Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
23 Sep 2016, 7:19pm
"That's.... Both creepy and brilliant. So I guess you kinda have a co-pilot now then eh?" Luke feigns disappointment. "I'm guessing you're not a fan of slaves then or was it just a geberal contract mission? I wan't details, it's been boring here since you left" He added with a grin
23 Sep 2016, 8:10pm
Cartlidge opened his mouth to recant the tale but paused for a moment, considering the people around him. Instead he pulled out a datapad and sent Luke a message.

"I've kept a log of everything that has happened so far. It should be included with the message," he said, "but yeah, I'm not a fan of a lot of things, including slavery, but it was a general contract. Everything went pretty normally too, except for her appearance."

"By the way, this drink contains 9% alcohol, making it toxic to drink in excess," she said, pushing it back to Cartlidge, "but I am sure you intend to drink it anyways."

"That is correct," he happily replied, taking a drink from the glass.
23 Sep 2016, 8:50pm
"Thrilling stuff" Luke said, taking quick glances at the message. "Going to take a lot of reading though" he saved the message to his read later folder.

"I can see that getting annoying after a while, but I guess she can't help it" He commented on her analysis of the beverage. "Ten is it? Can I call you that? I'd introduce myself but I guess you probably know everything up to my blood type by now."
23 Sep 2016, 9:11pm
Ten attempted to smile with only moderate success. "Yes Ten is correct. And no I do not have record of your blood type."
It was difficult to tell if Ten was joking or not. After a moment she turned to the bartender.

"May I have a glass of water, please?" she asked.

"Yeah, would you believe me if I said she isn't the annoying one?" Cartlidge laughed, "I've got one more wing-man. Bad temper and foul mouthed."
23 Sep 2016, 10:06pm
Luke laughed at that. "I'm sorry but the position of annoying talking animal has already been taken" he said followed by, "Sorry. 21st Century movie quote again, I'm a sucker for those."

"For the record, it's O Negative. Rarest there is. Never know when that knowledge might come in handy one of these days. I presume alcohol is out of the question for you Ten?"
23 Sep 2016, 11:03pm
Ten shakes her head. "I find it difficult to understand why someone would consume alcohol."

"Only say that because you haven't tried it," Cartlidge added, taking a sip of his beer.
24 Sep 2016, 1:17am
Luke chuckled at the exchange. "Ach, I can get behind that line of thinking don't worry. I normally only drink on special occasions." He directed towards Ten. "It lightens the mood sometimes, or helps you forget, although that's my least desired trait to be perfectly honest. No point in a good night if you can't remember it after all."

Luke browsed through the logs Cartlidge sent him for the cliffnotes so he didn't say something offensive to, or about, Ten. "So I gather you're looking for.... Someone, to see who, uhh.... Built you, Ten?" Luke hoped he wouldn't upset anyone by asking.
24 Sep 2016, 1:44am
"That is correct," Ten said bluntly, taking a sip of her water, "Cartlidge suspects that the individual or individuals responsable for my augmentations belong to an unknown corporation that may or may not intend to mass produce augmented servants such as myself."

The word "servants" made Cartlidge cringe a little, forcing him to speak. "For the record, she's more of a co-pilot than anything."
24 Sep 2016, 2:02am
"You uhhh.... You're quite blunt really aren't you. I guess this is all quite new to you huh." Luke said.

He nodded at Cartlidges statement and thought for a moment. "Can I try something with her? It's just something small but I'm hoping it could help out in the long run." He asked him. "That is, assuming you don't mind either, Ten?"
24 Sep 2016, 2:06am
"Oh-kay?" Cartlidge said, raising an eyebrow. Ten merely stared in silence.
24 Sep 2016, 2:14am
"You said you're a servant? Can you define Servant for me?" Luke asked
24 Sep 2016, 2:24am
Ten's eyes glazed over for a moment as she started to speak, as if reciting something. "I can provide navigational, political, financial, tactical, mechanical, technical, and medical assistance as well as information gleaned from archives all across the human bubble, and even limited combat support."

After reciting this she blinked a few times before her eyes refocused. "Did that answer your question?"
24 Sep 2016, 3:08am
"Not really. You've told me what you can do, but not why you define yourself as a servant." Luke said, wondering just what he's let himself in for.

"I can provide those. Maybe not quite as fast but does that make me a servant or just intelligent?" He decided to give it one last try, hoping he could help this poor lass out.
24 Sep 2016, 6:45am
Commander GI Joey comes strolling in from the door to the kitchen with one of the cocktail waitresses, one arm snaking around his waist, the other trying to tame her recently tousled hair. They sit down at the side bar, where Phil the barkeep is performing his usual routine. At a glance from GI Joey, Phil reaches under the bar and comes back up with a bottle of Lavian Gin, a booze so rare it's not traded at all, unlike the brandy.

"Two glasses, Phil," GI Joey says. "I owe the lady a drink... Right? Mandy? Amanda?"

She giggles. "Miranda."

"Right," GI Joey says. "Miranda." He glances over to the other patrons at the bar. "I didn't mean to eavesdrop," he says with a disarming grin, "but why wouldn't someone drink alcohol?" He glances at the girl on his arm, who has already downed half the glass of the prohibitively expensive liquor. "And for everything your servant didn't mention, that's why we have cocktail waitresses."

Miranda brightens, her Imperial-trendy blue hair growing a shade brighter, tipping her mood. "Becoming an Imperial Slave was the best thing I could have done to pay for my tuition," she says happily. "If only our lovely Viscount would purchase my lien...?" She looks at the other patrons at the bar. "Or do we have other... bidders?"

GI Joey raises a conspiratorial finger to his lips. "Sleeping with patrons is a breach of contract," he whispers loudly to the augmented co-pilot/servant. "And Malia, please, don't go telling people about the Viscount thing, Feds get all awkward about it." He winks at the augment again. "Don't be fooled," he says, "I'm also a petty officer with the Federal Navy. There was this ship, you see..." He takes a thoughtful sip of his gin. "Gods, I love this bar."
24 Sep 2016, 2:43pm
Ten's eyes glaze over as she tries to process Luke's words. Her faces starts to scrunch up as she things, as if the very concept of individualism had been taken away from her.

"I... They... I don't..."

As if to deliberately break her concentration a newcomer walks up with young woman by his side. The moment he speaks Ten loses focus, immediately using the distraction to switch focuses. "I do not drink because alcohol is a toxic substance that indeterminately damages an individual's internal organs and thought processes, causing particularly acute damage to the liver. Considering my anatomy I do not think my body could handle any more damage than it has already taken."

"Fuck she was almost on to something there!" Cartlidge exclaimed, bringing his hands to his face. He turns to look at the newcomers as the woman mentions her joy in being an imperial slave. Funny. Not every Imperial slave has it so easy.

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.