Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October report

19 hours agoSource: MassivelyOp
This week is when Star Citizen looks back at the work of last October and condenses it into a developer progress report. Regular followers know the routine by now, and those same followers should probably not be too surprised that most of the month was focused on alpha 4.


31 Oct 2022Star Citizen begins spooling up hype for its next IAE free fly event, talks mission updates with the devsMassivelyOp ︎31 Oct 2022Video montage reminds fans that Star Citizen has been promising ship subsystem features for eight yearsMassivelyOp ︎28 Oct 2022Star Citizen shares progress reports on new underground sprawls and the Gen 12 rendererMassivelyOp ︎26 Oct 2022Star Citizen reiterates anti-bigotry policy in response to toxic fan feedback on rainbow ship paintMassivelyOp ︎22 Oct 2022Star Citizen highlights vehicles, master mode, hull scraping, and the 600i reworkMassivelyOp ︎12 Oct 2022Squadron 42 Monthly Report: September 2022Official ︎10 Oct 2022Stick and Rudder: Everything we learned from Star Citizen’s CitizenCon 2022 presentationsMassivelyOp ︎07 Oct 2022Supposed Squadron 42 sizzle reel from this year’s CitizenCon starts spreading across the internetMassivelyOp ︎05 Oct 2022Star Citizen Monthly Report: September 2022Official ︎05 Oct 2022Star Citizen reels back publication of digital magazine and gives out huggable ships to subscribersMassivelyOp ︎03 Oct 2022Star Citizen talks NPCs and AI, gifts party whales to backers ahead of CitizenConMassivelyOp ︎30 Sep 2022Star Citizen follows up on alpha 3.18 feature developments as the build heads towards a November releaseMassivelyOp ︎23 Sep 2022Star Citizen introduces its new localization team and talks about improving Siege of OrisonMassivelyOp ︎22 Sep 2022Star Citizen now has over half a billion dollars in crowdfundingPC Gamer ︎20 Sep 2022Star Citizen release date still not here as crowd-funding passes $500mPCGamesN ︎20 Sep 2022Star Citizen’s total crowdfunding just hit over half a billion dollarsMassivelyOp ︎16 Sep 2022Inside Star Citizen grants a look of hull scraping, salvage, and the Drake Vulture in actionMassivelyOp ︎14 Sep 2022Squadron 42 Monthly Report: August 2022Official ︎12 Sep 2022Star Citizen’s CitizenCon officially kicks off on October 8 – here’s what to expectMassivelyOp ︎09 Sep 2022Star Citizen shares a preview of alpha 3.18’s new derelicts and offers updates on outpostsMassivelyOp ︎08 Sep 2022Star Citizen kicks off another free fly event that celebrates the community’s elite eight spaceshipsMassivelyOp ︎08 Sep 2022Star Citizen Monthly Report: August 2022Official ︎02 Sep 2022Star Citizen says persistence is on ‘a straight line to deployment’MassivelyOp ︎26 Aug 2022Star Citizen shows off alpha 3.18’s refined caves and early work on a new player tutorialMassivelyOp ︎25 Aug 2022Star Citizen answers players’ burning lore questions and outlines recent roadmap updatesMassivelyOp ︎21 Aug 2022Star Citizen ship size isn’t everything, says developerPCGamesN ︎20 Aug 2022Star Citizen answers player questions about ship and vehicle progress in latest videoMassivelyOp ︎19 Aug 2022Star Citizen details revamps and extra features coming to Kareah space station and Klescher prisonMassivelyOp ︎16 Aug 2022Star Citizen begins its Ship Showdown, promises a roadmap update and new mission feature details this weekMassivelyOp ︎15 Aug 2022Here’s how Star Citizen’s in-development kart racing tracks work – from the dev who designed themMassivelyOp ︎12 Aug 2022Star Citizen’s latest video shows progress on ships, salvage, and new UI elementsMassivelyOp ︎10 Aug 2022Squadron 42 Monthly Report: July 2022Official ︎08 Aug 2022Star Citizen shows off how it makes visual effects during its latest developer livestreamMassivelyOp ︎05 Aug 2022Star Citizen talks up 3.17.2’s Snake Pit race track and plans for an indoor kart race courseMassivelyOp ︎04 Aug 2022Star Citizen Monthly Report: July 2022Official ︎