Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
30 Aug 2016, 9:12pm
Marra's eyes widen, followed by her smile at hearing her native language spoken back to her.

"Well, you've either done your homework or you've spent some time in New Cambria!"

She takes her drink and begins to walk back to her booth; "Dilyn fi," she says to the man, quietly.

Idris looms up behind him, waiting for him to follow Marra.
30 Aug 2016, 9:24pm
It seems miss Dreads and her Tank over there are making everyone nervous. Calhoun thought to himself. He tips a slight nod to Cartlidge as he exits.
They weren't kidding when they said all walks of life can be found here though. Wouldn't mind hearing a few of their stories.

He raises his glass to the other bounty hunter with the Achenar Blue, who clearly needed it by the look on his face.
30 Aug 2016, 9:36pm
Cartlidge nods back at the other bounty hunter as he exits the bar. Instead of returning to his ship, however, he decides to loiter a bit longer just outside the bar entrance, just in case anything particularly interesting happens.
30 Aug 2016, 10:20pm
Ryan follows the woman back to her table. As he does so he hears some static coming over the radio. Sounds like someone trying to broadcast a message but its barely recognizable. All he can make out are the words "not safe" and 'queen calls". Everything else fades into a bunch of noise and static. "Odd" he thinks.
Ryan takes a seat followed closely by the large man in black armor. In a low voice he says "I couldn't help but overhearing that other pilot who you were talking with. Sounds like he objected to some of the cargo the two of you were discussing. And not long after he left I find a contract seeking discreet transport of some cargo. I can only assume this is you. I must say however I'm most curious. He objected to transporting slaves. Meaning this cargo is in that category. But 65k per container? Even black market slaves are only worth 10k-12k."
"Ah.." he says "But forgive me, where are my manners? The name is Ryan" he says as he extends his hand. "And you are?"
31 Aug 2016, 5:42am
Marra accepts Ryan's hand with a firm shake before sitting.

"Marrakech Morgan. Call me Marra. You really have done your homework, haven't you?"

Idris takes up his position at the booth's entrance.

"I admire a man with a sharp eye and a keen ear, Ryan. But like the other fella, you're asking far too many questions! There are ten canisters and they need taking to this system," she presents her PDA to Ryan, showing a war-torn system around twenty light-years away.

"That's all you need to know." she gives Ryan a shrewd smile, sipping her drink.
31 Aug 2016, 5:46am
Calhoun's curiosity piques as he overhears parts of the conversation.

If only I packed a cargo rack or two. If this guy accepts, perhaps he could use an escort.

He kept listening in, careful not to draw any attention in the process.


Last edit: 31 Aug 2016, 7:10am
31 Aug 2016, 1:03pm
"Well you're right about me doing my homework. You see I don't just accept every high paying contract that comes along. I insist on at least knowing something about the cargo I'm carrying before I let it on my ship. Especially when it's worth this much. It's how I have stayed alive this long. Since the destination is an anarchy system currently caught up with several internal conflicts it's very unlikely there will be much of a police presence in the system. But quite frankly they never really have been the problem when I've been making a 'special delivery' like this. It's the other parties who might be interested in the cargo. And I'm betting there are several."
31 Aug 2016, 1:33pm
Marra nods as she listens to Ryan.

"Yes, there are other interested parties. But they'll be looking for a Python freighter, matching the description of the one that stole the cargo in the first place," her lips twist into a wicked grin, "and that's where you come in."
31 Aug 2016, 2:59pm
Ryan continues to listen to Mara. They'll be looking for a Python freighter eh? Well... so much for his original idea. Since the deliveries needed to be made to an Anarchy system stealth wasn't as much of a concern. So instead of his Asp Ryan was planning on taking his own heavily armed Python freighter. Anyone attempting to scan that thing would find the task very difficult once its large weapons opened up. The Asp however... much more stealthy. And while decently armed, not nearly as heavily.
Still though... he was waiting to find out anything he could regarding what he would be carrying.
31 Aug 2016, 6:57pm
The large bodybuilding engineer rounds the corner, and clasps a friendly hand on Cartliges shoulder as he loiters in the entry way. Stryker continues his path into the bar proper. His heavy boots hard against the floor while the sack in his hands sway in time with the steps. He passes Marra's booth and eyes the man suspiciously with the LHB insignia embroidered on his jacket. He chose a table by setting his bag on it and pulling out a chair which scraped along the floor. He rummaged in the bag for a moment and pulled out his most unsavory lunch. Waving down a harassed looking server he ordered four large glasses of water.
31 Aug 2016, 7:05pm
The slim built teenager of Muninn paced inside the bar and nodded at Heathen, a small sign that he was okay. Carefully walking past The booth with Marra in, he sat opposite Stryker as the server was about to leave. "Bottle of Cubeo please." Smiling at what seemed to be a harassed worker.

Slumping down in front of Stryker, Muninn mused. "Making friends are we?"
31 Aug 2016, 7:15pm
Cartlidge nodded towards Stryker as he greeted the one eye'd pilot, then watched the teenager follow in behind him. He was actually a little surprised the two returned.
31 Aug 2016, 7:15pm
Stryker had bit of trouble popping open his lunch container. Using his cybernetic to press down on one side to steady it, while prying open the lid with the other. The contents of which would be the grand total of eight egg whites, and two whole eggs. White rice, chopped carrot and an apple. He took a fork awkwardly in his left hand and stabbed at the egg whites.

"Beats making enemies. Besides half these blokes in here are bounty hunters and Mercs. Never know when one might need to call upon them." He would say with a smile, then eyeing the fork full the smile would fade. He gulped it down, followed by taking a large swig of water.
31 Aug 2016, 7:25pm
"Dude, the body builders diet is gruesome. I don't see the point, being big impedes you massively." Nodding at Heathen, Muninn made the comparison. "I mean the boss works out, but it's almost like he dances with the axe, and you should see him in the armour. You wouldn't imagine it weights triple his weight and needs mechanics just to get it on."
31 Aug 2016, 7:40pm
"Hah!" He would laugh. "That is such a common misconception. I means sure, if you never work on calisthenics, stretch or shit, you would be as slow and lumbering. But...."

He would smile. "If you add that into your routine....It always takes people by surprise when they realize how fast I really can move. But ya, the diet sucks, and its worse cause I'm always eating. Literally forcing myself to eat. It's disgusting, but you know, it's the end goal."

He would look at Heathen. "Ya he's built. Armor, that shits pretty heavy, but I could see it. Axe huh, so whats with that axe?" Stryker would stab at the eggs again.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.