Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October report

yesterdaySource: MassivelyOp
This week is when Star Citizen looks back at the work of last October and condenses it into a developer progress report. Regular followers know the routine by now, and those same followers should probably not be too surprised that most of the month was focused on alpha 4.


05 May 2022CIG’s reports for Star Citizen and Squadron 42 recount work on AI, area design, and bedsheet deformationMassivelyOp ︎04 May 2022Star Citizen Monthly Report: April 2022Official ︎02 May 2022Star Citizen alpha update opens new space trucking optionsPCGamesN ︎30 Apr 2022Star Citizen releases alpha 3.17, updates minimum specs, and ends partnership with developer FirespriteMassivelyOp ︎29 Apr 2022Star Citizen shows off filthy armor and highlights new AI behaviors in latest videoMassivelyOp ︎13 Apr 2022Squadron 42 Monthly Report: March 2022Official ︎10 Apr 2022Star Citizen devs talk about character hygiene and other player status effects in Q&A videoMassivelyOp ︎07 Apr 2022Star Citizen Monthly Report: March 2022Official ︎01 Apr 2022Star Citizen grants a first look at an upcoming ore refining ship and runs down alpha 3.17’s feature setMassivelyOp ︎21 Mar 2022Star Citizen discusses the features of alpha 3.17 in a not-so-livestreamMassivelyOp ︎18 Mar 2022Star Citizen outlines several changes to its loot system and tweaks to injuries coming in alpha 3.17MassivelyOp ︎16 Mar 2022Star Citizen discusses the difficulty of creating visual effectsMassivelyOp ︎11 Mar 2022Star Citizen takes a closer look at the Hull A cargo hauler and various in-development locationsMassivelyOp ︎09 Mar 2022Squadron 42 Monthly Report: February 2022Official ︎07 Mar 2022Star Citizen discusses alpha 3.17’s new river and changes to the reputation systemMassivelyOp ︎02 Mar 2022Star Citizen Monthly Report: February 2022Official ︎02 Mar 2022Star Citizen offers a sprint report for several upcoming spaceships in the development pipelineMassivelyOp ︎24 Feb 2022Star Citizen fans announce the return of the Crux Cup endurance race event on March 20MassivelyOp ︎18 Feb 2022Inside Star Citizen takes a closer look at upcoming AI navmesh tech and alpha 3.17 head customizationMassivelyOp ︎17 Feb 2022Star Citizen kicks off a new free fly event as players raise alarms over changes to the ship buyback programMassivelyOp ︎15 Feb 2022Star Citizen promises further refinement of Jumptown 2.0 in alpha 3.16 postmortemMassivelyOp ︎11 Feb 2022Star Citizen bundles together previews of icon, location, and ship updates in latest videoMassivelyOp ︎09 Feb 2022Squadron 42 Monthly Report: January 2022Official ︎07 Feb 2022Star Citizen developer talks graphics updates, confirms a push to supporting newer CPUsMassivelyOp ︎04 Feb 2022Star Citizen making dev roadmap more vague to reduce disappointmentRPS ︎04 Feb 2022Star Citizen grants a peek at ship-to-ship refueling and new hover quad vehicleMassivelyOp ︎03 Feb 2022Star Citizen is reworking its roadmap to avoid 'distractions' caused by unhappy playersPC Gamer ︎03 Feb 2022CIG reels back Star Citizen’s roadmap release view because players ‘interpret anything on the release view as a promise’MassivelyOp ︎02 Feb 2022Star Citizen Monthly Report: January 2022Official ︎01 Feb 2022Star Citizen celebrates Lunar New Year with hidden red envelopes and ship paints for saleMassivelyOp ︎28 Jan 2022Star Citizen talks up its newly added spaceship crash sites and their future in latest videoMassivelyOp ︎19 Jan 2022Star Citizen Monthly Report: November & December 2021Official ︎13 Jan 2022Cloud Imperium starts referencing Star Citizen spinoff sequelsPC Gamer ︎11 Jan 2022Star Citizen and Squadron 42 are still years from launch, CIG confirmsMassivelyOp ︎29 Dec 2021Star Citizen fans call out several promised features that were cut from alpha 3.16MassivelyOp ︎