Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
13 Jul 2016, 10:38pm
A chuckle comes from an overlooked corner of the room.

A tall, dark figure wearing a worn Flight Jacket, and clean haircut, leans forward into the dim light swaying above his table.

"I think you're missing the point Marra..." Six said, "It's not about the money. The man said he wants revenge."

He pours himself another glass from the bottle of Old Sol sitting in front of him. Then continues,

“Now normally I wouldn’t give a rat’s ass about some Fuel Rat getting blown up on some do-gooder mission, but ambushing some idiot trying to give you a fill up… Well... that’s just dirty.”

He pauses, picks up his glass and gulps down the dark brown drink. Turning to the man with the contract he says,

“Keep the money, I’d do it for free."
14 Jul 2016, 10:29am
Marra whirls around, narrowing her eyes at the tall man in the worn flight-jacket.

How the fuck does he know my name? is her first thought, then a smug smile breaks out across her face as she realises that her notoriety is spreading far and wide.

"Be my guest!" she laughs, sinking down into a chair and putting her boots up on the table. "If his little sob-story pulls your heart-strings, go ahead and work for free."
14 Jul 2016, 12:13pm
Bang! Bang! The door opens.

"Stupid door....." In walks a tall man still in his Remlok. "Anyone catch the license of that T-9 that hit my Python?"

Sighing "Damn thing left a dent the size of a Sidewinder. I swear if it wasn't for bad luck....."
Heads up to the bar, removing his helmet. "And all the noise." Orders a Cubeo Gold on the rocks. "I swear someone was trying to blow up the damn station!"

Looks around the room, noticing all eyes on him... "What?"
14 Jul 2016, 12:31pm
"Hey....keep it down pal, take your problems elsewhere, or you might become my problem" shouts Darko in a menacing tone. Continues back to his bottle of Barrons head.

"Damn it, he's late, goddamn it" mumbles to himself!
14 Jul 2016, 12:35pm
"Uh? How did you get in?" Muninn look astonished. "And the explosion was my boss......"
14 Jul 2016, 12:41pm
"The place was a little light on gravity.... I was just asleep in my bunk and boom." Shrugs. "I figured I'd take a walk, and here I am"

Looks confused. "Did you just say your boss blew up?"

Smiles at Darko. "No worries brother. Not here to cause problems."
14 Jul 2016, 12:55pm
Head perking up at the mention of Python. Turning quick to inspect the CMDR stirring up the conversation. Almost ready to admit his guilt in damaging the bird. Until, as usual, a T-9 butted its wide hull into the mix. Eyes widening as the image of a Python butting heads with a Lakon giant flashed in his mind. A half chuckle coming up from the impulsive pit of his gut. ”Oh, now that is the worst. Sorry for your troubles, Commander.”

Looking back out the window that peeped into the docks beyond, Andrew gave Muninn another glance. ”From what the kid has told us, his boss can’t be ‘blown up’.” Thinking back over what all he had overheard at this point. Making a cheeky, yet puzzled look. ”Well, not by any of the countless things that have exploded him so far.”

Following that musing up with an customary salute. ”By the way, name’s Andrew. Nice to meet you…”
14 Jul 2016, 1:00pm
Returns the salute. "People just call me Cerse, I always have a string of bad luck." Smiles. "Sometimes for me.... Sometimes for others who piss me off on the other end of my death hauler."
14 Jul 2016, 2:07pm
”Death haluer?” Trying hard not to look dumb while grinning. ”I love it. Reminds me of a Diamondback an ol’ comrade of mine flew around in.” Now covering his mouth to hold back the outright laughing. ”The SS Honeyknuckle.” Holding up his hands, Andrew did his best to pantomime the flight of two ships out in the black.

”Every conflict I ever saw him in...he did his best to punch whatever was chasing him. Used to laugh about it dockside.” Now changing his voice, hoping to mimic a voice from memory. ”They’d scan me to see what I was worth! Only thing I was e’va haulin’ was death!”

Docking the hand puppets. Curling his arms up across his chest. Andrew have a nod towards the newcomer. More specifically, the Remlok he was sporting. A suit very similar to the one he himself wore. Only, maybe not as old or as colored by electrical burns. "By the way. Glad to see I'm not the only one to find these things comfy." Skipping over the story about the time he jettison'd his entire wardrobe before docking back at InGaBa. "Don't be surprised if someone gives you a good joshing about it."


Last edit: 14 Jul 2016, 2:16pm
14 Jul 2016, 6:07pm
Six rolls his eyes. The hustle and bustle of the bar could continue, he wasn't interested...

Picking up the glass, and half-finished bottle in front of him he crossed the room to Marra's table.

"I said…” he began, “…I'd do it for free… that does not mean that I WILL...” he paused. “…Anyway I'm not here for that guy…” A smile crosses his face, “…I came here for you."

Six let his words hang in the air a little, then motioning to the empty chair across from Marra says,

"…May I sit?"
14 Jul 2016, 8:01pm
Muninn made a gagging sound "Urgh gross"
14 Jul 2016, 8:21pm
Marra studies the tall man carefully and returns the smile, making a beckoning gesture over her shoulder.

Idris, her monolithic bodyguard, lumbers over from the bar to stand behind her.

"Please, do."
14 Jul 2016, 9:06pm
Six cautiously takes a seat. Placing his glass between the two of them, and the bottle of Old Sol off to the right, just out of Marra's reach...

"You don't know who I am," he began, "...but I think everyone knows you."

He eyes Marra's bodyguard carefully before continuing...

"I've got a proposition I think you might be interested in..." he says.

Then leaning in slightly, and in a hushed tone adds, "Call it a business venture..."
14 Jul 2016, 9:35pm
Marra takes her boots off the table and leans in.

"Business venture? And I thought you were going to buy me a drink. Go on, let's hear it..."
14 Jul 2016, 9:45pm
"HE WANTS TO BE AN ATTRACTION!!!" Muninn sniggered, maybe that last bottle was one too many.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.