Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
25 Jul 2016, 3:33pm
Stryker finished his conversation on the comm, and pocketed the device, then he looked up and watched Cerse peer out of the port. He pushed his glass away back towards the bar tender. He then made a quick glance at the table with the hushed conversation, and grunted. He reasoned that none of that was his business, and best to keep his nose out of it anyway. Though he did wonder, why would such a wild looking woman, who gave off the aura of self assurance need a bodyguard? Not a mystery he was going to solve, but it was interesting thought nonetheless.

Last edit: 25 Jul 2016, 3:57pm
26 Jul 2016, 10:52am
Marra leans back, seemingly more at ease.

"You're not one for details, are you?" she smirks, taking a sip of her drink, "that's okay, I'm used to working with people who don't ask or answer many questions."

She absently rolls her fingers around one of her dreads as she looks around the bar, her gaze settling on the well-built man who appears to be looking over in the direction of her table.

"He looks like a handy fella to have about," she mutters to Six, "if you reckon we're going to need muscle, then we couldn't go far wrong with him and Idris. D'you know him?"
26 Jul 2016, 11:36am
Heathen pondered about many things whilst drunk, but none quite as deep as this one. "Muninn?"

"Yes boss?" Muninn sipped at his drink as he inspected the sensor pads where the leg met the stump.

"Would you do Little Crow?" Muninn choked and spluttered on his drink.

"You what?"

"You know, do the dirty, pickle your....."

"Stop. Stop. I know what you meant. Dick head."
26 Jul 2016, 2:30pm
Six, looked in the direction Marra was talking about...

He took another puff of his cigar, as he eyed the man carefully.

"No." he said dryly. "I don't know him."
26 Jul 2016, 3:22pm
Stryker, turns his head, noticing that the wild woman and her companion were looking at him. He deliberately makes eye contact, not sure if he's about to be hostilely confronted... Three on one, not good odds. He nods once.

"Fine day." He says simply, laying both hands on the counter knowing it was a bad move for him if things get ugly. Should at least put a hand on his holster, but a simple non threatening gesture may be more effective. He takes a quick note of where Idris is standing.
26 Jul 2016, 4:02pm
Heathen looked around chuckling as Muninn wiped his drink off his chin. "Well shit, it's always dreads and big nut ain't it?"

"Shut it Heathen, we don't need trouble."
26 Jul 2016, 4:57pm
Six pulled out his lighter and put it to the end of his cigar. The flame burned a bright orange, then slightly blue, before he closed it lid, cutting it out all together. Six took in a deep puff of smoke, then allowed it to slowly release from his mouth.

Looking back at the man, he pointed once. Then, nodded his head in Marra's direction...
26 Jul 2016, 5:44pm
Nodded once to the man interpreting his action as a form of invitation, and pushed himself up and away from the counter. As he made his way over to the duo his heavy boots thumping against the flooring. Upon arrival he stood at the table looking at the man smoking and asked "Can I help you?"
26 Jul 2016, 5:58pm
Six's expression was unchanged. He examined the man's clothing, carefully taking metal notes as he went. Satisfied, he said,

"She want to talk to you. Not me..."
26 Jul 2016, 6:21pm
"My apologizes." He would say, and turn his attention to the woman with the dreadlocks.
26 Jul 2016, 8:41pm
Marra looks up at the big man and grins.

"How are you fixed for work, big guy?"

She pushes out a chair from under the table with her boot, gesturing to it with an open hand in an invitation for him to take a seat.
26 Jul 2016, 8:48pm
Stryker would take a seat in the chair that Marra kicked out for him. Sitting back in it he would cant his head and address her. "Depends on the type and nature of work."
26 Jul 2016, 8:53pm
Marra's words startle Six, causing him to inhale a large puff of smoke...

Coughing he says, "Work?... Are you insane!" Six clears his throat, "...I don't know him... and you don't know him... You said you were curious about him. That's why I asked him over here... but taking him with us... no fucking way! I mean just look at him?"
26 Jul 2016, 9:05pm
"Yeah, I did look at him. That's what made me think he'd be good for the job."

Marra flips her dreadlocks back.

"Where I come from, if you've got a job that requires heavy-work, you go to the nearest starport boozer and hire the biggest slabs of meat you can find. Pay 'em twenty percent up-front and no questions asked."

She waves her hand dismissively; "But, it's your call."

Then, turning to the big man; "He might not want you on this job, but I have work if you want it. Heard of Black Omega?"
26 Jul 2016, 9:15pm
"I don't believe this..." Six said, "First, you want to talk to him, then you want to hire him, and now you wanna what...? This isn't some kind of treasure hunt, princess. There's no gold where we're going. Just death, if we're not careful."

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.