today, 3:43pm
The Type 8 flies surprisingly well for a brick. Certainly better than the Cutter, besides speed maybe, but that is to be expected.
As far as internals go, I would make the Mandalay an explorer so I doubt it could be much worse than the Phantom I use right now. But I guess I will see when I get one. And having a stable overcharge boost is tempting… for more than one reason.
That same reason also has me questioning if flying a high-speed Courier would be more or less fun now.
As far as internals go, I would make the Mandalay an explorer so I doubt it could be much worse than the Phantom I use right now. But I guess I will see when I get one. And having a stable overcharge boost is tempting… for more than one reason.
That same reason also has me questioning if flying a high-speed Courier would be more or less fun now.
today, 2:16pm
Cobra 3 vs. Clipper vs. Other?
For no/low engineering mining while I'm in Colonia.
I may not be able to find the Clipper and many others around here anyway, but I'm still curious to hear from the group. I'm hoping for a straightforward mining build that will be quick to put into use, ideally for both laser mining and core.
-----
Edit: I think I'm going to go with a Python instead. (Couldn't get a Clipper outside the Bubble.)
I'll welcome any mining advice, as this will be my first try at it outside of training simulations.
For no/low engineering mining while I'm in Colonia.
I may not be able to find the Clipper and many others around here anyway, but I'm still curious to hear from the group. I'm hoping for a straightforward mining build that will be quick to put into use, ideally for both laser mining and core.
-----
Edit: I think I'm going to go with a Python instead. (Couldn't get a Clipper outside the Bubble.)
I'll welcome any mining advice, as this will be my first try at it outside of training simulations.
today, 11:53am
Hey Artie, considering individual powerplay merits are tracked on Inara, is it possible to create a merit leaderboard for each of the powers.
today, 9:33am
Hi,
I am no stranger to Elite, but have nearly always played PG or Solo.
Time to change, I have bought a second copy of Ed/Odyssey to introduce a new Commander with the goal of playing in open from scratch with all you good people.
I have created my new Cmdr Fenderman as an orphan of the recent Titan visit to Sol. Left with nothing but an insurance policy and a long lost Uncle he is about to take his first steps in the big black.
O7
I am no stranger to Elite, but have nearly always played PG or Solo.
Time to change, I have bought a second copy of Ed/Odyssey to introduce a new Commander with the goal of playing in open from scratch with all you good people.
I have created my new Cmdr Fenderman as an orphan of the recent Titan visit to Sol. Left with nothing but an insurance policy and a long lost Uncle he is about to take his first steps in the big black.
O7
today, 8:57am
If you can maneuver a lead brick you can fly anything. Plus it's more fun to go fast in something slow. Really push it to it's limits. I'm not pleased with the smaller module sizes of either the madalay or the type 8 in comparison to my old phantom though. They seem sluggish and under powered.
today, 1:36am
It is not, alas. There is a bug in the game I have noticed some time ago: when you exit outfitting after changing some modules and the game writes a Loadout event, the Value data of any module that has changed is the value of the module that was previously installed in the slot, not the actual value of the new module (so the values can be totally absurd, e.g. a docking computer that appears to cost 28 million). Ways to work around the bug in the game include:
changing to another ship and back
entering outfitting again, storing a module, then retrieving the exact same module into the exact same slot
relogging
Any of the above should generate a new Loadout event with correct values.
changing to another ship and back
entering outfitting again, storing a module, then retrieving the exact same module into the exact same slot
relogging
Any of the above should generate a new Loadout event with correct values.
today, 12:31am
I suppose by "Many times the faction or system has a State of "Normal" when I click on the results" is meant a state in the in-game galaxy map, right? I am not entirely sure how the game displays the star system states, I think it may be just for the controlling faction (as the faction with the highest influence), so for that case the search like this should be best. If you don't mind the faction's influence, then you can search for a minor faction instead (be aware that checking the "only controlling factions" will provide slightly different results, as it groups the records by a faction, not by a star system). Unless the game journal is reporting entirely false states, it should correspond to what is in the game, regardless what the galaxy map shows.
today, 12:06am
Sorry about the message from Evil... boy gets away from me sometimes!
On another issue, I am looking for systems in specific states (Outbreak, Famine, etc.) and I have been trying to use Search Nearest, with Minor Faction or System and set the state and search. Many times the faction or system has a State of "Normal" when I click on the results. I'm a little hesitant to run off to one of these systems if the state doesn't match what I'm looking for. Interestingly, I have the same problem with EDSM. I'm guessing there's something goofy with FD's logs?
On another issue, I am looking for systems in specific states (Outbreak, Famine, etc.) and I have been trying to use Search Nearest, with Minor Faction or System and set the state and search. Many times the faction or system has a State of "Normal" when I click on the results. I'm a little hesitant to run off to one of these systems if the state doesn't match what I'm looking for. Interestingly, I have the same problem with EDSM. I'm guessing there's something goofy with FD's logs?
today, 12:00am
Thanks Artie, if you can change it that's great, but I can easily split the document. No need to go to any effort for me.
I was just wondering if you had another way.
Cheers!
I was just wondering if you had another way.
Cheers!
yesterday, 9:14pm
Thank you Artie and have a blessed Christmas and Happy New Year
yesterday, 7:56pm
I’m told the Mandalay is even faster and has better handling. Not that I can try yet.
It also looks like one of those ancient planes. You know, ones you only see in museums on Earth.
It also looks like one of those ancient planes. You know, ones you only see in museums on Earth.
yesterday, 7:38pm
Hi,
Well, I'm an old player coming back as new ships were delivered. One of my goal in Elite is to have the collection of all available ships, with a role given to all of them.
Well, I'm an old player coming back as new ships were delivered. One of my goal in Elite is to have the collection of all available ships, with a role given to all of them.
yesterday, 4:29pm
Hello, thanks for the suggestion - yeah, I can add it there, just not at the moment (I am in the middle of some code refactoring, so after that will be done).
That's a good tip, thanks! I will check if the module value is reliably provided in all relevant journal events, but it may be a way.
Hello, not a the moment as there is an anchor needed (id="something") for the elements you want jump to. I guess I can add it as an option for some elements - noted, but won't be probably here soon, so you can think about splitting the document into multiple parts meanwhile.
That's a good tip, thanks! I will check if the module value is reliably provided in all relevant journal events, but it may be a way.
Hello, not a the moment as there is an anchor needed (id="something") for the elements you want jump to. I guess I can add it as an option for some elements - noted, but won't be probably here soon, so you can think about splitting the document into multiple parts meanwhile.
yesterday, 4:15pm
Hi Artie,
We have a long document in our Documents directory I would like to create links to sections.
I don't HTML much so I looked it up.
Sez to use <a href="section 1">Click here to go to Section 1/a>
Then farther down add the link. <a href="#section1">Section 1/a>
Doesn't work.
Can I add links to locations in a document here?
We have a long document in our Documents directory I would like to create links to sections.
I don't HTML much so I looked it up.
Sez to use <a href="section 1">Click here to go to Section 1/a>
Then farther down add the link. <a href="#section1">Section 1/a>
Doesn't work.
Can I add links to locations in a document here?
yesterday, 3:59pm
Quick workaround is that the value of engineered FSDs is 0Cr, since you didn't buy them.
yesterday, 3:58pm
A Courier which I put together for speed over a year ago isn’t falling apart. But it’s also only built for speed so while it has a shield and the jump range to go exploring short distances… I wouldn’t recommend staying near anything that might have an interest in shooting you. That shield probably also won’t prevent a collision with a cliff wall at nearly 900 meters per second from being fatal either. So… I also recommend, don’t do that.
I haven’t used the ship since certain things happened, I don’t think, so I’d be willing to lend it out for some time. And pay for any… accidents, that might happen. There shouldn’t yet be any, adjustments, present in it either, as I haven’t used it again since those, events, which I mentioned above.
I haven’t used the ship since certain things happened, I don’t think, so I’d be willing to lend it out for some time. And pay for any… accidents, that might happen. There shouldn’t yet be any, adjustments, present in it either, as I haven’t used it again since those, events, which I mentioned above.
yesterday, 2:34pm
The Pomeche run isn't what it used to be, but I still have a Viper capable of ludicrous speed. I sacrifice a few MPS for a shield generator, but that dose very little to abate cliff face contact at around a thousand MPS.
There is still fun to had with the Aston Mercy, should one happen upon a good long canyon.
There is still fun to had with the Aston Mercy, should one happen upon a good long canyon.
yesterday, 12:35pm
Hauskaa Joulua!
Not so funny is the current state of bgs. Thus I decided to extend my absence from the Bubble. It almost looks like that all the actions made by a pledged commander go to the PP2 power base, and this is not working for many. Neither for me so slowing down my return, mainly hoping the PMF I'm supporting is still present when I get back.
Not so funny is the current state of bgs. Thus I decided to extend my absence from the Bubble. It almost looks like that all the actions made by a pledged commander go to the PP2 power base, and this is not working for many. Neither for me so slowing down my return, mainly hoping the PMF I'm supporting is still present when I get back.
yesterday, 10:25am
MEEEEEEEEE. Like, right now. On console, but I still modded the living shit out of it. Started a new playthrough a few weeks ago and it feels like a brand new game.
yesterday, 10:21am
I recommend against that if your ship is so falling apart...
yesterday, 9:26am
yesterday, 6:00am
Do it and tell me about it so I can envy your experience and force myself back out there again. Really though, something about nearly clipping a mountain at stupid speeds makes for a good stress relief.
yesterday, 5:48am
"Yeah, it was weird the first few years but now it's just sorta expected and kinda normal. Well somewhat normal at least coming from Lamb."
Maul smiled as he started to think about all the shenanigans he and Lambast had found themselves in in the past but then it dawned on him, Willow had misunderstood what he said.
"Oh I'm referring to my friend Lambast Mercy, not like fluffy little lambs. Quite the opposite actually. She's kinda the closest thing I got to having any family left at this point. Saved my life more times than I'd like to admit. Should probably send her a thank you message or something."
Vasil's business focused attitude pulled Maul from any further thoughts of a potential holiday bursting with close friends and relaxation. Yes, there was so much to be done before meeting him at Mackenzie Relay station. After all, there were credits to be made and with a dash of luck, an heir to be saved. Indeed, Christmas was approaching fast but some preparation was in order if they were to accurately search a planet so desolate, so vast. Alas, one could only hope that the heir Goodness had not yet succumbed to defeat by the heat and mournfully passed.
Maul smiled as he started to think about all the shenanigans he and Lambast had found themselves in in the past but then it dawned on him, Willow had misunderstood what he said.
"Oh I'm referring to my friend Lambast Mercy, not like fluffy little lambs. Quite the opposite actually. She's kinda the closest thing I got to having any family left at this point. Saved my life more times than I'd like to admit. Should probably send her a thank you message or something."
Vasil's business focused attitude pulled Maul from any further thoughts of a potential holiday bursting with close friends and relaxation. Yes, there was so much to be done before meeting him at Mackenzie Relay station. After all, there were credits to be made and with a dash of luck, an heir to be saved. Indeed, Christmas was approaching fast but some preparation was in order if they were to accurately search a planet so desolate, so vast. Alas, one could only hope that the heir Goodness had not yet succumbed to defeat by the heat and mournfully passed.