Starfield: General talk

10 Sep 2023, 2:04pm
Eh, showing those issues is totally fine imho. It let's everyone decide if they are enough to stop them from enjoying the game. But it's also important to show the other side of the coin, which, for me personally, outweighs Starfield's issues by quite a bit.
11 Sep 2023, 12:51am
Yuna Sakashiro
Aleksander MajjamWhen even the Cyberpunk developers have to defend their fellow game makers.


Without videos such as the above, games would never be fixed.

NMS wouldn't have been fixed.

Fallout 76 wouldn't have been fixed.

CP2077 wouldn't have been fixed.

And Starfield wouldn't be fixed either.

You need to remember that game publishers hand out early access copies to "influencers" for favorable first impression videos before the games are officially released. Videos like the above are necessary to restore the balance.

Besides, did you see any videos shitting on games that were largely bug-free on release? Elden Ring? Hogwarts Legacy? Baldur's Gate 3?

I find this quote particularly telling: "How does this relate to how I should feel about or experience these games?"

That's exactly why those comparison videos are so great. They only give you objective facts. They don't tell you how you should feel about them. If you are OK with immersion-breaking NPC behavior in a triple-A game, go ahead and buy it!


The funny thing about your post is that it's not even a comparison of when CP2077 released, but a fully patched, years after release CP2077 against a brand new Bethesda game. That video isn't even showing bugs, but creative decisions to not have things react to the environment and/or player. Those reasons alone are why it's a shit comparison. Starfield isn't perfect and there are legit gripes with it, but it's not like you would even know that having not played it but you still plop in here to talk shit as if you had a real interest it knowing about the game.

If you would've done your homework instead of just looking for shit comparison videos, you would know that reviewers got Starfield two weeks before the game went into a week of early access to the public that ordered the premium edition. No early access copies went to "influencers" for "favorable first impressions". You haven't changed have you? Still taking L's on Inara as usual.

Lastly, the game is on PC and Xbox gamepass. You didn't have to pay full price for AAA immersion-breaking NPC behavior if you didn't want to.


Last edit: 11 Sep 2023, 1:20am
11 Sep 2023, 5:35am
For me, Starfield is massaging away all those sore points that built up playing ED for a long time (NMS/SC to a lesser playtime extent).
All games have a burn out point, but with ED it was a bit sad because that game had so much potential, but they just keep doubling down on the worst type of game design decision. They could have done so much more with it, but the vision that started it became myopic from looking at investor spreadsheet metrics for goosing player engagement time in the most tedious ways possible.

I couldn't take it anymore, and now my carrier is sitting there loaded with ships, credits slowly draining away.
But I'm not in the least bit interested in reinstalling it.
My best wishes to the Thargoids and the clockwork square dance "war".

Starfield is just too much fun by comparison, on so many levels.
Bonus points to SF for respecting players time as well, fast travel is a genius system once it clicks.
I don't even miss the SRV, which was my favorite part of ED really, except for the loading screens getting in and out all the time


Last edit: 11 Sep 2023, 7:15am
11 Sep 2023, 7:10am
Yuna Sakashiro
KotokuI saw that post too, and it's completely wrong.
You should read the reply that was given to it.

d-_-b;3824174193414634276Someone hasn't bothered to learn how fast travel works.



Dude,

you've got to be kidding.

Starfield is a game about space travel, but the space travel part is garbage. And your answer is fast travel? Teleporting is the preferred way to fly in a game about space ships?

Sounds like copium to me.


"copium" *snicker*

Do you mean the tedious "space travel" in ED such as Supersnooze (tm) or the Hyperspace Loading screen game?
You can totally fly your spaceship in Starfield, you just don't HAVE to in certain situations if you don't want to, and in quite a lot of situations I choose not to. ED should have had that option ages ago, but no, it's imposed tedium all the way because it's a "spaceship flying game, we don't need no stinkin ship interiors yo" (sic).

Starfield is a total breath of fresh air after ED/NMS/SC.

The flight model in SF is perfectly fine too.
So are the ship interiors, which are excellent.
You're not glued to your cockpit chair surrounded by empty seats like ED, and then have to walk 200m to the dock entrance every time but you can't have ship interiors in ED "because nobody wants ship interiors because you'd be bored in 5 minutes walking around them". SF really skewers that one too, because there's a ton of stuff to actually DO inside the ship. Optional too though.
You can also do the long dock gate walk too in SF, if that's your thing.

Approach SF with an open mind and it's fine.



Last edit: 11 Sep 2023, 7:31am
11 Sep 2023, 1:58pm
Aleksander Majjamreviewers got Starfield two weeks before

That's what I was talking about. Thanks for confirming it.

And yes, CP2077 was a pile of garbage on release. So was ED Odyssey. Which is why I don't pre-order any more. I wait for reviews, and Starfield already dropped from "very positive" to "mostly positive" on Steam. That's a downward trend within a week after release. We'll see where it goes next.
12 Sep 2023, 1:08pm
Yuna SakashiroI did watch some gameplay, which is why I'm concerned.

I'd be fine with skipping the FTL travel. But some manual flight would be nice to have.


If your looking for a flight sim I wouldn't bother, but its never been sold as a space travel game. Thing I like is that you have an option of not fast travelling etc, you can take as long as you like. As soon as I got in Barretts ship, I didn't go to the lodge but left Alpha Century and haven't returned. In 150 hours of gameplay I have done only a couple of side quests, spent most of my time exploring planets and stealing books. My dream is to open a second hand bookshop in the backwaters of Akila city with my dog Rufus (mod dependant)
13 Sep 2023, 6:52pm

14 Sep 2023, 2:20am
Yuna Sakashiro



If it's that easy why is ED/EDO so dead, grindy, and lifeless?
Why is Star Citizen not released?
Why has No Mans Sky released so many updates?
Why does the Starbourne 2 dev (1 person game) have so many releases and bug fixes, if you can just make "the game" in "48 hours"?
Why is Starfield (and ED/NMS/SC++) so much more than a limited prototype that hasn't actually been played by anyone?
Why do you hate Starfield so much when you haven't even played it at all, let alone a decent amount of time?

Also FDev isn't doing so well. Thargoids are winning:
Frontier Developments
FDEV
Share Price 7 Day 1 Year
2.97 -8.5% -77.7%

Full year 2023 earnings: EPS misses analyst expectations
Full year 2023 results:
• UK£0.54 loss per share (down from UK£0.25 profit in FY 2022).
• Revenue: UK£104.6m (down 8.3% from FY 2022).
• Net loss: UK£20.9m (down 317% from profit in FY 2022).
Revenue was in line with analyst estimates. Earnings per share (EPS) missed analyst estimates significantly.
Revenue is forecast to grow 6.0% p.a. on average during the next 3 years, compared to a 5.2% growth forecast for the Entertainment industry in the United Kingdom.
Over the last 3 years on average, earnings per share has fallen by 52% per year and the company’s share price has also fallen by 52% per year.
See Past Performance


Last edit: 14 Sep 2023, 5:27am
14 Sep 2023, 5:43am
After the phrase about "Just upgrade your PC" I need to slap the Todd or Console-to-PC conversion team or both.
15 Sep 2023, 7:23am
Kotoku
Yuna Sakashiro




If it's that easy why is ED/EDO so dead, grindy, and lifeless?
Why is Star Citizen not released?
Why has No Mans Sky released so many updates?
Why does the Starbourne 2 dev (1 person game) have so many releases and bug fixes, if you can just make "the game" in "48 hours"?
Why is Starfield (and ED/NMS/SC++) so much more than a limited prototype that hasn't actually been played by anyone?
Why do you hate Starfield so much when you haven't even played it at all, let alone a decent amount of time?

Also FDev isn't doing so well. Thargoids are winning:
Frontier Developments
FDEV
Share Price 7 Day 1 Year
2.97 -8.5% -77.7%

Full year 2023 earnings: EPS misses analyst expectations
Full year 2023 results:
• UK£0.54 loss per share (down from UK£0.25 profit in FY 2022).
• Revenue: UK£104.6m (down 8.3% from FY 2022).
• Net loss: UK£20.9m (down 317% from profit in FY 2022).
Revenue was in line with analyst estimates. Earnings per share (EPS) missed analyst estimates significantly.
Revenue is forecast to grow 6.0% p.a. on average during the next 3 years, compared to a 5.2% growth forecast for the Entertainment industry in the United Kingdom.
Over the last 3 years on average, earnings per share has fallen by 52% per year and the company’s share price has also fallen by 52% per year.
See Past Performance

Dude, do you even realize how low you're setting the bar by comparing Starfield to ED? I've been literally banned from Frontier's forum for pointing out what a pile of steaming excrement Odyssey is. You won't sell a Bethesda game by telling people it's better than ED.

If you think Starfield is a good game, you're probably too young to remember any good games made by Bethesda. That's not your fault of course. I recommend picking up some of their classics. They're so old now, you can even find them on GOG. Play through one of those, then come back.
15 Sep 2023, 8:47am
Well, the "problem" is that Starfield is a good game or at least not worse than Skyrim, Fallout 4 and such. It's not absolutely perfect, as people are pointing to its flaws as on the videos posted earlier, but many of these flaws simply do not matter (like why it should bother me some other game has better ripples/effects on the grenade tossed into the water). But I agree that comparisons of Elite and Starfield have not much point - very different games, although they share some common points. Same way as none of these games can be compared to No Man's Sky.
15 Sep 2023, 8:06pm
ArtieWell, the "problem" is that Starfield is a good game or at least not worse than Skyrim, Fallout 4 and such. It's not absolutely perfect, as people are pointing to its flaws as on the videos posted earlier, but many of these flaws simply do not matter (like why it should bother me some other game has better ripples/effects on the grenade tossed into the water). But I agree that comparisons of Elite and Starfield have not much point - very different games, although they share some common points. Same way as none of these games can be compared to No Man's Sky.

Bethesda's trademark used to be handcrafted maps with a thousand points of interest on them. Starfield is a thousand generated maps with a single point of interest on each. Because you can't land the ship yourself, the game drops it half a kilometer away from the POI. You have to walk/run/jump to the POI, because there's no rover. If you go in the opposite direction, there'll be nothing until you hit invisible walls. That's what Bethesda now considers "exploration." Most of the POIs are generic, repetitive and forgettable, just like Odyssey settlements. We often complained about this aspect of ED, so why are we praising it now in a Bethesda game?
16 Sep 2023, 10:27am
Starfield is not elite dangerous, get it into your heads, it is a space fallout, the loading times on the SSD are almost instantaneous and personally they do not bother you. Since you do not have a vehicle on land, you are not interested in exploring beyond 1 km because honestly, it is not necessary. You can land anywhere on the planet, not anywhere on its surface. The game engine was not intended to roam freely across a vast planet like in ED. Is a good game. Get interested. But it's not how Bethestha painted it. And please stop comparing them with star citizen or ED, they have nothing to do with each other.
16 Sep 2023, 10:32am
Yuna Sakashiro
Bethesda's trademark used to be handcrafted maps with a thousand points of interest on them. Starfield is a thousand generated maps with a single point of interest on each. Because you can't land the ship yourself, the game drops it half a kilometer away from the POI. You have to walk/run/jump to the POI, because there's no rover. If you go in the opposite direction, there'll be nothing until you hit invisible walls. That's what Bethesda now considers "exploration." Most of the POIs are generic, repetitive and forgettable, just like Odyssey settlements. We often complained about this aspect of ED, so why are we praising it now in a Bethesda game?

Although I agree that some rover or "mount" would be often handy, there is not true that you will get just one POI on the random landing spots (I usually get around three) and also not true that walking in "empty" direction will remain "empty" - new POI markers will pop up there once you get in range. So there is some exploration aspect and there is a quite nice variety of POIs and it sometimes may even lead to minor simple missions.
16 Sep 2023, 11:56am
Yuna Sakashiro
Kotoku
Yuna Sakashiro





If it's that easy why is ED/EDO so dead, grindy, and lifeless?
Why is Star Citizen not released?
Why has No Mans Sky released so many updates?
Why does the Starbourne 2 dev (1 person game) have so many releases and bug fixes, if you can just make "the game" in "48 hours"?
Why is Starfield (and ED/NMS/SC++) so much more than a limited prototype that hasn't actually been played by anyone?
Why do you hate Starfield so much when you haven't even played it at all, let alone a decent amount of time?

Also FDev isn't doing so well. Thargoids are winning:
Frontier Developments
FDEV
Share Price 7 Day 1 Year
2.97 -8.5% -77.7%

Full year 2023 earnings: EPS misses analyst expectations
Full year 2023 results:
• UK£0.54 loss per share (down from UK£0.25 profit in FY 2022).
• Revenue: UK£104.6m (down 8.3% from FY 2022).
• Net loss: UK£20.9m (down 317% from profit in FY 2022).
Revenue was in line with analyst estimates. Earnings per share (EPS) missed analyst estimates significantly.
Revenue is forecast to grow 6.0% p.a. on average during the next 3 years, compared to a 5.2% growth forecast for the Entertainment industry in the United Kingdom.
Over the last 3 years on average, earnings per share has fallen by 52% per year and the company’s share price has also fallen by 52% per year.
See Past Performance


Dude, do you even realize how low you're setting the bar by comparing Starfield to ED? I've been literally banned from Frontier's forum for pointing out what a pile of steaming excrement Odyssey is. You won't sell a Bethesda game by telling people it's better than ED.

If you think Starfield is a good game, you're probably too young to remember any good games made by Bethesda. That's not your fault of course. I recommend picking up some of their classics. They're so old now, you can even find them on GOG. Play through one of those, then come back.


Starfield isn't a good game, it's a great game. I say that as a committed flight/space simmer, not an RPG'er.
I don't need you or a rando internet personality to make decisions for me. All that pearl clutching they're going on about is just static in the air. I also couldn't care less what people think of it related to BGS's previous games, I judge it on its own merits.

It works for me, and that's all that counts. Fun game, once you open your mind and get into it.


Last edit: 18 Sep 2023, 12:32am

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