So much to do. The buzz is still there, Bahamut has been great to fly in the few instances I have. I took him out to the Compromised Navigational beacon in Patoduda after bringing him home. He was a treat to fly. The weapon loadout I had was questionable due to the hardpoint placement but the changes I've made has done wonders. 4 Gimballed Multi-Cannons, two grade 4 and two grade 2s. With three fixed Pulse lasers, they were gimballed but going up against a few Elite Anacondas that spat out chaff like it was going out of fashion, made me think otherwise.
My next venture out was taking Brisingr to Belacajan. We're currently fighting there to help Archon with his stupid play for power within this small sector of the bubble. Stupid if you ask me but he did show up and threaten everyone in the station. Guess he'll leave us alone once this is all over. Well. He'd better.
Once Adamantium and I had finished up in one of the conflict zones, me limping out with only 62% of my hull intact and a hefty 150k repair bill to go with it, I came to the conclusion that some engineer work is needed.
So here I am. I've stripped Brisingr down and put all of the modules that needed worked on into Arbiter, simply because Brisingr doesn't have the jump range to go from engineer to engineer without taking 50 jumps one way. I've been to Tod to work on the multi-cannons and here I am at The Dweller maxing out the Power distributor and the lasers. All I'll have to do next is get the engines engineered to how I want them and then shift everything back to Brisingr. Arbiter is looking a little fat going from a 60Ly jump range down to 30. But that's a job for this evening. Time to shut everything down here and hope The Dweller doesn't mind me hogging a pad. I need to sleep.