EpisparhThe first step should be made by Frontier by removing the ridiculous capping of bounties of players. CR lounry/transfer is far easier with FC...
I saw a reddit post today where one guy claims 124 mil of bounty by killing a ganker (names are excluded but you can easily find it on reddit). Of those 124mil, the bounty hunter got... 10mil. And how much kills the ganker made to accumulate such bounty?
PvP do not pay so people do not care or go for easy kill count by clubbing seals.
Removing the bounty cap results in PvPers making billions from killing each other after they have had their fun.
It is still possible to get good payouts for bounties on Commanders.
A while back myself and a couple of squad mates managed to destroy a notorious ganker. Using a KWS you can gain bounties from multiple jurisdictions at once. If I recall correctly we came out with bounties just over 100 Million credits each. You can only claim 2 million from a single bounty , this guy had around 50 bounties in range of the KWS Scan, It was a lucky score. I have no video but I have a screenshot of the bounties, I have included a play by play below.
P spots a Viper IV and initiates the tether for a kill warrant scan. Meanwhile,
A and R spot E and A begins the pull.
A and R drop in and immediately go on the offensive.
E starts his initial assault on R with a spray of fire and a ram, he sees R's shields hold well and turns to A.
A2 drops in and starts his assault
P breaks from the Viper IV and drops in to join the frey against E.
P attempts to pull A2 away from the fight and succeeds.
P's eagle eye notices A2 pulling his punches and breaks off refreshing his assault anew against E.
A's shields are getting low but he expertly dodges and weaves around keeping damage to a minimum, E pushes to try to drop them.
E's hull has also taken a beating and is now critical, he charges his FSD initiating his escape plan.
A, P and R pursue E to shut him down while he dodges and weaves awaiting his FSD spool, R let's off a triple burst of plasma from 2.5km away, (damn lucky shot) and his ship pops.
A2 turns his attention to the wounded A and closes for the kill.
P and R close behind throwing everything they have at him
A is struggling to hold on as his hull is cracking under the pressure, holding on for grim death.
A2's assault takes a serious turn, his hull has dropped to critical levels as he zeroes in on A in a desperate attempt to salvage a kill from the ill fated encounter, going all in to the assault with little chance of escape.
P swoops in with multi-cannons thundering, tearing the last remnants of hull from A2's ship as it splutters, crackles and explodes.
A's hull is sitting at 2% and he checks his systems for damage, after rebooting his systems to repair his badly damaged FSD he attempts to fire it up, Failed, P and R circle A to keep him safe while he reboots two or three more times until his FSD finally begins it's charge. P and R follow suit. A2 is the notorious ganker.
PvP can be very fun and very fulfilling.
Each to their own.
It's not about measuring things, it's about having fun.