Elite: Odyssey

30 Oct 2021, 8:41pm
Anyway!


30 Oct 2021, 10:32pm
Looking kind of thin there, Epi. You eating okay?
30 Oct 2021, 11:05pm
Hey, that looks like the Plainsman Drifter skin. Epi spent ARX!
30 Oct 2021, 11:07pm
SakashiroHey, that looks like the Plainsman Drifter skin. Epi spent ARX!

Nah, that is dominator suit the silver skin you get from ranks.
30 Oct 2021, 11:13pm
Hmm, looks black to me. But then again, it's Odyssey. There's hardly anything rendered the way it should be.
30 Oct 2021, 11:28pm
It is black in general with few silver accents - the shoulders are silver too. It is visible on the picture above.
30 Oct 2021, 11:34pm
What I really don't like... is that skewed perspective that comes from the camera's FOV. To make things look more realistic, you have to use large zoom values... But then, you have to put a camera far enough, and the game kicks the LOD one or two gears down while you do that. Yup, it fixes the 'mouth issue', but then, at a lower detail, your face looks... Grumpy.
31 Oct 2021, 12:31am
MeowersWhat I really don't like... is that skewed perspective that comes from the camera's FOV. To make things look more realistic, you have to use large zoom values... But then, you have to put a camera far enough, and the game kicks the LOD one or two gears down while you do that. Yup, it fixes the 'mouth issue', but then, at a lower detail, your face looks... Grumpy.

I prefer the grumpy look tbh.

31 Oct 2021, 12:36am
Does anyone know if we are ever getting livery rank decals for Mercenary and Exobiology like we have for the other three?
31 Oct 2021, 1:09am
SakashiroI prefer the grumpy look tbh.
Yeah, I know that trick... But mine becomes too grumpy. Like, I'm always a bit grumpy and a bit sarcastic, but lower LOD in Odyssey renderer is too much... Too much grumpy, not enough sarcastic.
31 Oct 2021, 8:03am
KurakilDoes anyone know if we are ever getting livery rank decals for Mercenary and Exobiology like we have for the other three?


For Exobiology I did get shoulder decals but not for mercenary.
31 Oct 2021, 8:28am
Eliminate scavengers missions looks borked. I took one from the nameless in Carcosa for a settlement in Ogmar. A sharpshooter start firing at me at max range but I do not have mission objectives.

Speaking of The Nameless, how a faction can have 40+% influence but a faction with a 7% controls the system and main station?
31 Oct 2021, 9:07am
Had something similar, too yesterday same system. Eliminate station inhabitants. 0/12 the whole time. I relogged 2x and switched to solo then it became 0/21 and it finally counted.
31 Oct 2021, 5:59pm
Scavenger missions have been bugged for quite some time, only how they are bugged has changed/increased. Either the Objective HUD element stops displaying so you cannot complete it, they do not spawn at all (haven't had that since they get dropped off instead of just spawning), or recently I have had them get dropped far outside of the settlement, then wander off and I never see/find them. Settlement Massacre missions often will have one enemy remaining that does not exist in accessible game space, so it will be forever at 20/21 and whatnot. I had one where the final target was 1m in front of me but not visible or interactable, so either he was embedded in the planet, in orbit, or was never completely loaded in. I also had an instance where all the scavengers showed up in the radar but not on the game screen. They could hear me and search for me but we could not otherwise interact.
31 Oct 2021, 11:06pm
KurakilScavenger missions have been bugged for quite some time, only how they are bugged has changed/increased. Either the Objective HUD element stops displaying so you cannot complete it, they do not spawn at all (haven't had that since they get dropped off instead of just spawning), or recently I have had them get dropped far outside of the settlement, then wander off and I never see/find them. Settlement Massacre missions often will have one enemy remaining that does not exist in accessible game space, so it will be forever at 20/21 and whatnot. I had one where the final target was 1m in front of me but not visible or interactable, so either he was embedded in the planet, in orbit, or was never completely loaded in. I also had an instance where all the scavengers showed up in the radar but not on the game screen. They could hear me and search for me but we could not otherwise interact.


I haven't seen all of these, but the one of the bugs I did find was the one where 1 is left and you can't find him. I gave up, took off and was 'under attack'. I fiddled with my flight path and figured out that if I was in a certain spot a hand would come up out of the ground and start shooting a laser gun at me. That was enough for a long duration bombardment to finally take it out. It was actually kind of funny but only because I was able to complete the mission

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Anything about the Elite:Odyssey release version.