Meowersa few days of doing arse-flattening, mind-numbing repetitive grind
Ah, yes, that must be where I missed out
PauthosThank you everyone. I do now understand my mistake of not having the buy back, and why it is number one rule, leson learned. Also I see the benefits in playing solo for a while to learn all the ins and outs. Nothing lost can not be regained, just really liked that ship. I am greatful to see here that there are good pilots among the bad.
Thank you for all the advise and help.
Cheers, live and learn, & all that.
I've only been playing for a few months, myself. Mostly solo'd it, at first. Lately, I fly mostly in open, with no ill effects, so far. But knowing full-well it could happen any moment. If that would cost me my ship a few times, I'd probably reconsider.
But yeah, either way consider flying in solo at least in some of these hotspots, such as Sol where newer players can be expected to show up, engineers esp. those that are typically unlocked at an early stage (Farseer and who have we), and systems where community goals (CG's) are handed out or targeted at. That is what I do. And unless you're fully prepared to engage in PvP combat, then, and to suffer the consequences.
And yeah you'll have learned now to fly with at least your insurance covered; make it preferably two or three times that, I'd say, to be able to fill up on cargo to quickly cover your losses, but that will depend a little on playstyle, my income is mostly from trading I guess. Either way, try to make it so you can get back on your feet asap. It's been a long time since I lost a ship to NPC combat, I must say. Knock on wood, always. Knowing what fights to run from is also a crucial skill I'd say, btw.
Good luck out there and if any questions, just ask here, it's a friendly and helpful bunch. o/ Or ask if you want to wing up to be shown the ropes some. Me I'm more of the solitary kind, but there may be other takers.