Elite: Odyssey

23 Jun 2021, 5:34pm
Episparh
Amata Lirein
Then why does the description say "Grants increased inventory and consumable capacity."?


Are you sure about that? I think the engineering said only backpack capacity.

EDIT: give me a min and I will show you screenshot.

Here you go:

https://inara.cz/gallery-image/161857/


I took that quote from here. Guess Artie needs to fix it then
23 Jun 2021, 5:50pm
Yeah, this information there might be different. I might go and take a screenshot of every mod with every possible item. I think yesterday I have noticed that two different weapons had two different material requirements for one mod.

It might been side arm and primary weapon but I need to check it now as it bothers me.
23 Jun 2021, 6:03pm
EpisparhYeah, this information there might be different. I might go and take a screenshot of every mod with every possible item. I think yesterday I have noticed that two different weapons had two different material requirements for one mod.

It might been side arm and primary weapon but I need to check it now as it bothers me.


I think that depends on the manufacturer aka damage type?
23 Jun 2021, 6:16pm
I do not speak about upgrades but of mods. Adding scope for different guns for example.
23 Jun 2021, 6:57pm
EpisparhYeah, this information there might be different. I might go and take a screenshot of every mod with every possible item. I think yesterday I have noticed that two different weapons had two different material requirements for one mod.

It might been side arm and primary weapon but I need to check it now as it bothers me.

Currently, i know of 3 modifications which do this: Greater Range, Headshot Damage, and Improved Hip Fire Accuracy. They all have different material requirements depending on the manufacturer / damage type, however if there is another one it would be good to know so that things can be updated.
23 Jun 2021, 7:16pm
Yeah, I think it was headshot damage. Maybe I will get a ship and visit all 8 engineers to just make screenshots with all combinations.
23 Jun 2021, 7:32pm
Amata Lirein
I took that quote from here. Guess Artie needs to fix it then

I will take a look on that, but it's how it is in the game (or at least was), so I am not sure if the description is simply wrong or it should actually increase the consumables capacity and it's a bug. Let's see after the next patch.
23 Jun 2021, 7:43pm
when it comes to the brokenness of odyssey at least its not made by Bethesda where its not broken its a happy accidental feature to enrich your experience.
23 Jun 2021, 7:51pm
Dirnivirits not made by Bethesda

So, waiting for the Starfield...
23 Jun 2021, 9:29pm
Does the Faster Shield Regen suit mod make a noticeable difference given that the recharge is pretty fast to begin with?

Last edit: 23 Jun 2021, 10:01pm
23 Jun 2021, 10:36pm
KurakilDoes the Faster Shield Regen suit mod make a noticeable difference given that the recharge is pretty fast to begin with?


On dominator probably not, but I took it for one of my setups - pure combat build for CZ with my preferences.
For Maverick it is a bit more useful IMO as it rises shield regen above the g5 dominator without mods.
I do not think that I will use Artemis for combat.

Frankly speaking, I haven't done any combat recently with a maverick or dominator without shield regen and damage resistance, so I may be biased.

Math says that with mod G5 Maverick or Dominator will recover roughly 24~25% faster than the case where the mod is missing. Not sure if this applies for broken regen.
24 Jun 2021, 4:10am
New planetary tech?



24 Jun 2021, 1:12pm
Went to Haz RES with Ward. After I was empty on ammo went to cash in the collected bounty vouchers.
Station services - contacts - option was there but I couldn't cash in.
Went inside concourse - I could cash in.

I do not even want to file bugs anymore!
24 Jun 2021, 4:29pm
Do we have any answers to the Smear Campaign Plans problem?
24 Jun 2021, 4:49pm
The what?

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Anything about the Elite:Odyssey release version.