Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
13 May 2016, 4:27am
Datura looks up from his datapad after hearing the commotion, shrugs and returns to his drink after watching Travis leave in a huff.
13 May 2016, 4:49am
Xeknos looked up from where he had been nursing a drink in a corner booth. "Man, they just don't make 'em patient anymore. Kids gotta go now, now, now." He shrugged and glanced back down at his PDA.
13 May 2016, 6:37am
"Barkeep, gimme that damn whisky"
14 May 2016, 9:22am
Matt walked into the bar with Kyndi at his side. A young man with a Ghost Legion patch on his jacket was leaving in a huff, roughly shoulder-bumping Matt and barely missing Kyndi. He had an angry look on his face and didn't even glance their way or murmur an apology. Matt watched him leave for a second, then shrugged and raised his shoulders at Kyndi.

"Looks like somebody's having a bad day," he opined.

Kyndi put her hands on her hips as she watched the man leave, the scowl still on his face as the lift doors closed.

"Let's hope he flies better than he acts, or else he's gonna have a real rough time around here."

Matt gently took her hand and led her into the bar. "C'mon, darlin'. No reason to dwell on it. Let's get us a drink."

They walked through the entrance, Matt giving chin-lifties to Simon sitting at the bar and Xeknos alone in a corner booth. A few scantily-clad women tried to lean over and offer him some company for the night, but he waved them off. Clearly, he had something on his mind.

They moved on to Simon, who had had a few and seemed far more open to some after-hours enjoyment in the bunk of his Python. The ship had room to spare, after all.

Matt settled down at the bar with Kyndi and smiled.

"You know, one day I just might get tired of all this."

Kyndi raised her eyebrows, watching Simon entertain the ladies and Xeknos stare at his bottle. "Oh yeah?"

The bartender served them their drinks, and Matt clinked his glass against Kyndi's.

"Yeah. But it ain't tonight."


Last edit: 14 May 2016, 9:59am
20 May 2016, 1:26pm
Hannibal continued laughing. It was making it hard for him get out of his ship, as a matter of fact.

As he had been entering the station, he had noticed a dark Fer-De-Lance with Ghost Squadron markings making ready for takeoff. Hannibal had continued gingerly edging his green Clipper, the Indubitable Vivacity, ahead. With no shields, the ship required expert piloting. Meanwhile, the FDL appeared to be trying to take off in a hurry. The pilot released the landing gear suddenly and the ship's vertical thrusters blazed brightly. The ship bounded up from the pad very fast. So fast, in fact, that it nearly collided with a yellow Sidewinder making it's approach to an adjacent pad.

Perhaps being flown by a novice Pilot, the Sidewinder shot backwards to avoid a collision that, while it may have barely dented the FDL, would have most likely been very damaging to the smaller ship. Unfortunately, in his hurry to hit the reverse thrusters, the Pilot failed to "check his rearview mirror", so to speak. With a harsh thump, the Sidewinder collided with a black-and-white Type 9 that was moving in behind it. This caused the Type 9 to also hit it's reverse thrusters, which caused a chain reaction of ships being hit by other ships, all the way back to the mailslot. Hannibal was so distracted that he nearly missed the time limit for landing. With 5 seconds left, the Vivacity's landing legs touched down on the pad. As his ship rotated to prepare for entry to the hangar, Hannibal looked back at the traffic jam caused by the Ghost Squadron FDL. The ship itself was nowhere to be seen, apparently having made off before the mess was fully realized. But now there was a huge pileup of ships, all of whose commanders looked none too happy.

Hannibal began to laugh as he saw a white Imperial Cutter stuck in the entryway of the station, wedged in between the Type 9 and an equally bulky Python. The commander was shaking her fist at the ships to either side, enraged. Her face was growing red as she shouted phrases that no doubt could not be repeated in polite company.

Hannibal exited the Clipper, still chuckling. It was going to be a good day, he had a feeling about it. He strode into the bar, sliding into a booth near the entrance.
20 May 2016, 4:31pm
Walking into behind the man that seemed to be chuckling to him self scythe held on tight to the small pendant around his neck, for a man seemingly blind he move with grace dodging the scantly clad woman and bar staff before taking a seat at the bar next to the couple already there,

"Bartender get me a milk and not that scynth crap I want real milk" the bartender looked at scythe slightly puzzled before moving on.
21 May 2016, 3:16pm
Walks in looks round takes a seat at the bar and asks the bartender for a , Kewl Glass Of Galatic Milk Please!
28 May 2016, 5:15pm
*Walks into the bar*

*Approach the bartender* "Orange juice please." *Drink it in a single gulp*

*Watch around and leaves immediately*
29 May 2016, 7:30am
this space cowboy was almost interdicted. ToO bad I'm TOo gooD BWHaHAhaHA
30 May 2016, 7:19am
Datura looks up toward Travis while interacting with the Dock Knockers.

"Oh, look who's back," he said with a sarcastic tone. "Walking up to one guy and just assuming his back story and then getting miffed when he doesn't respond... How silly."
"Maybe he just needs a bit of a... service," laughed one of the dock knockers.

He then returns to the dock knockers, almost ready to return to Persephone to cheristen his new ship.


Last edit: 30 May 2016, 8:07am
31 May 2016, 4:50pm
*Enters in the bar, for the first time*

*whisper to himself* Hm... not used to this... Welp, I have to wait until the ship's get repaired anyway.
*goes at the bar and order a tea*
31 May 2016, 6:32pm
Barman shakes a fist: "Are we in a milk bar or tea room?! Are there real pilots or just schoolgirls?" With these words he grabs a bottle of Eranin Pearl Whisky from the top shelf and shouts: "Finest drinks for the finest commanders! Rare import for a reasonable price!"
31 May 2016, 6:50pm
*calmy sits in a corner and get out his thermos, and pour himself some tea* So uncivilized.
31 May 2016, 7:01pm
a small but powerfull build figure in sitting in a corner of the bar glances over to the youngster with his thermo shouting :" who brings his own without buyin has to throw a round, or get thrown into the grease pits of the station mechanics !!!"

" Bartender! one "Mead of Brady ring" on the youngster over there...."
31 May 2016, 7:24pm
No, thanks. I'm not against some food thought.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.