Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
27 Jul 2016, 6:30pm
In the blink of an eye, without ever looking in the direction of the on coming weapon Six reacts... As Stryker draws his weapon from it's holster adrenaline kicks in, a rush of cool flows through his entire body. Instinctively he turns, grabbing the end of the barrel with one hand, and the gunman's wrist with the other.

Six darts up from his chair, removing the man's weapon from his hands in one smooth spinning motion, then slamming it back down hard against the table with a "THUD!"

"There..." He said, in a low growl, "That's it... Right there..."

Turning to Marra he says, "He's untested... Strong maybe... But brute force isn't everything..."

Six took his hand off Stryker's weapon, and walked behind him, to stand over Marra. Leaning over he whispers something in her ear...

Finished, he turned his head in the direction of Marra's bodyguard concerned that his actions may have provoked a hostile response.


Last edit: 27 Jul 2016, 7:07pm
27 Jul 2016, 6:43pm
Stryker grunts, and quickly flicks his hand trying to dissipate the unpleasant sensation and pain associated with the mans sudden move and removal of his sidearm. Though Stryker would have to admit, that was impressive, but his immediate concern at the moment was nursing his ego.
27 Jul 2016, 6:44pm
"So how about you Heathen. What brings a man such as yourself and an err teenage boy to the final frontier?" Deputy takes another shot, still cautiously keeping his eye on the other patrons.
27 Jul 2016, 7:07pm
Heathen looked up, sobering a little to answer as best as he could. "Need some down time away from the fray is all, matters that shouldn't involves civvies."
27 Jul 2016, 7:16pm
"The galaxy can be a rough place." Deputy says while motioning for another round for the table. The bartender sets four more shots of Cubeo Gold on the table.

Deputy takes another, shaking his head in almost immediate regret.

"I understand wanting to keep your motives private."


Last edit: 27 Jul 2016, 7:31pm
27 Jul 2016, 7:22pm
Heathen eyed up the Deputy and downed another glass. "The Galaxy isn't just rough, it is a cold hearted killer and doesn't care. While the gods favour the glorious and the courageous, the only reward is a glorious death and a seat in Valhalla."

Muninn sat down and eyed up the shot glasses already there. "Not another one..." Muninn sighed again and poured himself a drink and downed it, getting back to work on the prosthetic.
27 Jul 2016, 7:26pm
Marra waves her hand dismissively at Six's comment.

"Raw brute force accounts for a lot in my reckoning," she mutters.

Leaning in to hear Six whisper, she studies Stryker carefully.

"I say if he wants in, he's in. And on his own head be it."

She beckons Idris to the table. As he stands behind her, she looks at Stryker directly.

"What do you reckon, Stryker? Accompany us on security detail, five million fee, one million up-front. No quesitons asked."
27 Jul 2016, 7:29pm
"I know whatcha mean. I can think of more than one time you wouldn't be able to pull a string out of my ass with a tractor in this Galaxy."

Deputy shifted to a more serious tone. "So what is it you do Heathen?"
27 Jul 2016, 7:33pm
Heathen leans in and murmurs. "I drink, I fight, I watch, I do the will of my gods and I uphold my blood debt, now what is it you do." Heathen downs his drink holding eye contact.
27 Jul 2016, 7:49pm
Deputy leans in towards heathen glaring back at him. He reaches for an empty glass that is now his spittoon. "Justice partner, sweet justice." Deputy lets out a comical cynical laugh.

"Tell me what do you make of these other folk in this here bar?"
27 Jul 2016, 7:52pm
"The other people aren't my concern, except Jubei over there, he and I go waaaay back." Heathen pours himself another and does the alcoholics disappearing act with it.
27 Jul 2016, 8:00pm
Stryker continues to shake life back into his hand. His ego bruised. He looks at Marra. "That's quite a large sum of credits. I could think of a lot of things to do with that. But...." He would look to the combat able man that disarmed him. "I don't think I would be able to provide the security....that you might require. I mean, I can crack heads together, fight a brawl...but...what he just did to me. I didn't see it coming. I'd be a fool. No, I have to decline your offer. Though, if your ever in need of my particular talents, give me holler."
27 Jul 2016, 8:19pm
Six raised an eyebrow at the man, surprised by his reaction.

"Well..." he said, "...Maybe not a dumb as you look, after all..." He was grinning now. "Tell you what... Go to the bar and get yourself a drink..."

Six turned to the bartender, and pointed in Stryker's direction... "One." He shouted over the noise of the bar. The bartender nodded his agreement, and went back to serving patrons.

"Okay Omega..." Six said, "...I'll see you at docking bay thirty-four... Oh, before I forget..." He smiled, "I'd like my gun back..."


Last edit: 27 Jul 2016, 8:46pm
27 Jul 2016, 8:47pm
Marra nods at Stryker.

"Understandable. Can't argue with a fella who wants to stick to what he's good at. If I need you, I'll call by here. If you need me, you've got my card."

She downs her drink, stands and gives him a cordial smile "A pleasure meeting you."

Beckoning Idris, she snaps a command in her native, archaic tongue; "Yn gadael i fynd. Peidiwch ag anghofio ei wn," and makes her way out, stopping at the bar to leave a few credit chips to cover her bill.
27 Jul 2016, 9:21pm
Heathen leant sideways on the table and in hushed tones spoke to Muninn. "The man with Marra? You remember Marra, whips and chains Marra."

"Heathen just get to your point and stop describing my first time at Clare Dock." Muninn snapped, still concentrating on the leg, finishing up.

Heathen frowned at the tone and smacked Muninn. "Shut up Skítkarl! That man, do you recognise him?"

Muninn rubbed his head as he looked up and over. "Yes for fuck sake, he came in while you were out. Then fucked off and came back just after you. So what?"

"The way he moved, it's familiar." Heathen sat staring at the gait of the man demanding his gun back.

Muninn just stared at his boss with a look of confusion. "'Kay, whatever Boss."

Heathen tapped his comms open, sending static to his ear. "Little Crow, I got someone for you to follow."

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