Elite: Odyssey
07 Nov 2021, 2:43am
07 Nov 2021, 3:36am
KurakilAlso I noticed the colored hair for Holo-me is much better so now red is not pale/faded glossy pink anymore.
Medium-fair skin seems to have been adjusted, too.
07 Nov 2021, 8:48am
KurakilHas anyone bothered to mod an Artemis suit? There are a few I can think of that would benefit it (Reduced Tool Battery Consumption, Improved Battery Capacity, Night Vision) but nothing that could be considered essential.
I have Night Vision, Reduced Tool Battery Consumption, Improved Jump assists and increased sprint duration. And sometimes I use it for odyssey missions, just to make it a little more interesting and because it has the best jetpack
07 Nov 2021, 9:17am
KurakilHas anyone bothered to mod an Artemis suit? There are a few I can think of that would benefit it (Reduced Tool Battery Consumption, Improved Battery Capacity, Night Vision) but nothing that could be considered essential.
Mods I use for artemis suit
Improved Jump Assist
Improved Battery Capacity
Reduced Tool Battery Consumption
Increased Air Reserves
Invested for full survivality in case i need to emergency afk and forget leave to main menu. I dont need really night vision cuz i just scan plants in where the star lights the planet.
07 Nov 2021, 9:20am
GryphnnKurakilHas anyone bothered to mod an Artemis suit? There are a few I can think of that would benefit it (Reduced Tool Battery Consumption, Improved Battery Capacity, Night Vision) but nothing that could be considered essential.
I have Night Vision, Reduced Tool Battery Consumption, Improved Jump assists and increased sprint duration. And sometimes I use it for odyssey missions, just to make it a little more interesting and because it has the best jetpack
Snap, I have the same build. Night vision and jump assist are really useful on the Artemis suit.
07 Nov 2021, 9:44am
Increased sprint duration - saves time .
Reduced Tool Battery consumptions and Increased batter power - more clicks before recharge
Improved jump assist - the last thing marginally useful only as a sprint duration increaser and because arte suit gets best jetpack. Organisms don't like higher gravity so it's rarely an issue.
07 Nov 2021, 10:45am
Since everyone will be using a ship or an SRV when exploring anyway, you'll basically have an infinite charging source with you at all times.
And in settlements, you can basically charge anywhere or collect those charging batteries.
07 Nov 2021, 12:28pm
GryphnnLooking back I actually think from all the named useful upgrades, the battery (or anything related to it) was the most useless one.
Since everyone will be using a ship or an SRV when exploring anyway, you'll basically have an infinite charging source with you at all times.
And in settlements, you can basically charge anywhere or collect those charging batteries.
They're useful for 2 situations: when you're in a Shangri-la area and there's more than 3 life forms to scan it saves you a trip to recharge/e-pack consumption, and areas where the terrain is too harsh to use an SRV/find a landing spot near the flora.
Again, the mods are NOT necessary nor are they worth the grind you'd need to do to earn them. IF you happen to find an Artemis suit with 1 or 2 of these kind of mods then enjoy your luck!
07 Nov 2021, 6:33pm
14 Nov 2021, 9:42am
14 Nov 2021, 11:06am
14Alphahi, i need help with fps in Odyssey, i play odyssey for the CG and have 15 fps on low settings, what can i do?
Do you have the FidelityFX on ?! if not I would recommend enabling it. And what are your system specifications?
14 Nov 2021, 11:28am
Temeteus14Alphahi, i need help with fps in Odyssey, i play odyssey for the CG and have 15 fps on low settings, what can i do?
Do you have the FidelityFX on ?! if not I would recommend enabling it. And what are your system specifications?
i5-9600k 3.7ghz, 16gb ram, rtx 2080 super
and the setting is the fx quality?
14 Nov 2021, 12:04pm