Inara updates, bug reports, requests

Commanders having Elite from Epic games store with http 400 error
When you try to link your accounts, you may receive the http error 400 about expired tokens. It's an issue on Frontier's end that I cannot solve on Inara. Fortunately, the solution is simple - please give it a few days and it will start to work later (probably when the access token on their cAPI server expires). If the error 400 appeared later and it worked before, try to reauthenticate as said in the error message (may be just a regular reauth forced by Frontier). Alternatively, you can try to use the workaround below. If even that won't work, it's the problem described above.
Please vote for the issue on the official bug tracker: https://issues.frontierstore.net/issue-detail/21258

Possible workaround: Try to connect the account while you are in the game. It may work.

Game data and imports not available for console commanders and PC players with Legacy game version
Inara supports only the Live game version (so PC Horizons 4.0 and Odyssey) since game update 14, thus all the game data on the site and the commander data imports work only for those game versions.
yesterday, 3:35pm
Please add an option to ignore Stronghold Carriers when planning trade/sell/buy stuff.
Thanks.
yesterday, 3:37pm
Ok so here's the next one: add a thumbs-up button to this forum for when you make these awesome changes :-) Adding a "donate" button wouldn't be out of order, either.

Thanks a million, Artie!!!

o7,
JR
yesterday, 3:39pm
yesterday, 4:05pm
Vasil Vasilescu
Artie As there is no general list of ground CZs in the journal (and the information about the intensity/ground CZ may be present only when somebody is actually in there), it's not very possible. But you can take a look at this search for example and pick a star system with many conflicts present - there is a good chance some of them will be of a high intensity.



That is pretty much what I do, only I also visit Frontline in that system to find which installations are high intensity. I don't sign up for a conflict at Frontline, I only use them to determine where I am going to fight.


That is my current method as well. In fact, I was on my 5th system check yesterday when I wrote the question. I eventually found a High Int CZ, but it took about an hour (as luck would have it).

In any case, I appreciate the replies from each of you; I just hoped there was a better way. It's unfortunate that nothing is catalogued about the ground CZ intensity. (I didn't even find anything in the journal while checking Frontline.)

Thanks again!
today, 12:17am
AHPlease add an option to ignore Stronghold Carriers when planning trade/sell/buy stuff.
Thanks.

More, if Inara knows the pledge of the commander, it would be great to automatically include them (and exclude other powers').
today, 3:45am
Any way to find tourist beacons through Inara?
today, 5:35am
Hey, Artie. Somewhat related to my earlier question about ground CZs: How is the Inara Merc rank calculated?

I spent today doing about a dozen or more high intensity ground CZs at two different settlements. (Same factions at each and I'd switch back and forth for who I was fighting for.) Even so, my Inara rank numbers haven't increased; although my in-game Merc rank % has. (I started today at 15% and am now at 55%)

However, these numbers did not change on Inara:
Progress:
Surface conflicts won: 288/500
High intensity surface conflicts won: 148/250
Surface settlements assaulted/defended: 25/25

Is that lack of change indicating a bug? Or is something else used in calculations than what I've described above?


Edit: Keeping the initial text here, but hiding it under a spoiler tag because I found a fix. I forced an import of my game data. Odd that the percentage updated but the other parts did not. Still, the conflicts numbers both updated with today's numbers. I'm still curious what's considered a conflict. Is it each individual win/loss or does it need to be a different settlement/match-up each time?


Last edit: 18 Nov 2024, 6:01am
today, 6:19pm
Heya, I know questions regarding the inara ranking inner workings is usually not explained/answered (so that folks don't try to game the system), but I was curious if player kills cause you to lose points in the ranking? Been doing a lot of shootin with the new power play and noticed my rankings going down around the same time as player kills, as in almost exactly at the same time. Is this just coincidence or is there some sort of deterrence in place to reprimand ganking n such.

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