Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
02 Oct 2016, 11:08am
"I'm sure it's fine, feel free to join us if that's ok with you two?" Luke beckoned to Ten and Jacob.
02 Oct 2016, 1:28pm
Cartlidge nodded to Luke before looking towards the man. "I'm interested to hear more about this group you helped."
02 Oct 2016, 8:51pm
He thought in his mind *I've forgot to intredosed my name what should I say
02 Oct 2016, 11:04pm
Stepping through the doors of the bar, a man in black boots, navy colored pant, a maroon shirt and a black long coat looked about the room. It was what would expect of a typical bar. He kept to himself as he made his way up to the bar and took a seat on an empty stool.

“Beer barkeep.” Was all he said.


Last edit: 03 Oct 2016, 4:04pm
03 Oct 2016, 4:21pm
Ordo notices the rise of tension in the room as he looks over at the tattooed young woman puffing on a cigarette. He looks around the room and then back at the boisterous pilot that challenged him. A calm rests over him as he waits to see what her response will be, but hoping that violence can be avoided. He has had plenty of violence of late collecting the bounties off pilots in Yakabugai.

Without moving his hand or his eyes from the pilot he slowly brings his beer up to take another drink.
03 Oct 2016, 5:37pm
All he wanted to do was come sit down have a drink or two. However, it seemed even here in the 34th century human’s never changed. He kept his thoughts to himself and took another sip of his beer, and just sat back a waited for what was going to say next. He had to chuckle to himself when the bartender said something about minors in the bar. To him they were all minors. Finishing his first one he raised his hand to get the barkeep attention to get another one.
03 Oct 2016, 8:02pm
GI Joey comes back in from the back room again, this time without Miranda the barkeep in tow. He looks around with a confused expression on his face.

"Way too many conversations going on to keep track of," he mutters to himself, before nodding at Ten, Luke and Cartlidge again and pulling up a stool.

"Is it just me," he says amicably, "or are there a lot of people talking to themselves in this joint?" He observes his glass as if looking for a dissolving object.

"Maybe it's something in the beer. What about you, cyborg? Is your water making you feel fuzzy?"
03 Oct 2016, 9:15pm
Ten opens her mouth as if to answer before the joke finally dawns on her. Instead, her mouth widens into a rather pitiful attempt at a smile, just before she lets out a huff in an equally pitiful attempt to laugh. "No, my glass of water did not appear to have been tampered with."

"Holy crap you actually got her to smile," Cartlidge muttered in reluctant shock, "but I get what your saying, but then again it's been my experience that pilots tend to keep to themselves."
03 Oct 2016, 10:47pm
"Amen to that. Y'know he was ready to pull a gun on me and all I did was bring him a drink first time we met." Luke grinned to the newcomer, gesturing at Cartlidge with his thumb.

He ordered in a drink for himself before offering his hand to the man, "Name's Luke, nice to meet you."
04 Oct 2016, 9:41pm
Ordo content that the boisterous girl had thought better of her comments turned back to face the rest of the bar as the tension in the place dropped, and drank from his mug finishing what was left and ordering another. He continued his survey of the room seeing that several other pilots had entered the establishment. He hoped the repairs would be finished to his trusty Eagle, The Jackal of Yakabugai soon so that he might try to scrape some more credits to outfit the new Cobra he'd just purchased. The Yakabugai Liberals were willing to throw him some more work transporting cargo to the surrounding systems. He needed the extra income if he was going to travel back to Imperial space and find certain individuals responsible for his current run of bad fortune.......
05 Oct 2016, 7:20am
"Apologies, I was off in my own little world." Picks up his drink and takes a seat next to Luke. "I just got back from an outlying system in the Federation. Seems they were experimenting on some people. I was sent to sorta liberate these people. They kept referring to each other by number. And they kinda stared off into space, like they were always thinking of something." Sips some beer. "I don't know what happened to them, and I'm not one to pry, but whatever it was....... It didn't seem right."
05 Oct 2016, 10:11am
Luke moved over to make room for the now gathering crowd.

"Don't worry about it, it happens." He nodded to Cersed. "What's your name? Sounds like you've done a lot of work."

Taking another sip of his drink he mulled over what Cersed was saying and added, "I think the number thing is a coincidence, it's my understanding Ten picked her name after Jacob rescued her. I dunno though."
05 Oct 2016, 12:06pm
"Could be. It's how I earned my brand new Clipper though." Looks out the window as the new nacelle was being installed. "She.... got a little beat up in the process." Smiles. "I'm Cerse by the way. I do odd jobs here and there. How about you?"
05 Oct 2016, 4:06pm
"Just a little bit so I see." He reaches his hand out to Cerse, "Name's Luke, nice to meet you."
05 Oct 2016, 5:02pm
"Interesting," Cartlidge mumbled, thinking as Luke and Cerse talked for a moment.

"Did you talk to any of them?" Cartlidge asked suddenly.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.