Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
02 Sep 2016, 4:31pm
Nicholas (Locke) rises from the bar reading a PDA in one hand, and carrying 2 glasses and a bottle of Achenar Blue in the other. Walking over to Marra's table he begins typing on the PDA. Eventually reaching the table, he puts down the glasses and bottle before putting the device away. Locke looks to Marra and as he sits begins saying,

"That was one 'Tyranical Despot', as you previously refered to him as, letting us know he has delivered us payment for 'Items and services rendered." He picks up the bottle and begins pouring hinself a glass.

"The bartender added this to your tab, If you want I can transfer the cost of the bottle, but it was surprisingly cheap, considering our distance from the creators." He hovers the bottle above the second glass, and raises an eyebrow, silently asking if Marra wants a glass of the whiskey.
02 Sep 2016, 4:40pm
Marra looks up and smiles; "Another satisfied customer? Business is good!"

She considers the whiskey for a moment, then shrugs and downs the remainder of her own drink. She slides the empty glass over to Locke; "Sure, let's give this Imperial stuff a try."
02 Sep 2016, 5:04pm
Muninn slyly kicked Heathen awake, trying to look nonchalant. "The fuck?"

"Mmmmm?" Muninn hummed without looking up from his tablet.

"Someone kicked me." Heathen eyed the teenager.

"Well it weren't me." Muninn still didn't look up.

"Fuck it. Getting myself another drink." Heathen stood up.

"Another Cubeo please." Muninn said, flicking his eyes up through his hair.
02 Sep 2016, 5:09pm
Cartlidge decides he had spent enough time sitting outside the bar. If someone were to start a fight, they likely would've done it by now. Besides, he had get back to the job. Perhaps he would come back again later, after he finished testing out his new ship's capabilities.

With that thought, he took one last look at the bar before making his way towards the docks.
02 Sep 2016, 5:22pm
A smile comes over Nick's face as he pours the whiskey into the glass, before sliding the glass over to Marra. "It's always good to try something new, although it may be a bit of an acquired taste."

Taking a small sip of the drink Locke leans back in his seat.
"When I was working for... My previous employer, I always tried to keep a bottle of Blue in my ship."
03 Sep 2016, 12:08am
Nickolas stands up from his table, gulping down the last of his drink. Welp, I've probably had enough to drink.
As he approaches the entrance of the bar, he notices the hulking tank fixating on him again. He pauses for a moment, looking right back.

"Look, big guy, I'm not here for any trouble alright. Relax."

He continues out of the bar.
03 Sep 2016, 6:49am
Marra swirls the liquor in her glass, raising it to her nose to appreciate its tones before sipping it.

She raises her eyebrows, pleasantly surprised.

"Hmm. Seems the Empire can do something right, after all."

Leaning back, she takes another sip, looking at Locke for a few moments.

"What was it that finally convinced you to leave? I know our wages are generous, but... there must be more to it than that?"
03 Sep 2016, 4:27pm
Locke sighs and remains quiet for a few moments, thinking of the words to use before eventually speaking.

"It's... Nothing I want to talk about in great detail."

He takes another drink from the glass.

"But, in the end in really comes down to differences in opinion. The Empire is very stuck in it's honour and whatnot.
It shouldn't matter how I accomplish a task, only that it is done. What the mission requires and what is 'honourable' do not always coincide.
It doesn't matter anymore anyway. And how about you, have you just always been in this business?"
03 Sep 2016, 5:28pm
Marra nods as she listens.

"I was born and raised into this business," she says, "I've known no other life."

Her eyes appear to lose their focus on Locke, as if seeing through him.

"Being the daughter of Rabat Morgan, what other life could I have possibly led?"

She takes a sip of the Achenar Blue, giving the glass an appreciative nod.

"I've stolen, smuggled, robbed, bribed and murdered my way to where I am now. Y'know, I was only fourteen when I first..."

Marra suddenly stops mid-sentence, open-mouthed. She stands up, looking directly over to the sleeping man with the prosthetic leg.

"That's where I've seen his clan markings!" she hisses, "I executed his fucking Jarl!"
03 Sep 2016, 5:39pm
Muninn was sipping his whiskey when he looked over and saw Marra standing and staring at Heathen. Kicking his boss awake again, Heathen woke up with a snort.

"Huh?" Heathen went for his knife under his jacket. Looking at Muninn he shot him a glare and relaxed.

"Morgan doesn't seem to look happy." Muninn cocked his head her way. "Like a sudden realisation of soemthing she really doesn't like."

Heathen looked over to the known criminal and groaned. "Oh fuck sake. Come in here to chill, and for what?"


Last edit: 03 Sep 2016, 11:55pm
03 Sep 2016, 8:22pm
Maniac took his helmet off & quickly downed his Achenar Blue & the put his helmet back on. He then stands up & proceeds to exit the bar

"Better check on my ship, just to see how the repairs are going." he muttered to himself as he walked out.
04 Sep 2016, 6:13am
Marra sits back down as quickly as she stood up.

She leans across the table, whispering to Locke; "I recognise those clan tattoos on his head. It's been bugging me since I laid eyes on him, but that's where I've seen them before," Marra takes a big swallow of her whiskey before continuing, "I was fourteen and my father had me execute his Jarl... I have no idea if he was there, or if he knows it was me, or if he still holds a grudge... it was, like, fifteen years ago now!"
04 Sep 2016, 10:45am
Muninn leant across the table and whispered "Whats gives anyway?" He glanced at Marra quickly and saw she sat down and was doing the same as he was. "Why does she keep staring at you like she has an itch she can't scratch."

Heathen took back a shot of Pegasi Moon and breathed is harshly. "When I was twelve, my clan had an unexpected visitor. Her clan came in and put us in a situation where we couldn't fight back. They put our Jarl down on his knees and they got a fourteen year old girl to pick up a pistol and execute him, denying him a glorious death." Heathen hesitated then decided to carry on. "That teenaged girl is the Marra you see now, and her father was the one who thought of it, the sick bastard. Then he ordered for every member to have a marking on there face, as you can see, and we were exiled from Pegasi."

Sitting there looking awe struck, Muninn had one more question. "Why didn't you fucking kill her in Clair Dock?" Heathen chuckled and shook his head.

"She was a scared child, not like the warrior child I was raised to be. I was beaten in a way that would make me stronger, she was a mess, how can you blame one so fragile for such a thing, I would've killed her father. But someone beat me to it.

And besides, if I killed her there, we would've died instantly, no question. I will only take on that bodyguard if he comes at me first. Pick your battles kid." Raising his drink in a salute and took back the harsh liquid.
05 Sep 2016, 4:08am
Nick looks back over his shoulder to the two men at the table, studying them for a few moments before turning back to Marra.

"Well, I think if the fella even still recognized you, and was going to do something, he would have done it by now. Either that or he's just waiting for Big 'n' Scary to leave, which I doubt he would in a place like this."

He reaches towards the bottle, refilling his own glass with the Achenar Blue.

"Is executing leaders of random Pegasi clans something your dad do often? Suppose it got them out of his way in the end, though.
If anything does happen however, I'm assuming you are armed?"
05 Sep 2016, 9:12am
"My father was Rabat Morgan," Marra replies, "of course he executed clan leaders! Those who crossed him, anyway. On the other hand, he was always quick to reward those who were loyal to him."

She looks away for a few moments, her eyes hardening and jaw clenching. She takes a drink, then looks back to Locke.

"And yes, I think you're right. There'd be trouble by now if it was going to happen. Besides, we're all just here to drink and talk, even the bounty hunters respect that."

She raises an eyebrow at a distant rumble from the docks below; "Did I speak too soon?"

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.