Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
29 Aug 2016, 8:34pm
Heathen nodded to the big bloke as he got up and left. As the man got up, he reached into a compartment in his leg and pulled out a grenade and knife and slid them across the table.

"The knifes for slitting his throat if he tries to kidnap you, he works for Marra." Heathen eyes fleeting between the booth and the lumbering hulk.

Muninn grabbed the items and looked at Heathen. "And the grenade?"

"In case ya lose. Now sober up and get paid, your draining my account just by drinking." Heathen watched as the kid gathered his stuff and walked out the bar. Heathen mused at what may happen, stroking the smooth oak of his axe and sipping whiskey.
29 Aug 2016, 9:04pm
Cartlidge silently watched as the large man made his way over to him. As far as he could tell, the man carried the weight of someone who's killed many times before. Cartlidge visibly sighed and took a big drink out of his beer before putting a data pad on his leg, just out of sight.

After taking a drink from his beer, Cartlidge returned his hand to his pocket and spoke. "Nice arm. New addition?" He pointed to his faded eye with his left hand. "I know your pain, brother."
29 Aug 2016, 9:34pm
Paused in mid stride and turned to look at at Cartlidge. He took notice of the faded eye.

"Aye. Been a few weeks." He lifts up the cybernetic and flexes the appendages. "Still gettin' use to it. Yours?"
29 Aug 2016, 10:01pm
Cartlidge took another drink using his left hand. "Long enough. Few months maybe. I was flying an Asp Scout at the time and now I'm in a Fer-de-Lance, if that tells you anything. Personally I would've taken an arm over an eye any day. When they put it in, calibrating the thing was a nightmare. Migraines for a full month." He points again to his eye. The faded white pupil started to dance wildly, while the actual eye remained in place. "And it did this a lot."

He blinked once and the eye calmed down. "Of course enhanced vision also has its advantages. The name's Cartlidge. Jacob Cartlidge." For a moment he revealed his right hand in a offer to shake the man's hand.
29 Aug 2016, 10:44pm
Eyes the offered hand for a moment then goes to shake it with his clawed hand, just to pull it back and laughs. "Just joking..." and shakes it with his organic left. The shake is firm. "Well Cartlidge, nice t'meet'cha. Call me Stryker."

After taking his hand back, "I bet enhanced vision is a blessing in a way, but I have a say in it, I won't be loosing anymore body parts. Hey sorry to run, but I'd like to get to work on my POS, before the day is done. See ya around." He would say, making his way out the bar.
30 Aug 2016, 2:13am
Cartlidge hesitates before reluctantly attempting to shake the prosthetic hand, slightly relieved that it was merely a joke.

"Stryker eh? Feeling's mutual." He then nods as Stryker explains his need to leave, watching as he makes his way towards the door. He takes a moment to sip his drink again and starts subtly typing the name Stryker in his data pad. Once again he hides his hand in his pocket.
30 Aug 2016, 7:31am
Heathen played with the stone, spinning it as he drank his Pegasi Moon. Looking round he didn't see much going on. Well, this is boring without Muninn.
30 Aug 2016, 11:30am
Calhoun strolls slowly into the bar, stopping just shy of the entrance. He pauses for a moment, eying up the surroundings of the bar.

"Huh, this place seems rather alluring," he utters in a feint Scottish accent, making his way to the bar for a drink.
He pulls up a menu, skimming over it at the options.

"Pirate surprise huh? If it's anything like the pirate surprises I've experienced, I might have to skip over that one."

He continues to scan the menu until he comes across something a little more familiar. "Ah! Old Sol! That's a little more homely!"

He receives his drink and makes his way to a table, where he sits down and subtly observes the patrons. He takes a swig of his glass of whisky, making note of the people around. He notices a few patrons shifting their attention briefly toward him, but quickly resume their business.

Well, these people seem like a charming bunch. Perhaps I shall acquaint myself after this glass.
30 Aug 2016, 11:38am
Heathen watched the newcomer come in. The accent was faintly similar to one of his clan, but different somehow. He finishes off his bottle and limps up to the bar. "Pegasi Moon." Heathen produces a pad from his leg compartment and starts scrolling orders from higher up.
30 Aug 2016, 12:02pm
Cartlidge glances at the newcomer as he sits down and hears something about a "pirate surprise." Cartlidge hadn't even bothered looking at the menu until now. After scanning the dozen items on the list he returns to working on his data pad.

"Knew I could smell a bounty on that guy. They're kinda sparse though. I guess he's pretty good at not getting caught or something." He finishes his drink and calmly waves the bartender over after he gets the tattooed man his drink.

"I'll try the Barron's Head, please."
30 Aug 2016, 12:05pm
Maniac walks in the bar & immediately starts to scan the patrons as if he's looking for someones.

"Damn it! Target is not here."

He makes his way to the bar & takes a seat & looks at the menu.

"Achenar Blue, my good bartender." He begins to pull out his data pad to pay for his drink.
30 Aug 2016, 12:08pm
It seems one-eye bandit over there took a little more interest in me than the rest of 'em. Calhoun thought, keeping his attention toward Cartlidge subtly. I must have a funny smell about me.

He shrugs, taking another swig of his drink. Don't think anyone would be silly enough to start drama in here anyway. At least nothing that escalates beyond an exchange of colourful language.

His attention turns to Eli7emaniac. Judging by his frustration, his target isn't me. Though with all the places in the 'verse, why is he looking in a bar for his bounty?


Last edit: 30 Aug 2016, 12:22pm
30 Aug 2016, 12:20pm
Cartlidge shifts his attention to the bounty hunter as he laments the loss of his target.

"That makes three bounty hunters." He thought to himself. "Wonder how long that woman's going to stick around."
He sips his new drink before putting his data pad away. He considered glancing in her direction, but decided against it. He wasn't here for business, he had to remember that.
30 Aug 2016, 12:27pm
Nickolas finishes his drink then stands up and he gestures toward Eli7maniac.

"Hey buddy, just a word of advice," he says as a cheeky grin takes over his face. "If you're looking for someone, particularly someone who probably doesn't wanna be found, cursing about it where everyone can hear you is probably not the best way to find 'em."

He returns to the bar with his now empty glass, signalling the bartender for another Old Sol.

"But y'know, that's cool. I doubt they'll be out in the open in a bar like this."
30 Aug 2016, 12:31pm
Marra finishes her business on her PDA and stretches her legs out, putting her boots up on the table. She sips on her drink, peering out over Idris' huge frame at the cubicle entrance to watch the other patrons coming and going.

Her silent bodyguard is far more alert, his attention already fixed on several newcomers.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.