Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
28 Dec 2016, 5:44pm
She was wearing a white tunic, trimmed with gold like thread, in the pattern of leaves. Mhera's golden red hair was tied into an intricate braid and wrapped into a neat bun at the back of her head and padded into the dark bar. The dancing lights playing off the haze of smoke.

I shouldn't be here... The young woman looked apprehensive. It was clear that she hadn't spent much time in the bar scene. She glanced around and found a booth to which she silently slipped in and pulled out a data slate.

Maybe if I make myself busy.... She tapped at the device. I did say I wanted to get out there and explore....This can be a part of that right?

"What can I get you?" It was a waitress.

Mhera jumped and dropped the slate.

"Oh, yes, um water, with lemon?"


Last edit: 28 Dec 2016, 6:12pm
28 Dec 2016, 8:55pm
Before returning to the bar to get the woman's drink, the waitress walked by Ten's booth to check on her.

"Another refill?" she asked.

"No thanks, I was just about to-" As Ten looked down, she realized the credit chip Cartlidge had given her was missing. "Oh... oh no. Um, could you give me a minute please? I think I may have dropped something."

"Of course," the waitress gave a quick nod before moving on, allowing Ten to start searching the booth for the misplaced chip.
28 Dec 2016, 9:57pm
Anger. Fear. It's all coming back now? Why couldn't the merchant have just BEEN there like I wanted?

Phisto stepped through the front door of Ingaba. Pausing just out of the way of traffic and removing his black skull cap, he brought his right hand up to his forehead and ran his hand across his scalp, stopping at his neck to gently scratch. Sighing, he slipped the cap back on and made for the bar. Spotting the bartender from his previous visit, he flashed his right hand, with fore and middle finger extended in a "V" shape, aiming for the man's current gaze.

Spotting Phisto's hand motion, the bartender smirked and nodded, "What can I get you, sir?"

"Old Sol, neat," Phisto slid onto the bar stool, "Make it a double."
28 Dec 2016, 10:19pm
Mhera felt something tap against her foot and bent over and spotted a credit chip and picked it up looking at it, then looked out across the bar. There, at a table by herself was a peculiar woman. She had bright green glowing eyes and a metallic arm. But it was the various scars.

Did space do this to her? Mhera pondered...
She was hesitant to approach the woman, but mustered up the courage. As she stood, she straightened the clean crisp tunic and approached Ten.

"I, uh, I think your looking for this?" She asked in a bit of a quivering voice, though she tried to be brave.

Oh, to the gods I hope she isn't hostile...Be brave, you can do this. This is part of exploration. Meeting new people, no matter how different they may be.

She held out her hand with the chip in her palm.
28 Dec 2016, 10:28pm
The bartender returned, sliding the glass of Old Sol across the last couple feet of bar to Phisto.  Catching it gingerly in his finger tips, "Open a tab.  I'll be here a while.  Little chance of water, I reckon."

Taking Phisto's credit chip details, the bartender nodded and walked off to other waiting patrons.

Bringing the glass to his lips, Phisto sipped the drink slowly, taking in about half a mouth full.  He let it sit for a moment, and then gulped it down.  The pleasant burn of the scotch rushed down his throat.  He tilted his head to the right, and then the left, cracking his neck.  He turned around and looked over the bar; seeing a few familiar faces, he took another drink.

Relax. You're safe.  Safe enough.  Just drink, breathe, relax. It'll be fine, won't it?
28 Dec 2016, 10:46pm
Ten's gaze shifted immediately to the woman. She did not recognize her, so perhaps she had entered when she wasn't looking. Glancing only once at the chip, she realized that it was indeed the chip she had lost.

A number of possibilities and scenarios ran through her mind. She clearly wasn't a simple thief, otherwise she would never have approached her. Unless she was planning to extort her for something? No, her expression was timid. She almost looked terrified. She figured the odds of the woman being genuine were around 84 percent.

"Why, yes. Thank you for finding it," she replied, holding out her hand to receive the ship. "Might I ask what your name is?"
28 Dec 2016, 10:53pm
She seems, pleasant. What if its a rouse? Mhera though to herself. Still, friendly conversation couldn't hurt, right?
Mhera smiled. It was pleasant and genuine.
"Oh, Mhera. Mhera Bathana." She said, indicating an empty chair. "May I?" She asked taking a seat.

She was still nervous, but determined all the same.

"And yours?"
29 Dec 2016, 3:27am
Ten nodded as Mhera pointed towards the seat.

"Ten. I... go by the name of Ten. If I may ask, what brings you to this part of human space?" she asked, examining the chip for any signs of damage. Social skills were not her strong suite, but she believed she was starting to improve after conversing with Cartlidge and his associates.
29 Dec 2016, 4:40pm
Ten. That could be Oriental in origin. Or maybe it's something else.
Mhera smiled. "Ten? I am out here on a research sabbatical. I am studying extraterrestrial life. Mostly botanic. But I am also proficient in steller analysis." She sat with her back ramrod straight, fingers lightly around the sweating glass of water.

"Tell me, what does your name mean? And where are you from?"
29 Dec 2016, 6:03pm
Rowen stepped through the entrance of the bar and peered around for a moment, the blank helmet suddenly came to life in a sense as a pair of purple circles appeared where eyes would be. This guy clearly wasn't a fan of facial scanners.

He'd casually approach the bar, making his way through the crowd. Once he was able to get the bartenders attention long enough to order a drink his mildly distorted voice came on, "I'd like a Achenar Blue, straight." The bartender would nervously nod in response but went off; Rowen pulling out a data pad and started getting some paper work done with a huff. The circles on the helmet turning to equal signs as some sort of form of expression as he worked.
29 Dec 2016, 8:04pm
Ten watched the newcomer make a beeline for the bar as she considered Mhera's question.
Just how much was wise to tell her? Both she and Cartlidge were being hunted after all, not only by their target's hired thugs but also potential bounty hunters. Her bounty was still at roughly 150k, after all.
As far as she could tell, however, Mhera seemed completely genuine, and she did not seem to be armed.

"I was a..." she paused to choose her words carefully, "a slave a few months back when Commander Cartlidge found me. The fa- They... didn't give us names. They were not needed where I was held. We were simply referred to as numbers. So when Cartlidge found me... I guess I had just gotten used to the idea by then that I didn't want to change it," she explained. Her gaze grew distant as she spoke, but she showed little emotion other than that. Of course the story wasn't entirely accurate, but it was close enough to be considered the truth.
29 Dec 2016, 8:15pm
He notices the figure with the helmet
"Oi why do you have that helmet ??"
29 Dec 2016, 9:14pm
Rowen looks up from his data pad, a question mark appearing on the front before he turned to the one who spoke up. "Why do you wear a shirt?" The mildly distorted voice spoke. "Do you have a large scar on your torso or are you too hairy?" He'd ask, sounding rather annoyed, his helmet changing face to [-_-'] after he spoke to reflect his mood.
29 Dec 2016, 9:20pm
Answering his question
" What ? you know your talking to a soldier in a corporation right that's why I'm wearing armour * that was weird *
29 Dec 2016, 9:26pm
"Congratulations." He'd say before turning grabbing the glass he was served, the lower half of his helmet slid back. Just enough to expose his mouth and reveal a rather large goatee that was being hidden under the helmet, it's point dangling just past the base of his neck. Picking the glass up to his lips he'd sip as his drink, turning his attention to the data-pad once more as he tended to the drink.

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.