Dragon's Dogma 2 expands the original game's absolutely daft NPC affinity system

07 Mar 2024Source: RPS
One of the sillier aspects of the original Dragon's Dogma was accidentally falling head over heels for some rando innkeeper, and having them appear beside you as your sweetheart during the ending scenes, much to the surprise of many players who didn't realise they were hitting on every NPC they did a favour for. The game's Affinity system saw NPCs organically forming an attachment to players when you interacted with them, gave them things or carried out tasks for them.


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