Starfield: General talk

09 Sep 2023, 9:23pm
Yuna SakashiroI did watch some gameplay, which is why I'm concerned.

I'd be fine with skipping the FTL travel. But some manual flight would be nice to have.


Saka, you'll like it for character creation alone. LoL.
09 Sep 2023, 9:36pm
I also thought the loading screen outrage was overdone. Yes, there's loading screens but they are very quick to load and I'm playing on console. Other than first booting up the game, I have not taken more than 2-4 secs to load.

That loading screen crap is also way false. WAY false. If you're in the same system of where you want to go it's more like.

* Hit your scanner/nav button to bring up the planets in their orbital place in the system
* Click on the planet you want to go and warp
* Come out of warp, get scanned for contraband, and then choose your landing site
* Land and then walk into a shop and sell your crap
09 Sep 2023, 9:39pm
Aleksander MajjamI also thought the loading screen outrage was overdone. Yes, there's loading screens but they are very quick to load and I'm playing on console. Other than first booting up the game, I have not taken more than 2-4 secs to load.

That loading screen crap is also way false. WAY false. If you're in the same system of where you want to go it's more like.

* Hit your scanner/nav button to bring up the planets in their orbital place in the system
* Click on the planet you want to go and warp
* Come out of warp, get scanned for contraband, and then choose your landing site
* Land and then walk into a shop and sell your crap


you dont even get scanned for contraband every time

i bought some shield cargo bays for my ship, and now i never get scanned unless im actually carrying contraband (with a 91% chance to evade lulz).
09 Sep 2023, 9:45pm
Faiza
Aleksander MajjamI also thought the loading screen outrage was overdone. Yes, there's loading screens but they are very quick to load and I'm playing on console. Other than first booting up the game, I have not taken more than 2-4 secs to load.

That loading screen crap is also way false. WAY false. If you're in the same system of where you want to go it's more like.

* Hit your scanner/nav button to bring up the planets in their orbital place in the system
* Click on the planet you want to go and warp
* Come out of warp, get scanned for contraband, and then choose your landing site
* Land and then walk into a shop and sell your crap



you dont even get scanned for contraband every time

i bought some shield cargo bays for my ship, and now i never get scanned unless im actually carrying contraband (with a 91% chance to evade lulz).



Haha! I haven't even started down the path of getting my ship crap together yet, but I'm one more perk from being able to pilot B-Class. I'm 31 hours into the game at level 16, haven't done the main quest, or faction quests yet, just kind of doing odds and ends using the mission boards while exploring. Having a blast.
09 Sep 2023, 9:54pm
Aleksander Majjam
Faiza
Aleksander MajjamI also thought the loading screen outrage was overdone. Yes, there's loading screens but they are very quick to load and I'm playing on console. Other than first booting up the game, I have not taken more than 2-4 secs to load.

That loading screen crap is also way false. WAY false. If you're in the same system of where you want to go it's more like.

* Hit your scanner/nav button to bring up the planets in their orbital place in the system
* Click on the planet you want to go and warp
* Come out of warp, get scanned for contraband, and then choose your landing site
* Land and then walk into a shop and sell your crap




you dont even get scanned for contraband every time

i bought some shield cargo bays for my ship, and now i never get scanned unless im actually carrying contraband (with a 91% chance to evade lulz).




Haha! I haven't even started down the path of getting my ship crap together yet, but I'm one more perk from being able to pilot B-Class. I'm 31 hours into the game at level 16, haven't done the main quest, or faction quests yet, just kind of doing odds and ends using the mission boards while exploring. Having a blast.


i keep trying to do the main quest but im easily distracted. i was pretty heavily focused on leveling my companion affection for while so that we can get married
09 Sep 2023, 9:58pm
KotokuI saw that post too, and it's completely wrong.
You should read the reply that was given to it.

d-_-b;3824174193414634276Someone hasn't bothered to learn how fast travel works.

Dude,

you've got to be kidding.

Starfield is a game about space travel, but the space travel part is garbage. And your answer is fast travel? Teleporting is the preferred way to fly in a game about space ships?

Sounds like copium to me.
09 Sep 2023, 10:24pm
Starfield isn't necessarily about space travel. You can travel in normal space from point A to B, but like IRL without sub-FTL travel, you'll just end up flying 7 hours before you get to where you want to go. There's a video with Alanah Pierce doing this.

Like all Bethesda games, Starfield is about stories and encounters.

No Man's Sky has great space traversal systems, but everything else is sacrificed. 90% of the systems are carbon copied, space combat is wholly rudimentary and the exploration aspect is non-existent.

Moving to Elite, the space flight model is great and that game is built off that, but what's sacrificed? Space legs still feels tacked on and ground combat is clunky (at least to me). The vast majority of systems are planets are absolutely barren and it doesn't feel like space is occupied even though you can have 743785827543 fleet carriers in a system.

Star Citizen well, we all know what it looks like when you try to go full sim in every aspect of the game and can't even get the game to beta status in more than a decade.

Frankly, with everything to see and do in Starfield, I can't fathom having to manually travel to each and every system, every city, every settlement, taking off and landing for every small task and then having to travel 5 to 10 (or more) minutes in sub-FTL just for a manual dock. The novelty of space "travel" wore off fairly early in my elite days.
09 Sep 2023, 10:29pm
Faiza
Aleksander Majjam
Faiza



you dont even get scanned for contraband every time

i bought some shield cargo bays for my ship, and now i never get scanned unless im actually carrying contraband (with a 91% chance to evade lulz).





Haha! I haven't even started down the path of getting my ship crap together yet, but I'm one more perk from being able to pilot B-Class. I'm 31 hours into the game at level 16, haven't done the main quest, or faction quests yet, just kind of doing odds and ends using the mission boards while exploring. Having a blast.



i keep trying to do the main quest but im easily distracted. i was pretty heavily focused on leveling my companion affection for while so that we can get married


I am easily distracted. I am finding just doing small side quests usually winds up with a great and new experience. I found this UC carrier that I docked with and its grav drives were on the fritz, so you'd go from normal G to zero G at intervals. It made the combat VERY interesting to say the least, lol. Loved every second.

09 Sep 2023, 11:22pm
Aleksander MajjamStar Citizen well, we all know what it looks like when you try to go full sim in every aspect of the game and can't even get the game to beta status in more than a decade.


And going full sim obviously has less mass appeal, so it's entirely reasonable to crowd source it to modders imho. I fully expect a bunch of survival and sim gameplay mods at some point, which is exactly what happened with Skyrim as well.
09 Sep 2023, 11:25pm
Aleksander MajjamStarfield isn't necessarily about space travel. You can travel in normal space from point A to B, but like IRL without sub-FTL travel, you'll just end up flying 7 hours before you get to where you want to go. There's a video with Alanah Pierce doing this.

Like all Bethesda games, Starfield is about stories and encounters.

No Man's Sky has great space traversal systems, but everything else is sacrificed. 90% of the systems are carbon copied, space combat is wholly rudimentary and the exploration aspect is non-existent.
.


Anyway.

I get into Elite Dangerous for the ships and it's been the best time I had with a simulator, even better than DCS.

Since I started in 2021, I flew most ship bar a couple of exceptions (Mamba for example), engineered most of them, sold those I didn't like that much, got myself a Fleet Carrier which I used for exploration, now that's something no so many players are considering because of the cost in Tritium but frankly I find it worth it and I have ways to make the money for it.

Going to Colonia and back (45 Jumps) cost me 6,324‬ tons of Tritium, right now, I have 17,968 tons of it onboard, I can afford the luxury to explore other sectors and go around honking systrems after each jump, scanning the most interesting ones.

The only things I haven't done yet is exploring by foot, I signed up to this game for the ships, I'm not to hot on FPS gaming and the Thargoid thing, if I'm an half decent bounty hunter in Solo, I can't get into the Thargoid hunting tactics, I tried with a Challenger...

The big change came with VR: I had 3 headsets so far and now I can't even imagine playing without VR, on the technical side, I generally had little issues with the game with a top end PC at high resolutions, graphics are gorgeous and level of immersion hard to beat.

I am curious about other Space-based games but I see no reason to swap, Elite Dangerous reminds me of old Space sims such as Free Space with some other Sci-Fi games inspiration (Scarab from Hostile Water being one), only much better, with excellent graphics and more modern ship designs, much more complex, partly thanks to engineering.

Now my headset is gone for replacement, I only started to walk around my Carrier, trying to figure which goods I can get for my Bar Tender but I'm not in a rush to fly a ship again until I get this new headset, I'm not a great fan of 2D sims anymore...

So yeah, I'm certainly not done with Elite Dangerous, even if it's not perfect...
09 Sep 2023, 11:26pm
Aleksander Majjam
I am easily distracted. I am finding just doing small side quests usually winds up with a great and new experience. I found this UC carrier that I docked with and its grav drives were on the fritz, so you'd go from normal G to zero G at intervals. It made the combat VERY interesting to say the least, lol. Loved every second.

Ah, I completely forgot there is also zero-G stuff! I didn't experienced it yet and mess on my ship is still keeping its place, so I hope it won't happen there by accident.
10 Sep 2023, 3:05am
Artie
Aleksander Majjam
I am easily distracted. I am finding just doing small side quests usually winds up with a great and new experience. I found this UC carrier that I docked with and its grav drives were on the fritz, so you'd go from normal G to zero G at intervals. It made the combat VERY interesting to say the least, lol. Loved every second.


Ah, I completely forgot there is also zero-G stuff! I didn't experienced it yet and mess on my ship is still keeping its place, so I hope it won't happen there by accident.


Got to get out there and experience things like this, Artie. Lol. Seriously, what other game engine can do something like this without crashing to the ground? Either that or this person has a damn super computer.

10 Sep 2023, 5:53am

10 Sep 2023, 6:14am
Yuna Sakashiro



When even the Cyberpunk developers have to defend their fellow game makers.



In fact, the quest designer was keen to highlight just how “useless” the Starfield vs Cyberpunk debate is. “There’s no commentary, just a handful of features being compared,” said the developer. “What’s the meaning of this comparison? How does this relate to how I should feel about or experience these games? Useless criticism.”
10 Sep 2023, 12:30pm
Aleksander MajjamWhen even the Cyberpunk developers have to defend their fellow game makers.

Without videos such as the above, games would never be fixed.

NMS wouldn't have been fixed.

Fallout 76 wouldn't have been fixed.

CP2077 wouldn't have been fixed.

And Starfield wouldn't be fixed either.

You need to remember that game publishers hand out early access copies to "influencers" for favorable first impression videos before the games are officially released. Videos like the above are necessary to restore the balance.

Besides, did you see any videos shitting on games that were largely bug-free on release? Elden Ring? Hogwarts Legacy? Baldur's Gate 3?

I find this quote particularly telling: "How does this relate to how I should feel about or experience these games?"

That's exactly why those comparison videos are so great. They only give you objective facts. They don't tell you how you should feel about them. If you are OK with immersion-breaking NPC behavior in a triple-A game, go ahead and buy it!

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