New World: Forged in Aeternum - Why Some Features Are Hard
23 Jan 2023Source: New World ︎
In episode 11 of Forged in Aeternum we discuss why some features in New World are so freakin’ hard. Host Scot Lane (Game Director) is joined by Scott Geiser (Lead Engineer) and Dave Verfaillie (Creative Director) to discuss why some features and implementations take a lot more time and effort than you think.New World: Arenas
26 May 2022New World ︎
New World: Dev Update - May 2022
20 May 2022New World ︎
New World: Spring Fashion
23 Mar 2022New World ︎
Related articles
New World
Hippo BurleySteam06 Nov 2024New World
New World’s weekly patch cleans up some bugs and buffs visual quality as the devs talk hipposMassivelyOp06 Nov 2024New World
Vitae Aeternum: How to fix New World Aeternum’s endgame with chase items and solo playMassivelyOp05 Nov 2024New World
New World releases an accolades trailer as Scot Lane says the team is ‘hard at work’MassivelyOp05 Nov 2024New World
Vitae Aeternum: How to fix New World Aeternum’s endgame, starting with rewards and content relevanceMassivelyOp04 Nov 2024
Hippo BurleySteam06 Nov 2024New World
New World’s weekly patch cleans up some bugs and buffs visual quality as the devs talk hipposMassivelyOp06 Nov 2024New World
Vitae Aeternum: How to fix New World Aeternum’s endgame with chase items and solo playMassivelyOp05 Nov 2024New World
New World releases an accolades trailer as Scot Lane says the team is ‘hard at work’MassivelyOp05 Nov 2024New World
Vitae Aeternum: How to fix New World Aeternum’s endgame, starting with rewards and content relevanceMassivelyOp04 Nov 2024