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Component

Flawed Focus Crystals

Component found in ships: frequently used by combat oriented vessels. Known to be salvaged from signal sources.

These crystals contain minor flaws but can be repaired or re-cut for use as focus crystals for directed energy systems like lasers, but have not been processed into a useable form.

Type
Manufactured
Subtype
Crystals
Grade
Common

Used in blueprints
8x
Used in synthesis
0x
Used for exp. effects
11x
Used for tech broker
0x
Location
Ship salvage (Combat ships), USS (Combat aftermath)

Used in synthesis

No known synthesis recipes.

Used in blueprints

TypeModificationGrade 
Manifest ScannerFast scan2
Manifest ScannerFast scan3
Frame Shift Wake ScannerFast scan2
Frame Shift Wake ScannerFast scan3
Kill Warrant ScannerFast scan2
Kill Warrant ScannerFast scan3
Detailed Surface ScannerFast scan2
Detailed Surface ScannerFast scan3

Used in experimental effects

Used for tech broker unlocks

No known technology broker unlocks.

Components in the same location

Ship salvage (Combat ships)

ComponentTypeGrade  
Compound ShieldingManufacturedRare
Core Dynamics CompositesManufacturedVery rare
Crystal ShardsManufacturedVery common
Exquisite Focus CrystalsManufacturedVery rare
Flawed Focus CrystalsManufacturedCommon
Focus CrystalsManufacturedStandard
Galvanising AlloysManufacturedCommon
Phase AlloysManufacturedStandard
Salvaged AlloysManufacturedVery common
Shield EmittersManufacturedCommon
Shielding SensorsManufacturedStandard
Tempered AlloysManufacturedVery common
Thermic AlloysManufacturedRare
Worn Shield EmittersManufacturedVery common

USS (Combat aftermath)

ComponentTypeGrade  
Configurable ComponentsManufacturedRare
Flawed Focus CrystalsManufacturedCommon
Mechanical ComponentsManufacturedStandard
Salvaged AlloysManufacturedVery common

How to get components

Components may be obtained in locations noted. Higher rarity components can be usually obtained from bigger and/or more dangerous ships and locations (like T9 for transportation ships, Anaconda for combat ships, well defended settlements with Data points and so on).