Starfield: General talk

19 Jun 2023, 12:42pm
ArtieActually, it was seen in the Starfield direct already (timestamp 5:45), you can set a point anywhere on the planet and then tell "land here". So yes, it seems we will be able to explore an entire planet. For what they said about the planet tech, they mentioned something about proc-gen, large assets (like 1x1 km size) and "random" handcrafted stuff, so I guess the planets can be pretty large and yet feel interesting.


In that case, it's going to be interesting, because it gives you a different point of view, it can be cooler and more cinematographic than doing it manually.
They don't want to see us doing a handstand with the ships
neither have to take off with the frankensteins that we will create.
19 Jun 2023, 11:58pm
I'm kind of glad atmospheric flight and atmosphere to space transitions aren't there. I'm sure modders will fill in those gaps with time, but for the most part, the long ass transition times in Elite are a time sink. Especially the farthest stations.
20 Jun 2023, 12:03am
I think Bethesda just took an easy way out - they do not need to handle aerial flight and landing on difficult terrains, they do not need to handle performance and visual issues as the transitions from the orbit to the ground can be quite tricky and so on. But it's not necessarily a bad thing, as it seems the main point of the game is having an adventure on foot than to fly around. I am OK with that and what will be odd for Elite, it may work nicely for Starfield.
11 Jul 2023, 4:43pm
So, I made some update for the Starfield database. It has not everything (yet), but I wanted to get it out of the door. But I would like to add a rest of the currently known info and missing features there in the following days and weeks (with more after the game release, obviously). If there is something you would like to have there, please let me know. Also, is there an interest in logbooks there? Is there an interest to have a commander profile, although updated only manually (at least if somebody won't be willing to make some mod for the game and sending the data via possible API endpoint)?
11 Jul 2023, 6:34pm
It's still too early for that. will have to wait. I don't think there are rewards or anything to create a database, I don't know. but it sounds good.
11 Jul 2023, 7:32pm
Aleksander MajjamI'm kind of glad atmospheric flight and atmosphere to space transitions aren't there. I'm sure modders will fill in those gaps with time, but for the most part, the long ass transition times in Elite are a time sink. Especially the farthest stations.

Pardon the rather late reply to this, but I've uninstalled Elite Dangerous at this point owing to reasons that have little to do with the game itself, and thus haven't been here for some time either.

As I have said so many times over at Starfield Wiki's Discord server, where I'm pretty much their resident ED player and general knower of space sims: The landings get old fast after twenty or so times. There's absolutely no excitement to it, really, and honestly when you've got your heart set on doing stuff on the ground, less time flying an uneventful landing sequence is better. I mean one only has to look at the forums to see people wishing every now and then for faster travel, being able to get to surface CZ faster, indeed Frontline Solution shuttles being seen as largely pointless by many a player...

I mean seriously, if you take multiple missions that all occur on the same one planet it just feels like a chore having to fly and navigate to each objective.

FWIW, having watched the showcase from last month a rather unhealthy number of times, I suspect that space travel is, as far as active flight goes, limited to around the local space directly above any given planet. Seems probable that the distances between planets are crossed via jumps, with nothing in the way of doing anything in the vast void of space between them like Elite does with supercruise. And as we do know for a fact: When the time comes to do something on the surface, the boring stuff is done for us and we can get right in the action.

TBH, that's perfect in my book and for Starfield, it works well as there's no multiplayer crud to take into consideration. (Seriously, a lot of things that people don't like about ED are there purely to accomodate for the fact it is a multiplayer game in a single shared world)


Last edit: 11 Jul 2023, 7:37pm
12 Jul 2023, 3:26pm
I think both games can complement each other very well, ED to play with friends and Starfield for those times when we are alone and want to live a different adventure. The speed thing is not something that I miss, if something takes a while it is to get more immersion, it is true that the youngest players like to go from here to there in an instant, for me it is not a problem, neither in ED nor Starfield nor in Star Citizen.
12 Jul 2023, 4:17pm
MitxelI think both games can complement each other very well, ED to play with friends and Starfield for those times when we are alone and want to live a different adventure. The speed thing is not something that I miss, if something takes a while it is to get more immersion, it is true that the youngest players like to go from here to there in an instant, for me it is not a problem, neither in ED nor Starfield nor in Star Citizen.



Honestly?

I still remember when some in the ED forum community thought that Mass Effect Andromeda would "replace" Elite, purely based of the vague exploration theme of it. 2017 was wild.

Truly, I don't get this whole "it's a game set in space so it must be competition" mindset that people have developed.

While I know you didn't say it was competition for Elite, it does extend into something else. This whole thing about the games complementing each other, which you have said here.

Why? Why must we think about how one game we play might affect the others? I honestly don't get why people can't just be happy with playing multiple games without needing to justify it. It's all video games: An inherent waste of time regardless of what one might choose to play.

I mean yeah, play both. I just don't get why some folk seem to feel the need to make them part of the same thing. The only thing the two have in common is they are set in space. Apart from that, Elite and Starfield literally have nothing to do with each other or have anything in common.
12 Jul 2023, 6:35pm
I suppose that people tend to magnify what they like and have to justify that what is different or new is bad. Do not give importance to that, they will never recognize that the variety exists and that does not make a game better or worse. Mass effect would remplace to Elite? Really?

Last edit: 12 Jul 2023, 6:41pm
12 Jul 2023, 9:10pm
The Mass Effect thing really was stupid.

I still don't understand to this day how people came to the conclusion it would "kill" exploration in Elite.

But I do think some are jumping to similar conclusions with Starfield, which I find equally bizzare.

Although I do appreciate the laughing stock it gives me and some friends to watch people spout nonsense
12 Jul 2023, 10:22pm
Un1korn

Although I do appreciate the laughing stock it gives me and some friends to watch people spout nonsense


It is a fact that no space game has pickles. Any space game that incorporates pickles will take people away from all of the other space games. If they include crafting so that you can turn space cucumbers into space pickles, all other games will die on the vine as people rush to make their own pickles. And that is the truth.
28 Jul 2023, 8:22am
KotokuDon't forget modding!

And remember, this liner is.... oh, wait,.. Modding is unavailable for ED:O
28 Jul 2023, 10:43am
A.G.Duran
KotokuDon't forget modding!


And remember, this liner is.... oh, wait,.. Modding is unavailable for ED:O

I just hope people remember that, while mods are of course going to be pumped out within minutes for the game, it won't really get underway until the Creation Kit (Or whatever Bethesda chooses to call it for Starfield) is released. This has always being released some months after the release of the game itself.

Don't expect anything massive from modders for a while. Not only is there the Creation Kit to come about first, which many a modder will need, but it goes without saying that these things are not made overnight. Mostly.
07 Aug 2023, 9:51pm
The incredible massive thing that Elite put you in, is unique.. Star Citizen also put you in something like that..
No Man's Sky is an Arcade Space Game (you can't even use propulsion on all directions!!!) but is also ok, massive..

The REAL thing is, play what you like.. if you like to play using Fast Travel, so do it! I've played Fallout 4 many times, all of them on Survival mode, where Fast Travels where completely disabled .. and it's ok! It's my playing style, MY OWN, the game is mine, is on my computer, I got plenty of time to play it and I will do it as I like it!.. I'll not enjoy to play something because someone told it's good.. I have my OWN oppinion on EVERY SECOND played on a game, driving a car or any other thing I do on my life.. nobody sees the world as I see.. and I got MY oppinion, for everything!

Good games may come, live and die ... we'll be here to judge them good or not to OUR OWN ways!

Elite, Star Citizen, No Man's Sky are all MMO Space based games, and Starfield will not be an MMO.. it'll be a Single Player experience.. cannot even be compared to Elite!.. for those who play space games, to walk on planets, ok, but and for those who play FOR THE EXPERIENCE OF FLIGHT? I'm one of those!
I like to fly on space, and on planets with no Atmosphere, FA OFF, feel the diference betwin High G planets, and low ones, fight the Thargoids on a High G planet, it's an interesting experience, land on that 45G beast, with a friend, was another cool experience..
Something that you'll not have on other game!

Each title has it's pros and cons, so ... play what you want, and don't think because a lot of nerdy guys says that the landing time is odd.. EVERYBODY doesn't like it!
you may be not talking to the right people!
08 Aug 2023, 12:43am
Jonny WendtThe incredible massive thing that Elite put you in, is unique.. Star Citizen also put you in something like that..
No Man's Sky is an Arcade Space Game (you can't even use propulsion on all directions!!!) but is also ok, massive..

The REAL thing is, play what you like.. if you like to play using Fast Travel, so do it! I've played Fallout 4 many times, all of them on Survival mode, where Fast Travels where completely disabled .. and it's ok! It's my playing style, MY OWN, the game is mine, is on my computer, I got plenty of time to play it and I will do it as I like it!.. I'll not enjoy to play something because someone told it's good.. I have my OWN oppinion on EVERY SECOND played on a game, driving a car or any other thing I do on my life.. nobody sees the world as I see.. and I got MY oppinion, for everything!

Good games may come, live and die ... we'll be here to judge them good or not to OUR OWN ways!

Elite, Star Citizen, No Man's Sky are all MMO Space based games, and Starfield will not be an MMO.. it'll be a Single Player experience.. cannot even be compared to Elite!.. for those who play space games, to walk on planets, ok, but and for those who play FOR THE EXPERIENCE OF FLIGHT? I'm one of those!
I like to fly on space, and on planets with no Atmosphere, FA OFF, feel the diference betwin High G planets, and low ones, fight the Thargoids on a High G planet, it's an interesting experience, land on that 45G beast, with a friend, was another cool experience..
Something that you'll not have on other game!

Each title has it's pros and cons, so ... play what you want, and don't think because a lot of nerdy guys says that the landing time is odd.. EVERYBODY doesn't like it!
you may be not talking to the right people!


Enjoy it while it lasts my friend. With Elite having the lowest PC numbers ever, while Horizon console players are even smaller, this game is on its last legs.

Post a reply

You must be signed in to post here.
Anything related to Starfield, but doesn't exactly fit the Game talk thread.