Elite: General talk

27 Nov 2020, 1:10am
Aleksander MajjamMan. 90's ED was.. something else.



Funnily enough, despite being younger than classic Elite and Frontier: Elite II, they're the reason I bought Elite: Dangerous back in like 2015.

My dad introduced me to those games when I was 10 (along with Oolite, which I still have installed somewhere) because he wanted to show me the game he played when he was a kid. My dad told me how him and my uncle created a "programming club" at school as an excuse to use the school computers to play Elite, and then introduced me to it.

It came full circle when I introduced him to Elite: Dangerous a few years ago.


Post edited/moved by: Artie, 27 Nov 2020, 3:10pm
27 Nov 2020, 1:21am
Eris
Aleksander MajjamMan. 90's ED was.. something else.




Funnily enough, despite being younger than classic elite and Elite: FE, they're the reason I bought Elite: Dangerous back in like 2015.

My dad introduced me to those games when I was 10 (along with Oolite, which I still have installed somewhere) because he wanted to show me the game he played when he was a kid. My dad told me how him and my uncle created a "programming club" at school as an excuse to use the school computers to play Elite, and then introduced me to it.

It came full circle when I introduced him to Elite: Dangerous a few years ago.


That's awesome. What was his reaction to seeing ED modern form? That's an amazing story. Seeing games evolve even through family generations is an interesting thing to behold. I'm an ED console player and I believe that stems from never really growing up as a PC player. I've been console for a very long time, but have invested part of my gaming life to "simulators" and that genre of gaming. While I was perhaps still a bit too young to appreciate what goes into simulation gaming (both space, military, and modern), no doubt it's played a part in how I've lived my life to joining the Marines, flying aircraft, and now being an engineer. Here's to hoping it continues to evolve.


Post edited/moved by: Artie, 27 Nov 2020, 3:10pm
27 Nov 2020, 1:33am
Oh Matt, they are canon for many of us.
27 Nov 2020, 1:41am
Zentzlb
Had a noob friend that had been playing the game for less than a week that got ganked while he was trying to land at farseer yesterday. He was not deterred from playing in the slightest.


We probably don't hear from those that have been deterred by such things, but my experience could have been like your friend. I started playing earlier this year. I went for many weeks before I saw another player. When someone destroyed my ship it took like 20 seconds max and I had no idea at first what happened. It was the most exhilarating experience I had in the game until that point. In my case it put me on a path such that now I occasionally roam Deciat looking for trouble.
27 Nov 2020, 1:48am
Aleksander Majjam
Eris
Aleksander MajjamMan. 90's ED was.. something else.





Funnily enough, despite being younger than classic elite and Elite: FE, they're the reason I bought Elite: Dangerous back in like 2015.

My dad introduced me to those games when I was 10 (along with Oolite, which I still have installed somewhere) because he wanted to show me the game he played when he was a kid. My dad told me how him and my uncle created a "programming club" at school as an excuse to use the school computers to play Elite, and then introduced me to it.

It came full circle when I introduced him to Elite: Dangerous a few years ago.



That's awesome. What was his reaction to seeing ED modern form? That's an amazing story. Seeing games evolve even through family generations is an interesting thing to behold. I'm an ED console player and I believe that stems from never really growing up as a PC player. I've been console for a very long time, but have invested part of my gaming life to "simulators" and that genre of gaming. While I was perhaps still a bit too young to appreciate what goes into simulation gaming (both space, military, and modern), no doubt it's played a part in how I've lived my life to joining the Marines, flying aircraft, and now being an engineer. Here's to hoping it continues to evolve.


My dad thinks ED is great, he sucks at it and managed to run out of fuel inside of noob space at least twice, but he thinks it's cool. Especially seeing all the ships from his teenage years rendered in modern graphics.


Post edited/moved by: Artie, 27 Nov 2020, 3:10pm
27 Nov 2020, 1:49am
Eris
Aleksander Majjam
Eris



Funnily enough, despite being younger than classic elite and Elite: FE, they're the reason I bought Elite: Dangerous back in like 2015.

My dad introduced me to those games when I was 10 (along with Oolite, which I still have installed somewhere) because he wanted to show me the game he played when he was a kid. My dad told me how him and my uncle created a "programming club" at school as an excuse to use the school computers to play Elite, and then introduced me to it.

It came full circle when I introduced him to Elite: Dangerous a few years ago.




That's awesome. What was his reaction to seeing ED modern form? That's an amazing story. Seeing games evolve even through family generations is an interesting thing to behold. I'm an ED console player and I believe that stems from never really growing up as a PC player. I've been console for a very long time, but have invested part of my gaming life to "simulators" and that genre of gaming. While I was perhaps still a bit too young to appreciate what goes into simulation gaming (both space, military, and modern), no doubt it's played a part in how I've lived my life to joining the Marines, flying aircraft, and now being an engineer. Here's to hoping it continues to evolve.



My dad thinks ED is great, he sucks at it and managed to run out of fuel inside of noob space at least twice, but he thinks it's cool. Especially seeing all the ships from his teenage years rendered in modern graphics.


LOL. Nice. The next step? Feed him all the ED he can handle... in VR.


Post edited/moved by: Artie, 27 Nov 2020, 3:10pm
27 Nov 2020, 1:51am
My first encounter of the Elite world was Frontier on the Amiga. Even though it had its flaws and I never truly got to grips with combat at the age I was playing it (this was the game that attempted to recreate true Newtonian mechanics) I loved the concept from day one and I often went back to it later on, playing it on an emulator and bemoaning how unlikely it will be that Elite 4 (as ED was originally known) would ever come out. Then Kickstarter changed everything...

Post edited/moved by: Artie, 27 Nov 2020, 3:11pm
27 Nov 2020, 2:46am
M. LehmanThis leaves the onus on me to prepare for the game I have, not the one I want.

I'm surprised to hear that the game you have is not the one you want.
27 Nov 2020, 3:05am
Sakashiro
M. LehmanThis leaves the onus on me to prepare for the game I have, not the one I want.


I'm surprised to hear that the game you have is not the one you want.


Hey, you can love something and still see room for improvement, you know?
27 Nov 2020, 3:19am
M. Lehman

It seems that the healthiest possible attitude in this case will be to take stock of what one can and can't control in terms of the behavior of others.


So right. I agree. I like this quote so much that I hope you don't mind if I keep a copy of it with attribution and every time I see someone from the PvP community complaining about combat logging, menu logging, premium ammo use, etc., I will quote that right back to them. It is all about the healthiest attitude and I think everyone can take a lesson on complaining about game behaviors that they don't like but can't control.
27 Nov 2020, 3:29am
M. Lehman
Sakashiro
M. LehmanThis leaves the onus on me to prepare for the game I have, not the one I want.



I'm surprised to hear that the game you have is not the one you want.



Hey, you can love something and still see room for improvement, you know?

The game is just fine in my opinion. I do see some room for improvement in its player base though.
27 Nov 2020, 3:52am
You are new, you will learn in time.
27 Nov 2020, 3:54am
MarcOmega
M. Lehman

It seems that the healthiest possible attitude in this case will be to take stock of what one can and can't control in terms of the behavior of others.



So right. I agree. I like this quote so much that I hope you don't mind if I keep a copy of it with attribution and every time I see someone from the PvP community complaining about combat logging, menu logging, premium ammo use, etc., I will quote that right back to them. It is all about the healthiest attitude and I think everyone can take a lesson on complaining about game behaviors that they don't like but can't control.

Combat logging is against the ToU and is never ok. The rest are valid.
27 Nov 2020, 6:48am
There are a few things that can be improved with the game itself. A few things to prevent or punish combat logging. Maybe changes to crime and punishment for disgusting acts like bullying new players. Netcode could be improved. At this point I don't expect them to switch to a different system but they can still improve what they have. Then there's a few balance things like healing. The list goes on. Countless minor changes that could be made to improve the game. Big enough to mean something but minor enough for the game to still be enjoyable without.
27 Nov 2020, 7:28am
The healing balance I agree with.
Clogging it seems may be a more cumbersome beast to tame.
How about fixing Power Play? Make those expansion and collapse mechanics work.
Or the countless QOL fixes
Fixes for things that just don't work as intended.
HUD colour change integration.
The list goes on and on. I haven't even scratched the surface.

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