed to fall into a quagmire of criminality and corruption like so many of the core systems. It must be protected. The pilots who purged Eol Prou Lw-L C8-215 of the criminals infesting it have our everlasting gratitude.”

Pilots who contributed to the initiative can now collect their rewards from Tolagarf's Junkjard.

Powerplay cycle ends in

5 days   1 hour

Most visited systems

System%
Sol6.70
Quince4.94
Shinrarta Dezhra4.51
Cubeo2.68
Deciat2.56
Colonia1.90
LTT 3771.90
Maia1.84
Diaguandri1.54
Jonai1.25
Note: Data are based on Inara commanders only.

Powers history

25 May 3303
Zachary Hudson
Lost control over Freng
25 May 3303
Felicia Winters
Gained control over LHS 1887
25 May 3303
Li Yong-Rui
Lost control over Amijara
25 May 3303
Li Yong-Rui
Lost control over NLTT 13249
25 May 3303
Li Yong-Rui
Lost control over Ticua
25 May 3303
Li Yong-Rui
Lost control over Polecteri
25 May 3303
Li Yong-Rui
Lost control over HR 2776
25 May 3303
Li Yong-Rui
Lost control over HIP 23395
25 May 3303
Li Yong-Rui
Lost control over Chang O
25 May 3303
Li Yong-Rui
Lost control over Malangga