Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
14 Jul 2016, 10:02pm
Ignoring Muninn,


Tell you what..." Six said to Marra, "How 'bout we agree to wait till after you hear what I have to say, hmm? Then maybe I'll buy you that drink."

He pauses to collect his thoughts...

"I did some shall we say "work" for a certain system a while back. More recently, I was hired to… Umm..." He coughs, "...Fix a problem of theirs. The only issue is that the individual they sent to work with me was also tasked with "correcting" me as well. Needless to say that it didn't end well for him... But..."

He waits for a minute to read Marra's face. Then continues...

"A contract's, a contract..." Six says, "...So I've got a plan to even the score. Something that would be very devastating for them… and lucrative for you, if you're in..."
14 Jul 2016, 10:14pm
Downing what's left of her drink, Marra clinks her rings against the empty glass, smirking through her dreadlocked hair.

"I need a name, a place, a price... and a drink."
14 Jul 2016, 10:45pm
Six laughs.

"Okay." He says, "Let's start with a name..."

Reaching into his pocket he pulls out a small rectangular pad, and places it on the table.

"My name's Commander CharlieSix... but everyone just calls me "Six". As far as the job... You could target trade vessels, combat vessels, doesn't matter. They're all loaded with just about everything from power generators, personal weapons, to shipments of Platinum... but here's the catch."

He activates the pad, (containing everything from shipping manifests, to combat troop deployments, and senior government personnel info) then slides it across the table to Marra.

"The catch is the "where"... It's in Federation Space, deep in Federation Space. And the Fed's may respond to any attacks on their vessels. Now this brings us to the price..."

Six pauses to pour himself another drink of Old Sol, from the bottle on the table, careful to place it back outside of Marra's reach. He stirs the glass in his hand before downing it in one gulp.

"The price..." He says, "...The price is fifteen million credits, and that's not including anything you and your "friends" get to keep from pillaging..."

Six eyes up Marra's bodyguard again.

"Now as for that drink..." he says, "...What will the Lady have?"


Last edit: 14 Jul 2016, 10:54pm
15 Jul 2016, 5:20am
Marra leans back, studying the pad.

"Make it twenty million and a Pegasi Moon," she says, sliding her empty glass across the table to Six.
15 Jul 2016, 9:32am
"Some interesting friends you've got there Andrew." Raises the glass of Gold, and downs it, calling for another.

Looks at his wrist pad........ "Wait.... Why aren't my credits coming through to the bar?" With a puzzled expression.
15 Jul 2016, 9:36am
"Oh you just have to wait for credit exchange to reboot" Muninn waved a hand. "Just be glad we're breathing"
15 Jul 2016, 9:38am
"I thought the air was thin out there." Gazing out of the window. "You sure the glass is thick enough if your boss tries to blow up again Muninn?"
15 Jul 2016, 10:09am
"I'm sure if there were more explosives, he would've used them by now, unless you got a torpedo on you python? Then I hope you locked up, he can rig that shit to disaster." Muninn smirked.
15 Jul 2016, 10:12am
Chuckles. "Good thing I don't."
15 Jul 2016, 10:22am
Muninns smirk drops from his face as he stares at the man in his flight suit. "I never let him near the FSD when I'm repairing it, he'd set it up the rip a Farragut apart." Muninn takes a sip. "You know I actually found a fucking stash of assault rifles in the distributor panel? You know what he said? 'I'm holding it for a marine friend' dick head."
15 Jul 2016, 12:14pm
"Hooo! That could hurt a pocket." Smiles and sips some Gold. "Where do you lot hail from?"
15 Jul 2016, 1:54pm
Six looks down at Marra's empty glass. He picks it up and holds it upwards, as if studying it...

"See..." he says, "I thought we were getting along nicely..."

He places the glass back on the table...

"The Pegasi moon I can do, but your price is a little ridiculous... I've giftwrapped an entire star system for you really. You have their security forces locations and numbers, details about where the biggest ports are, the shipping areas... All I need is for you "Omega" to put the thing on lockdown... Just for a day. Go in there, have some fun... That's it."

He stares directly into her eyes...

"I am willing to go eighteen-five on the price... and I'll throw in a bonus..."
15 Jul 2016, 2:15pm
"I hail from Malaikudi, but boss is technically Pegasi sector" Muninn grinned at the fly suit man "what about you?"
16 Jul 2016, 2:25am
"Mostly I hang around Cubeo cause the money is good." Takes another sip. "And I want a sweet Clipper. Those things are hard to get ahold of unless you have connections."
17 Jul 2016, 12:40am
Muninn snorts, then composes himself very quickly. So you wanna be a private limo driver? Or a trader with a nice set of after burners?

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.