Squadron 42 Monthly Report: September 2024
Welcome to September’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including narrative scenes, zero-g traversal, and corpse details.19 Aug 2022Star Citizen details revamps and extra features coming to Kareah space station and Klescher prisonMassivelyOp ︎16 Aug 2022Star Citizen begins its Ship Showdown, promises a roadmap update and new mission feature details this weekMassivelyOp ︎12 Aug 2022Star Citizen’s latest video shows progress on ships, salvage, and new UI elementsMassivelyOp ︎10 Aug 2022Squadron 42 Monthly Report: July 2022Official ︎08 Aug 2022Star Citizen shows off how it makes visual effects during its latest developer livestreamMassivelyOp ︎05 Aug 2022Star Citizen talks up 3.17.2’s Snake Pit race track and plans for an indoor kart race courseMassivelyOp ︎31 Jul 2022Star Citizen reverses course on its credit clawbackMassivelyOp ︎29 Jul 2022Star Citizen 3.17.2 brings a new event, updated missions, new locations, and a 100-player server capMassivelyOp ︎26 Jul 2022Star Citizen confirms work on increasing player numbers per server for alpha 3.17.2MassivelyOp ︎18 Jul 2022Star Citizen talks about alpha 3.17.2 features and overall persistent universe developmentMassivelyOp ︎15 Jul 2022Star Citizen hypes up extra alpha 3.17.2 features in forum posts as it crests 4M created accountsMassivelyOp ︎13 Jul 2022Squadron 42 Monthly Report: June 2022Official ︎11 Jul 2022Star Citizen showcases the creation of deployable items by making a folding camping chairMassivelyOp ︎07 Jul 2022Star Citizen’s June report chronicles dev progress as a month-long recruitment drive beginsMassivelyOp ︎01 Jul 2022Star Citizen runs down the final list of features coming in alpha 3.17.2MassivelyOp ︎24 Jun 2022Star Citizen previews derelict settlements and a new dynamic event arriving in Alpha 3.17.2MassivelyOp ︎20 Jun 2022Star Citizen QA tester is out of a job after pushing back against the company’s removed vaccine policyMassivelyOp ︎17 Jun 2022Star Citizen takes an in-depth look at progress for the Banu Merchantman as Alien Week kicks offMassivelyOp ︎10 Jun 2022Star Citizen brings back in-person Bar Citizen community events and previews trading UI updatesMassivelyOp ︎08 Jun 2022Squadron 42 Monthly Report: May 2022Official ︎03 Jun 2022Inside Star Citizen showcases alpha 3.17.2’s illicit delivery missions and combat service beacon updatesMassivelyOp ︎02 Jun 2022Star Citizen shares work on ships, a new player experience, missions, and dev tools in May reportMassivelyOp ︎27 May 2022Inside Star Citizen offers a look at the Drake Mule cargo vehicle and the RSI Scorpius heavy fighter shipMassivelyOp ︎23 May 2022Star Citizen’s AI team teases commandable NPCs in dev roundtableMassivelyOp ︎20 May 2022Star Citizen debuts the new Anvil Legionnaire as part of the game’s free-to-play Invictus Launch WeekMassivelyOp ︎20 May 2022Stick and Rudder: Some thoughts on Chris Roberts’ annual Star Citizen addressMassivelyOp ︎19 May 2022Star Citizen boss rests feature delay blame on COVID, touts rise in new players, and marks a path to betaMassivelyOp ︎17 May 2022Video essay explores why Star Citizen has taken so long to put togetherMassivelyOp ︎13 May 2022Inside Star Citizen showcases more AI behavior, river weeds, and a new vehicle physics modelMassivelyOp ︎11 May 2022Squadron 42 Monthly Report: April 2022Official ︎06 May 2022Star Citizen talks with its tool developers in latest videoMassivelyOp ︎05 May 2022CIG’s reports for Star Citizen and Squadron 42 recount work on AI, area design, and bedsheet deformationMassivelyOp ︎30 Apr 2022Star Citizen releases alpha 3.17, updates minimum specs, and ends partnership with developer FirespriteMassivelyOp ︎29 Apr 2022Star Citizen shows off filthy armor and highlights new AI behaviors in latest videoMassivelyOp ︎13 Apr 2022Squadron 42 Monthly Report: March 2022Official ︎