Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
29 Aug 2016, 1:40pm
"A pleasure, Dak." Marra smiles.

Idris steps to one side to allow him to leave the booth.

Turning her attention to Stryker, she looks over to Heathen and Muninn's table.

"Yeah, they came to Exotica to see me not so long ago. The older one - he was looking for someone." Her brow creases; "His clan tattoos are familiar. I've seen them before somewhere, but I can't think where, or when..."

Marra's eyes glaze over as her thoughts go elsewhere; she apparently doesn't hear or pay any attention to Stryker's comment about the Federal Drop-Ship.
29 Aug 2016, 2:49pm
"I aint haulin' slaves.. anything else is fair game..."
"Hmmmmm.... that guy really needs to learn to keep his voice down." Ryan thought.
The sudden statement made him look up from the jobs he was scanning in on his data pad. None of which seemed very appealing, or profitable. He continued to watch the disheveled pilot and the lady in black leather resume their discussion at their table. The large man with the claw hand continued to practice picking up the washers.
Slaves have always paid well when you could find the work. And the engineers have finally finished repairing my stealth modified Asp I left here several weeks back. But.... like this guy. Ryan also had a code of ethics. As long as they are Imperial slaves. People who have volunteered to pay off a debt or to get themsleves out of some other kind of trouble they got themselves into. Not some poor traders, or miners who got interdicted by pirates or some other misfortune. Many people didn't see the distinction between the two classes of slave. But Ryan saw it clearly enough.
He watches the four at the table as the man and the woman shake hands. The man gets up and walks out of the bar, their business apparently concluded.
Ryan continues to watch the woman. He has never seen her before. But no one that isn't trouble travels around with a hulking brute like the one that's been silent the whole time. Still.... sometimes trouble is where the big payouts are.


Last edit: 29 Aug 2016, 3:24pm
29 Aug 2016, 3:12pm
Stryker returned his deep blue eyes upon Marra. He canted his head noticing her far off gaze. He awkwardly snapped his left fingers. "Hey, you okay there?" He asked.

Last edit: 29 Aug 2016, 3:35pm
29 Aug 2016, 3:34pm
"Hmm?" Marra blinks at Stryker's snapping fingers. She appears to recollect herself, focusing on him.

"Isn't it funny," she murmurs, leaning toward him with a grin, "that a man refuses to take a few slaves from an old master to a new, yet has no qualms about shipping nerve gas and weapons to a tyranical despot."

She takes the washer she picked up earlier between two fingers and spins it across the table.

"Such things make the galaxy go 'round, though." she sighs contentedly.
29 Aug 2016, 3:39pm
Stryker gives a snort, which breaks into a laugh, "How very true..." He sits back, a new paradigm for him to consider. "I never thought of it that way. So caught up in the moral suffrage of slavery, when they are being taken care of, and not a though to mass executions waged via chemical agents...." After a few moments he shrugs and speaks again. "So long as there is cash to be made."
29 Aug 2016, 4:06pm
Heathen turned away when Marra looked at him. Gotta be more careful. He glanced up to see she wasn't really looking at him but was glassed over. Taking his drink and swigging, Heathen hoped crossing paths with her didn't set off too many memories for her.

"Boss? Why are they staring at you?" Muninn slumped opposite him, grabbing his own drink.
29 Aug 2016, 6:27pm
Stryker taps his claw on the table, still looking at Heathen and Muninn. He considers for quite some time debating. "I think that kid over there is an engineer. I could some help." He goes to push himself up and looks to Marra as if to ask if he could be dismissed.

Last edit: 29 Aug 2016, 6:40pm
29 Aug 2016, 6:39pm
Marra nods in approval to Stryker; "Sure."

She casts another thoughtful gaze over to Heathen and Muninn's table, shrugs to herself, then gets out her PDA to finalise the shipment details.
29 Aug 2016, 6:43pm
His claw dragged along the table as ribbons of shaved metal coil under the tips until it breaks contact with the surface. His heavy footsteps echo in the dark establishment as he makes his way to Heathen's and Muninn's table. He pulls up a chair and spins it around swinging a leg over it and sits on it looking at Muninn. "Vulture huh? You any good at fixin' shit?" He would say directly.
29 Aug 2016, 7:06pm
Heathen JesterMuninn shrugged looking at the arm then down at his engineering tablet. "I grew up in the docks of Leopold, so whatever he can fly." The teenager nodded at his tattooed boss. "I can fix or instruct the workers to adjust. What needs fixing?"

Heathen huffed, for once not being centre of attention out of the two.
29 Aug 2016, 7:09pm
Cartlidge entered the bar quietly, taking note of those who looked like citizens and those who were clearly pilots. He wore his favorite grey cotton jacket today, his hands buried deep in their pockets. Underneath he had a plain T-shirt and black cargo pants. As he made his way inside, he made sure to avoid eye contact with the woman in the booth and her hulking monster of an escort. The two of them had trouble written all over them and he was in too good a mood to have his day ruined by some angry mercenary in 100 kilograms of armor. 

Instead, he chose to sit down at the main bar, somewhere between the Imperial squire and his friend, and the other muscle who Cartlidge could only assume was about to harass the smaller, tattooed pilot and the teenager sitting next to him. He made sure to be within earshot of both.

“Beer please” he called to the bartender.
29 Aug 2016, 7:24pm
Stryker awkwardly extended his left hand to the teenager. The large muscular tricep would budge in the iconic horseshoe shape. "Stryker," he would say introducing himself, "and I have a salvage title on an old Federal Drop-Ship I'm plannin' to fix up. I was able to bring up her main power plant, and jury rig the Alcubierre drive but it won't last. Normally I'd do it myself but given my...ah....newly acquired handicap," He would raise the mechanical claw, "I could do with some help. Provided ya will do the modifications my way. I'll pay of course." He would say with a smile and turned to watch a man wearing a drab grey cotton jacket enter the establishment, look around then choose his spot at the bar.

Last edit: 29 Aug 2016, 7:41pm
29 Aug 2016, 7:34pm
Muninn took the big guys hand and shook it. "I do things my way on Skjoldr but for the rest of the crews, I do things by the way they fly. Where's this brute of a ship?"
29 Aug 2016, 7:48pm
Ryan watches as the large man goes over to the table where two others are playing a drinking game. He overhears something about a fixing up a Federal dropship. He wonders if that's the same beat up one he saw in the docking bay earlier.
Someone else enters the bar but Ryan doesn't pay him much attention. Instead his attention returns to the woman in black leather. She's now working on her data pad. Ryan glances back at his own to see if any new jobs for delivery of 'special cargo' have been posted.
29 Aug 2016, 8:19pm
Stryker would slap Muninn on the back. "Good lad," he would laugh. "The ship is on pad twenty one. Tell ya what. Why don't ya sober up a bit and I'll meet ya there. I want to get a few hours of work in before I retire for the evening." He would turn his deep blue eyes to the tribal inked man also at the table. "Won't be a problem will it?" he asked.

The large bodybuilder pushed himself up off the chair and made his way past the newcomer in the unremarkable drab coat enjoying a beer at the bar and would slowly nod to another man that was consulting a tablet. No doubt looking for work.

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.