today, 4:54am
Should be an interesting thing at least to try perhaps. If it's manoeuvrable and handles heat well, then it's a good start, and those four tier-2 hardpoints can carry some good firepower for any kind of AX combat. Speed... Being able to outrun a Basilisk would've been great, but if not, then 'any Interceptor except Basilisk' is okay too.

p.s. Lol, I stand corrected. Mandalay isn't 'smaller than FDL'. Looking at screenshots at the moment. Something only made me think like that, maybe the general 'slim' shape of the ship, opposite to the more 'solid' FDL.
today, 4:35am
I've been checking EDSY for the addition of the Mandalay too. It sounds like the person running it intends to add the Mandalay "soon", but is pretty busy these past few months and perhaps the next couple months too. I just hope it can be added sooner than that.

In the meantime, I'd recommend the Ship Builder in the Elite Dangerous Odyssey Materials Helper (EDOMH). It's not the same as the browser based fun of EDSY -- which I would argue is far better than Coriolis -- but it will let you do some tinkering and testing of various engineering mods before you do them in-game.
Looks like Archer's discount on hardpoints is now 10% in his fortified and stronghold systems. Not sure if that discount is more if you're pledged to him (it was previously 20%, pledged or not). I am pledged to LYR.

This is also shown in the outfitting screen with a text hint for each item.

Edit: Mahon's systems are still showing 20% off on cargo racks and hull reinforcements.
today, 1:25am
I'm new here, hoping to discover how to navigate this site and use it as a game aid for Elite
"Understandable." With a few taps on his command console, Vasil cleared the last few minutes of comm logs and instructed the COVAS, "Purge level one." Judging from the conversation and its implications as to the type of people Maul had been speaking to, Vasil felt it in the best interests of all concerned to remove any indication the conversation ever took place.

“What might not be understandable is why we will be asking for landing clearance on an installation that usually restricts access only to inbound shuttles. But I have an idea.”

Once at the Golden Jackal, Vasil contacted station control to request landing clearance. He transmitted his ERS credentials and explained that the Umbrella encountered some pirates in another system while searching for a missing crewmember. After evading the pirates, this was the closest verified friendly system and Imperial station. All the Umbrella needed was somewhere safe to assess damage and get back to the search. All technically true as long as no one cared to get into the details.

“Stand by,” said the flight controller and muted the channel.

* * *

“What’s the deal with that Krait,” asked the shift lead from her seat overlooking the control room and the holo displays of ships around the station. “It’s not a scheduled arrival.”

“It claims to have encountered pirates and wants a place to assess damage,” said the controller. “The pilot’s credentials are ace, he’s a VP with those ERS people. There are no red flags on the ship or commander. Scans show it has internal damage, but nothing critical. I was about to deny landing and direct it to O’Hare’s Hanger.”

The shift lead called up the info on her screen. “Vasil Vasilescu,” she said, repeating a name that came up as having been involved in the carrier duel, but in a neutral, unarmed rescue vessel. Why now was he showing up in a combat craft. Something did not seem quite right. “Direct the ship to hold point six alpha. I need to let Palmer know about this.”

* * *

The Umbrella had been waiting at the hold point for ten minutes before flight control re-opened the channel. “Umbrella you are cleared for landing on pad 27. You have six hours to make your damage assessment. You are restricted to blue zones while on station.”

“See,” Vasil said to Maul. “Sometimes these things work out.”

On the Golden Jackal, Ambrose Palmer, growing more irritated with the changing situation told the agents assigned to watch the crew of the Umbrella to not lose track of them like they had that Thorn girl. Weeks of nothing to report and now this. All of the paperwork was going to be a bitch.
Thanks Artie, that's what I was afraid of. We've been asking, let's hope they listen!
today, 12:33am
First flight with mine, just engineered the FSD Increased range ︎︎︎︎︎ from the Carrier, been jumping near by to Material Traders for Synthesis for the Krait MK II MODIFIED GUARDIAN PLASMA CHARGERS.

I'm not impressed with the cockpit view from the side but I suppose one can get used to it.
Yes, the complete list is on each power page, for controlled and contested systems (I will probably add some filters like for the status there later, as for some powers it's quite huge). Unfortunately, there are no other data than just the status and powers present in the journal, so there is not possible to display any progress/percentages or such. But maybe if players will ask Frontier about it a lot, they may add it there.
Hey Artie! Is there are way to have a list of systems under each power in PP and their respective status. It's so difficult to click through every system a power has (can be hundreds). Maybe all the systems within the bubble of a stronghold and show PP status and progress in each? Not sure if any of that data is accessible though for you.
yesterday, 11:38pm
I use a t16000m, try setting a deadzone.
Used it for years, no problems.
"Sounds like you might know this from past experience, huh?" Maul said playfully from over by the medkit attached to one of the walls, replacing the makeshift bandage around his head with a proper one. After that he closed the box, choosing to pass over any painkillers that Vasil had stocked. The thought of taking anything now formed a pit in his stomach, that said, he still craved a cigarette.

Ignoring the urge, he came back to sit near Vasil again as they approached the Golden Jackal. The place sounded like a breeding ground for trouble. It'd be smart to try to smuggle in a weapon. All of which were on his ship that was still docked at the pirates repair station....

"Damn it!" Maul exclaimed at the realization before trying and failing to use his suits completely dead comms to which then replied with a disappointed "Shit!"

"My courier is just sitting back there at that repair station. It's just a matter of time until Vodan's crew scrubs the security footage and sees my mug galivanting around their FC. They'll gut Desumashin in a nanosec once they put two and two together and realize my ship is just sitting there. If that happens I'm as good as dead. Need to use your comms."

Without hesitation or permission or even thinking about it, Maul tapped a button and called up a comms panel over to the crew seat he was occupying. After manually typing out a string of characters that directed to a particular comms link address and giving it a second for the connection to fully link, a voice on the other end came through the ships internal sound system.

"Hola, Carlos speaking."

"Carlos, it's Ghoulie. In a bind here, is Aki and Dimka available for a fetch quest?"

"¡Órale! we thought you were dead brother! It's been tw—"

Maul glanced over at Vasil and continued.

"Yeah yeah, I know. I'll fill y'all in later. Now Aki and Dimka."

"Sí, sí, they're available. With short notice though, whatever the job is, it'll be double the standard."

"Right, sending the deets now. Ship codes and all that. No contract this time. Tell 'em to prep for some pissed off pirates...and...uh...Knulus was spotted in system."

"Knulus?...Triple the standard. Dimka's price, you understand."

Maul closed his eyes and briefly sat in silence before sighing heavily. Dimka had accrued a hefty the bounty over the years and to Knulus, that meant a hefty payday.

"Fine. Half now, half after...and tell Aki she better not poke around in my ships systems this time."

"We'll have your baby here and waiting."

The line went dead and the link was broken. Maul finally relaxed again knowing that his ship was now in the hands of the two most capable ship poachers he'd ever known, even if it did put a big dent in the expense account he'd received from Vasil. But after the wave of relief washed away he'd realized that the commandeering of the ships comms like that for personal use seemed a bit rude.

"Sorry for...uh...thanks." Maul said, clearing his throat and giving Vasil a slight nod. "With everything going on, that's at least one less thing to worry about...hopefully."
yesterday, 10:35pm
It flies really well, very snappy reactions, turns on a spot both in and out of SC. It handles heat extremely well, was starting to charge my FSD while still scooping and it didn't go over 64% (that's almost as good as the Dolphin). The distro is a bit small but hey, I'm going to equip one for AX combat anyway
Thanks, the shipyard is alright, but Betel is getting set/unset as stronghold back and forth (and thus is not listed in the discounts, when unset). I will investigate where the problem is, looks like some quirk in the game journal.


You can search for the stations/star systems belonging to some power in the Nearest already, if you mean that? As for the rares their price is driven by the distance from the source station, it should by easy to find a plenty of stations.


Not at the moment, but I guess that I may add it there, thank you for the feedback.


Hmmm... I am not sure now, what exactly is wrong with that?


There is not, but as a workaround you may go to the thread and go back again, it will mark them as read.
The 15% LYR discount on the Alliance Chieftain on the stronghold carrier in Betel is not showing in the search here:

https://inara.cz/elite/nearest-outfitting/?formbrief=1&pa3%5B%5D=xship48&ps1=Betel&pi18=0&pi21=1&pi19=0&pi17=0&pi2=1

I confirmed it is discounted 15%, as I just bought it there for 16,474,915 credits. Also confirmed from the last updated timestamp that the shipyard and outfitting updating correctly from my journals.
yesterday, 9:28pm
I can say the same thing, being that I was also active in morning times.

Nor am I surprised about the higher jump timers (I got an hour for my carrier when it did queue one successfully), it’s more the “Will not allocate a jump at all” thing that got/gets on my nerves.
yesterday, 9:26pm
Honestly, surprised to see Mandalay being smaller than FDL, had a chance to see one landed next to my ship today. I thought it's even a bit chonkier. But yeah, it looks good, I gladly admit.

(perhaps, a compensation for Frontier Brand Suffering with setting up a multicrew session)
yesterday, 9:22pm
I searched more and got 2 types of answer - no and yes, can be programmed from the game settings.
I was using the button but it made no sense. Now, I just got used to it being somewhere in the middle and seems to work OK. Manoeuvring is much easier / more intuitive this way. Especially when FA is off.
yesterday, 9:03pm
It was super smooth for me earlier today, but that was in the wee hours of the morning for me local time before most of the USA is awake and while much of Europe is in their workday/schoolday/mid-day.
yesterday, 8:52pm
Apparently the servers are even more flooded now, the game literally refuses to even set a carrier jump timer (which is a load of horse dump, I don't care how many hours it is as long as I know it's underway for at least the next day).
Earning merits with ship scans and trade deliveries is a nice "passive" incentive with this new powerplay. Running a Type 8 and buying about $1M worth of goods and selling at $16M & 300+ merits in a one jump system delivery.
With this though, is there any way to filter it by powerplay to see if there's any stations without your power's systems that would take the commodity? That's the bit I'm struggling with
yesterday, 4:30pm
I finally put my hand on 4 X Guardian Gauss Cannon, I chose the Standard variant, but also 4 X Rail Guns I will engineer, this way I'll have a better idea which is more efficient for CZ Combat.

>>>

I find the Modified Guardian Plasma Charger a lot easier to use then the Gauss Cannon...
Are there any ways for a squadron leader to check which players of the squadron (roster?) are pledged with powers in a list or something? Its hard to check one by one in a 300 players squadron. (Not only for safety reasons, but it would be a stat about which powers are popular in a squadron, or how to plan the future for a player faction).
yesterday, 12:29pm
Thou shall be grateful to Influencers for delivering the discourse from Holy FD to all poor folks who don't know how to play and enjoy ED - buy ARX and spend on snake oil..oh no blasphemy term - divine pre-builts which will change the game and make you feel enriched and happy...
yesterday, 12:24pm
You might need to give it a week until the next cycle to see if any pop up under the new system. It's likely none were added with the update, leaving it to the players to create them.