Elite roleplay: The galactic bar

INGABA (Inara Galactic Bar)

Welcome to the swankiest bar and most popular bar on station. Located in the Pilot's market and due to its close proximity to the docks is heavily frequented by pilots and all manner of crew, tourists, and layover passengers. Dark, smokey and trimmed in neon lights and bits of tinsel, InGaBa plays only the best music straight from Radio Sidewinder and local DJ star, Janten Groove.

There are various tabled and seated cubby holes that patrons can hold private conversations as well the main bar top where all assortments of drinks and bar food can be ordered up. On the back of the bar on various shelves, from all over the galaxy, the fines and rarest ales preside. next to the impressive collection are several screens that can usually be seen playing adverts or the CQC championships.

It is the most prominent choice for meeting up with other pilots to discuss business discreetly, whatever they may be...

Notice booking the InGaBa for private functions require a deposit of 250,000 CR to cover potential damages.

InGaBa drinks menu:
  • Cubeo Gold - Mid Whiskey
  • Achenar Blue - Upscale Whiskey
  • Kamadhenu Red - Red wine
  • Old Sol - Scotch
  • Barnard's Choice - Gin
  • Crown Jewel - Cocktail
  • Pegasi moon - Pirate Surprise!
  • Supernova - Cocktail
  • Barron's Head - Beer
  • Lavian Brandy
  • Alioth Sparkling - Sparkling Wine
  • Jaques' Quinentian Still - Gifted by a mysterious benefactor, two of these rare devices now distill single shots of whiskey from whatever is on hand for the patrons of Ingaba.


General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
01 Oct 2016, 1:16am
"You ok?" Luke asked Cartlidge, "You seem to have taken quite the interest in that wall all of a sudden." He added, noting that his left eye had fixed on a point somewhere in the distance.

"And you're awfully quiet too, Ten. Surely you must have questions or something. Go on, don't be shy." He offered with a smile.
01 Oct 2016, 2:57am
" Yeah not sure why the impire are over the UNKNOWN crash ship hmmm strange"
01 Oct 2016, 6:11am
"Oi, bartender! Since when did we allow minors in this place?"

Anna eyes the newcomer with disdain and more than a little amusement.  This is what you get for not requiring a cover charge in this place.
01 Oct 2016, 7:32am
"Bloody hell it's getting rowdy in here" Luke thought to himself. "What's that about minors? I don't see anyone who looks that young here."
01 Oct 2016, 9:54am
Cerse walks through the door wearing his usual bomber jacket, and a yellow have a nice day t-shirt. His tall thin frame creaks and groans as he's spent too much time in that pilot seat over the past few weeks. Taking an empty stool at the bar, he scans the room. Seeing Ten a shocked expression quickly slides over his face. As he orders a beer he slowly looks away.
01 Oct 2016, 11:08am
After a night that saw something over 1200 light years added to the ship's odometer the commander looked rather haggard and drawn as he sloped into the dingy bar. Pausing at the counter for a bottle of cheap, synth whiskey. He headed for a corner booth where he dumped his black grip bag and slumped down facing the door.

Twenty seconds were spent lighting a cigar and pouring a large measure of the rough, amber spirit, then he leaned back, the stubble on his face obscured by the thick cloud of blue smoke that enveloped him.
01 Oct 2016, 2:47pm
"Oh! Yeah, I'm fine," Cartlidge answered Luke as he continued to watch several more people enter the bar. A woman makes a comment about minors and Cartlidge chuckles. Last time he was here, a "minor" was putting down more alcohol than even Cartlidge could handle.

Ten finished her drink and simply stared for awhile before speaking. "I feel hydrated. Could we perhaps request some food as well?"

"First off, don't say you 'feel hydrated.' It's weird," Cartlidge turned to reply, "Second, I'm not sure what kind of food they have here but there is plenty of other places we can go. What do you wa-"

He cut himself off as he noticed that one of the newcomers had a rather peculiar look on his face as he turned away.
01 Oct 2016, 3:51pm
"Hey who is this newcomer ????"
01 Oct 2016, 4:39pm
"Well you were fine, but stopping your sentence midway then quickly spinning around would suggest otherwise." Luke added looking over to the people just entering. "See someone you know?"

He shuffled in his seat and tried to gert a better look but seeing no obvious signs he decided to return to his drink instead. "I think you can get some sandwiches here but I dunno. People keep saying the kitchens been wrecked so you may just have to settle for peanuts or crisps." He directed at Ten.

Luke then glanced over at the man shouting about the newcomers and muttered just loud enough for Cartlidge and Ten to hear, "Y'know, he keeps blurting out random stuff like that and someone's gonna give him something to shout about."
01 Oct 2016, 9:08pm
Ordo looks over at the girl, who looks very young herself and takes a drink eyeing her with the measured look, much the same way a pilot measures a ship that approaches in the cold dark of space.  

His voice has an accent reminiscent of Sol, Irish, though it is not heavy, probably influenced by the fact that he and his ancestors hadn't lived on the home of humanity for generation. He brings his mug down he looks over at her, "I've never been accused of looking young, lass, at least not for a very long time. I assure you, I'm just having a drink to let off some stress. If that bothers you, I honestly don't care."

He turns to face her, and with an almost instinctive and smooth action sets down the mug and drops his right hand to his side seeming to rest his hand on a side arm, though he'd checked it in when he entered the station.

"Name is Kyron Ordo, you want to talk and share a drink, we can do that, you looking to pick a fight, I can help you with that too, but I'd rather just drink away the troubles of the day."


Last edit: 01 Oct 2016, 9:51pm
01 Oct 2016, 11:20pm
Cartlidge waits for Luke to finish talking before whispering something. "No, I haven't seen any of these people before, but that's what's weird. One of the guys who just sat down looked as if he had seen a ghost when he looked in our direction."

Ten watched as Ordo addressed the woman, taking note of his words. The likelihood of an altercation was relatively low, but perhaps she should notify Jacob, just in case.
02 Oct 2016, 12:09am
*hey ! I was used to be a worker of a weapons producing company but know I'm just a simple trader
02 Oct 2016, 4:27am
Luke looked over to the man in question, "Maybe he was just freaked out by your eye" He joked.
02 Oct 2016, 4:53am
*huh why did you say that ???* "even tho he been thro soo much over the years he doesn't take the joke"
02 Oct 2016, 9:45am
Seeing Luke's response to his noticing of Ten. "Sorry, didn't mean to stare. She looks an awful lot like some folk I assisted in Fed space." Takes a sip of the beer.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.