Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
17 Jun 2016, 10:31am
Marra's attention is caught by the sudden exclamation from the man at the bar. She regards him inquisitively for a moment, looks to her bodyguard standing next to the door, then back again with a growing smile.

"He won't bite," she calls out to him, "not unless I tell him too, anyway."

She continues to study him for a few more moments as she takes a sip from her glass. "Not drinking?"
17 Jun 2016, 10:42am
"I think your mate is not letting him leave, least you can do is buy him a drink, shouldn't make a dent on your pocket" Heathen felt uneasy piping up, but he felt sorry for the alarmed patron.
17 Jun 2016, 10:59am
Rebeccas wristband vibrated. A orange window popped up.

'Situation has changed. Docks. NOW.'

Slowly she stood up, walked over to the bar and set her bottle on the counter.

'The last credit chip should cover that one, too.', she said to the bartender, then she turned around and walked towards the door, which was still blocked by the big armored bodyguard.

She stopped in front of him and looked up.

With his 2,00 meters of height, he was almost 15 cm taller than Rebecca and a lot wider, too.

'Do you mind if I leave?', she asked.
17 Jun 2016, 11:07am
"Just walk round him Fuel Rat, he's only here to protect remains of Morgan clan, nothing stopping you" Heathen checked his PDA, his look out ship hasn't spotted anything unusual, curious.
17 Jun 2016, 11:13am
Sipping on his Cubeo Blue, Heathen kicked Muninn in the leg, unclipping pistols. putting down his drink he punch in a request.

*what does scanners tell you?*

He waited a second, and he gets his reply, it's not what he likes.
17 Jun 2016, 11:14am
Marra's bodyguard takes a sidestep to block the doorway, peering down at the young woman.

"Not so fast," growls the black-clad goliath.

At the sound of his voice, Marra whirls around, her smile slipping from her face. Frowning, she sets down her drink and strides back up to the door.

"Problem, Idris?" she asks.

"The girl took a pic of you as you entered. She's just checked her wristband and seems to be in a hurry to leave."

"Oh really?" Marra folds her arms across her chest, narrowing her eyes at the woman. "So what did you find out and who have you told?"
17 Jun 2016, 11:22am
Simon, eyeing up the trouble, subtly turns to Fiona, also weary of the situation near the door, rapidly becoming more tense.
"Looks like trouble is brewing," he whispered to her, keeping his eyes fixed toward the doorway. "We may need to make a break for it, and fast."
Fiona grunted quietly. "This was supposed to be a quiet drink too."
"Perhaps we'll pick up a bottle of something good and finish back on the ship?" he suggested.
Fiona smiled slightly. "Let's see what happens here first, though I am buying the bottle if we do move on."
Simon's eyes briefly diverted away from the commotion toward Fiona. "Alright, fine, you can buy the bottle if you insist."
"Oh, I do insist," she responded with a cheeky grin.
17 Jun 2016, 11:29am
Rebecca turned to the dreadlocked woman at the counter.

'Found out? Only that you belong to Black Omega. And aren't one of the usual thugs if you walk around with a mountain like that.'

Her wristband vibrated again. She took a quick look on the uppopping window.

'Federal Corvette FNV Herakles and Federal Corvette FNV Damocles are dropped in. Five more minutes. Don't care what you're doing. Docks. NOW.'

'Can I go now? My friends are waiting and you don't want them to come here.'
17 Jun 2016, 11:36am
Heathens PDA pinged *2 time Fed Corvettes just jumped in*

Muninn looked at the PDA "FUCK ARE THEY HERE FOR US?" the words came out before Heathen could silence him

"Nice one kid, most subtle thing going on here and you blurt that out" Heathen slapped the kid across the head.

He turned to see what would happen, there is an informer amongst us.
17 Jun 2016, 11:57am
Xeknos cocked an eyebrow. His glass had already frozen at his lips as the Fuel Rat and the Mountain squared off, but the outburst from the nearby booth drew his gaze.

They? he thought. Who the hell are 'they?'

The mood within the bar had certainly shifted from one of uneasy curiosity to outright tension, and Xeknos found his right hand dropping below the table. It lingered for a moment, releasing the clasp on the holstered revolver, but then reappeared a moment later, holding his PDA.
17 Jun 2016, 12:00pm
"Fuel Rat just tell her who you told, we both know whos here and we both know who you took a picture of, can't deny seeing a reknowned warlord and daughter of Rabat, even I know that and I haven't been pirate since the day I was enslaved"

Heathen put his pistol on the table, hoping to speed up whats happening, and maybe force a begrudged peace. Imperial as he is, this is neutral space, the rat just spoiled that peace of mind.
17 Jun 2016, 12:11pm
"Stay out of this, Imp scum.", Rebecca hissed into Heathens direction.
17 Jun 2016, 12:13pm
"Scan me as well fuel rat? So whos the vettes for? Her or me? Both enemies of Federation, but one a grey man and one who is plastered as wanted?" Heathen could tell this may end bad for him, but he felt confident.
17 Jun 2016, 12:47pm
There wasn’t much of a chance to answer the young, tatt’d woman. No sooner had she assured Andrew of his relative safety, did new danger announce itself. Seems the Fuel Rat was in as much hurry as he was to exit this...anxious environment. Unlike the spacer, she wasn’t afraid to push her way past the angry section of wall. Makes sense. Fuel Rats are renowned throughout the Bubble for being courageous type. You’d have to be to put your neck out for others like they do.

Still...being brave isn’t always ideal. One such moment actually comes to mind! ”This is not what I expected from today.”, Andrew blinked in disbelief.  Watching the spectacle proceed. The bodyguard and the hero butting heads. The audience all around contributing all kinds of subtle and not so subtle hostility. Whether visible or not, the air hummed with the sound of heavy batteries whirring to life. Personal weapons being primed for whatever hot mess might unfold next.

Things didn’t really bottom out until the screens around the room began to flash red. No sirens or nothing. Just a general alarm throughout the markets and docks...and any establishments within them. [HEAVY TRAFFIC ALERT]. The all too familiar public announcement that warned people of the presence of Superheavy category ships. It only ever goes off when there are several of them attempting to dock at once. Seems the hero wasn’t kidding about her friends. Maaaan, could this get any wors...-Stay out of this, Imp Scum.”

Gonna go ahead and say yes. Yes it can.

”Uh, everyone…” Speaking loudly, but sprinkling his tone with looooots of cowardice. ”Whose side is System Authority on?” A handy thing to know for when the real power comes in to clean up and troll for witness’ statements...


Last edit: 17 Jun 2016, 2:19pm
17 Jun 2016, 1:14pm
Marra takes a quick look around the venue, noticing that all eyes are on them and fingers are wavering near side-arms.

She looks back to the young woman with a smirk. "Your Federal friends can sit out there and wait," she says with a sneer, "they've got fuck-all on me here, this is neutral ground."

With that, she spins on her heel and swaggers back to the bar, waving her hand in a dismissive gesture. Idris takes a step to the side, leaving the doorway clear.

"Now," she says, looking back to the nervous looking fellow who is asking about System Authority, "what were you drinking?"

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If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.