Star Citizen takes a look at the space stations, asteroid bases, and FFA PvP of alpha 4.0’s Pyro system
Star Citizen’s weekly video series is now starting to look past alpha 3.24 and towards alpha 4.07 Nov 2024Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October reportMassivelyOp ︎07 Nov 2024Star Citizen Monthly Report: October 2024Official ︎04 Nov 2024Star Citizen sees sales dip by a significant margin for the month of OctoberMassivelyOp ︎31 Oct 2024Star Citizen pushes alpha 4.0’s engineering gameplay features back over game stability concernsMassivelyOp ︎30 Oct 2024Star Citizen player reports CIG is making him sign an NDA before getting a refundMassivelyOp ︎28 Oct 2024Star Citizen players raise the alarm over internet spaceship nerfs that conveniently favor newer optionsMassivelyOp ︎21 Oct 2024Squadron 42, which was 'feature-complete' and just needed 'polish' in 2023, is now targeting a 2026 launchPC Gamer ︎21 Oct 2024Here’s Gary Oldman fighting space Goombas in over an hour of new Star Citizen Squadron 42 gameplayRPS ︎20 Oct 2024Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 releaseMassivelyOp ︎19 Oct 2024Stick and Rudder: Star Citizen talks tools, gear, social features, and Squadron 42 at CitizenCon day oneMassivelyOp ︎18 Oct 2024Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42MassivelyOp ︎17 Oct 2024Star Citizen outlines its panels and presentations for this weekend’s CitizenCon eventMassivelyOp ︎09 Oct 2024Squadron 42 Monthly Report: September 2024Official ︎08 Oct 2024Star Citizen shows off new character creation choices and successfully crams dozens of players into a tramMassivelyOp ︎04 Oct 2024Star Citizen devs are being forced into mandatory unpaid overtime in order to make CitizenCon happenMassivelyOp ︎03 Oct 2024Cloud Imperium quietly steal Star Citizen developers' weekends from under them with mandated overtime in the lead up to CitizenconRPS ︎02 Oct 2024Star Citizen Monthly Report: September 2024Official ︎30 Sep 2024Star Citizen recaps its server meshing efforts and outlines future testing plansMassivelyOp ︎20 Sep 2024Star Citizen discusses plans for engineering gameplay in alpha 4.0’s launch and beyondMassivelyOp ︎18 Sep 2024Star Citizen’s Pirate Week returns with Blockade Runner event, a treasure hunt, and monetized cargo containersMassivelyOp ︎16 Sep 2024Star Citizen’s latest purchasable vehicle ignites a firestorm among playersMassivelyOp ︎13 Sep 2024Star Citizen showcases alpha 3.24.2’s Zeus mk.II ships and multi-function display updatesMassivelyOp ︎11 Sep 2024Squadron 42 Monthly Report: August 2024Official ︎11 Sep 2024Rumor: Star Citizen fans uncover a trademark filed by CIG for a potential third gameMassivelyOp ︎08 Sep 2024Star Citizen addresses alpha 3.24’s personal hangars, ‘ghost sounds,’ and server techMassivelyOp ︎06 Sep 2024Star Citizen recounts August’s efforts on gameplay and enemy AI updates, showcases space cows in a videoMassivelyOp ︎04 Sep 2024Star Citizen Monthly Report: August 2024Official ︎30 Aug 2024Star Citizen highlights Pyro’s factions, AI archetypes, and FFA PvP activitiesMassivelyOp ︎29 Aug 2024Star Citizen releases alpha 3.24 with cargo hauling improvements and the long-delayed personal hangarMassivelyOp ︎16 Aug 2024Star Citizen kicks off a week-long free fly event and previews Pyro’s non-combat gameplayMassivelyOp ︎14 Aug 2024Squadron 42 Monthly Report: July 2024Official ︎11 Aug 2024Star Citizen shares some additional details about alpha 4.0’s jump pointsMassivelyOp ︎09 Aug 2024This is not a drill: Star Citizen ship interiors can catch fire in alpha 4.0MassivelyOp ︎08 Aug 2024Star Citizen Monthly Report: July 2024Official ︎31 Jul 2024Star Citizen begins its Ship Showdown community event and demonstrates building a POIMassivelyOp ︎