Aleksander MajjamQuinixAleksander Majjam
Imagine buying an high-end PC for this POS, then realizing no matter how much i's, RAM, or XXXX GPU numbers you throw at it, it'll always be an unoptimized POS.
I dont think there are many people that buy a PC just for this game tbh. If anything, the main thing about PCs is their modularity, customizability, and market for games and components alike. You can go pretty cheap and have a library full of games easely. Consoles dont have that. The intital investment is vast yeah, but the investments after are not much more then what you spend on a cosole and its games over a 5y span for example. Also dont forget the optimisations and downgrades of game gfx and Ai are also kinda.. sub-optimal, but optimised. Personally i prefer PC over console, even if i have been a plastiation lover since i was a lil kid. The wide range of modularity and customisation is just way out of the console's league with PC gaming.
I'm not sure why diehard PC players continue to push the narrative that consoles (Xbox in my case), would even begin to pay as much as a PC player (especially in the 5 year span you suggested). You can get an Xbox Series S for $299, a Gamepass subscription for $15 to receive over 600+ games to include all Xbox first party games Day 1. What else do I really need to buy outside the one or two third party game a year. This is not even comparable to the PC I just priced to be able to play current gen, ray-traced games at a smooth 60-100 FPS. With consoles, after about 3-5 years, there will be a mid-gen hardware upgrade and I'll just sell my current Xbox to offset the price of the new one. Most console games come with graphics and performance options, just like PC and its the responsibility of the developer to optimize their game for all the platforms they release on. I'm an avid simmer on PC, but I've also switched to console since MSFS is quite stable for a console that supports mouse, keyboard, controller, hotas, and pedals (for not even a fraction of the sim peripherals I paid for PC). So yeah, let's not get into a $$$ war. You're not convincing someone that games on both platforms that gaming on PC is substantially cheaper. It's not.
Good luck with the price of that modularity and customization when you've got to upgrade pieces of your rig to maintain the status quo!
Having been involved with this specific argument since it was 386sx vs atari, I'd like to point out yall just making noise, not changing minds.