11 years and $750 million later, Star Citizen now has a new star system and MMO-scale server sizes

20 Dec 2024Source: PC Gamer
Version 4.0 brings big changes, but it still feels like there's a long way to go.


20 Dec 2024Star Citizen alpha 4.0 releases as a ‘preview’ version that runs parallel to the ongoing alpha 3.24.3MassivelyOp ︎13 Dec 2024Star Citizen rounds up the features for alpha 4.0, which is still on track for release by year’s endMassivelyOp ︎06 Dec 2024Star Citizen highlights the music that will accompany alpha 4.0’s Pyro systemMassivelyOp ︎01 Dec 2024Star Citizen reportedly let go of more staff shortly after CitizenCon wrapped upMassivelyOp ︎29 Nov 2024Star Citizen discusses larger adjustments coming to its divisive master modes systemMassivelyOp ︎26 Nov 2024Star Citizen teases the Polaris capital ship release and plans for capital ship combatMassivelyOp ︎23 Nov 2024Star Citizen aims to shift spaceship combat focus from time to kill to ‘time to disable’MassivelyOp ︎21 Nov 2024Star Citizen confirms a full wipe is coming with alpha 4.0 as it readies for tomorrow’s IAE free-fly eventMassivelyOp ︎15 Nov 2024Star Citizen brings more new ships in latest PTU build and discusses alpha 4.0 server meshing progressMassivelyOp ︎13 Nov 2024Star Citizen launches a new multi-stage Save Stanton event to pad the time until alpha 4.0MassivelyOp ︎07 Nov 2024Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October reportMassivelyOp ︎07 Nov 2024Star Citizen Monthly Report: October 2024Official ︎04 Nov 2024Star Citizen sees sales dip by a significant margin for the month of OctoberMassivelyOp ︎31 Oct 2024Star Citizen pushes alpha 4.0’s engineering gameplay features back over game stability concernsMassivelyOp ︎30 Oct 2024Star Citizen player reports CIG is making him sign an NDA before getting a refundMassivelyOp ︎28 Oct 2024Star Citizen players raise the alarm over internet spaceship nerfs that conveniently favor newer optionsMassivelyOp ︎20 Oct 2024Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 releaseMassivelyOp ︎19 Oct 2024Stick and Rudder: Star Citizen talks tools, gear, social features, and Squadron 42 at CitizenCon day oneMassivelyOp ︎18 Oct 2024Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42MassivelyOp ︎17 Oct 2024Star Citizen outlines its panels and presentations for this weekend’s CitizenCon eventMassivelyOp ︎08 Oct 2024Star Citizen shows off new character creation choices and successfully crams dozens of players into a tramMassivelyOp ︎04 Oct 2024Star Citizen devs are being forced into mandatory unpaid overtime in order to make CitizenCon happenMassivelyOp ︎03 Oct 2024Cloud Imperium quietly steal Star Citizen developers' weekends from under them with mandated overtime in the lead up to CitizenconRPS ︎02 Oct 2024Star Citizen Monthly Report: September 2024Official ︎30 Sep 2024Star Citizen recaps its server meshing efforts and outlines future testing plansMassivelyOp ︎20 Sep 2024Star Citizen discusses plans for engineering gameplay in alpha 4.0’s launch and beyondMassivelyOp ︎18 Sep 2024Star Citizen’s Pirate Week returns with Blockade Runner event, a treasure hunt, and monetized cargo containersMassivelyOp ︎16 Sep 2024Star Citizen’s latest purchasable vehicle ignites a firestorm among playersMassivelyOp ︎13 Sep 2024Star Citizen showcases alpha 3.24.2’s Zeus mk.II ships and multi-function display updatesMassivelyOp ︎11 Sep 2024Rumor: Star Citizen fans uncover a trademark filed by CIG for a potential third gameMassivelyOp ︎08 Sep 2024Star Citizen addresses alpha 3.24’s personal hangars, ‘ghost sounds,’ and server techMassivelyOp ︎06 Sep 2024Star Citizen recounts August’s efforts on gameplay and enemy AI updates, showcases space cows in a videoMassivelyOp ︎04 Sep 2024Star Citizen Monthly Report: August 2024Official ︎30 Aug 2024Star Citizen highlights Pyro’s factions, AI archetypes, and FFA PvP activitiesMassivelyOp ︎29 Aug 2024Star Citizen releases alpha 3.24 with cargo hauling improvements and the long-delayed personal hangarMassivelyOp ︎