Elite: Game talk

25 May 2017, 9:34pm
Just a quick question for anyone who's got a second to reply. I've recently started upgrading my ship through engineers and I've put effiency on my multi-cannons. I've also gotten lucky and have gotten corrosive shells as an experimental effect on them. Let's say I die, while I lose my experimental effects, in this case the corrosive shells, when I rebuy my ship?

Post edited/moved by: Artie, 26 May 2017, 10:09am
25 May 2017, 9:43pm
Prototypes EndJust a quick question for anyone who's got a second to reply. I've recently started upgrading my ship through engineers and I've put effiency on my multi-cannons. I've also gotten lucky and have gotten corrosive shells as an experimental effect on them. Let's say I die, while I lose my experimental effects, in this case the corrosive shells, when I rebuy my ship?


No, you keep your gear when you rebuy your ship.


Post edited/moved by: Artie, 26 May 2017, 10:10am
25 May 2017, 11:39pm
James Hussar
Prototypes EndJust a quick question for anyone who's got a second to reply. I've recently started upgrading my ship through engineers and I've put effiency on my multi-cannons. I've also gotten lucky and have gotten corrosive shells as an experimental effect on them. Let's say I die, while I lose my experimental effects, in this case the corrosive shells, when I rebuy my ship?



No, you keep your gear when you rebuy your ship.

How about if I change ships, for example I switch to my asp explorer, and then a couple hours later back to my anaconda that has the experimental effects. Will the anaconda still have them then too? Sorry if it's a dumb question. Still reletively new to the game.


Post edited/moved by: Artie, 26 May 2017, 10:09am
26 May 2017, 12:09am
Prototypes End
James Hussar
Prototypes EndJust a quick question for anyone who's got a second to reply. I've recently started upgrading my ship through engineers and I've put effiency on my multi-cannons. I've also gotten lucky and have gotten corrosive shells as an experimental effect on them. Let's say I die, while I lose my experimental effects, in this case the corrosive shells, when I rebuy my ship?




No, you keep your gear when you rebuy your ship.


How about if I change ships, for example I switch to my asp explorer, and then a couple hours later back to my anaconda that has the experimental effects. Will the anaconda still have them then too? Sorry if it's a dumb question. Still reletively new to the game.


Yep no loss, store them switch them all Mods stay unless you change them.

Good Luck.


Post edited/moved by: Artie, 26 May 2017, 10:09am
26 May 2017, 1:20am
Prototypes End
James Hussar
Prototypes EndJust a quick question for anyone who's got a second to reply. I've recently started upgrading my ship through engineers and I've put effiency on my multi-cannons. I've also gotten lucky and have gotten corrosive shells as an experimental effect on them. Let's say I die, while I lose my experimental effects, in this case the corrosive shells, when I rebuy my ship?




No, you keep your gear when you rebuy your ship.


How about if I change ships, for example I switch to my asp explorer, and then a couple hours later back to my anaconda that has the experimental effects. Will the anaconda still have them then too? Sorry if it's a dumb question. Still reletively new to the game.


The special effect stays with the module, so you can transfer that module to another ship so long as the new ship can fit that class of module. If you transfer it and get blown up, you recover it when you rebuy.

The only ways to lose the modificatrion are 1. die and don't rebuy, 2. sell the modified module, 3. have it engineered again because re-engineering overrides existing modifications (they do not "stack"), and 4. "discard" the modification (I think you have this option when with the Engineer) to revert back to a stock module.


Post edited/moved by: Artie, 26 May 2017, 10:09am
26 May 2017, 4:19am
James Hussar
Prototypes End
James Hussar
Prototypes EndJust a quick question for anyone who's got a second to reply. I've recently started upgrading my ship through engineers and I've put effiency on my multi-cannons. I've also gotten lucky and have gotten corrosive shells as an experimental effect on them. Let's say I die, while I lose my experimental effects, in this case the corrosive shells, when I rebuy my ship?





No, you keep your gear when you rebuy your ship.



How about if I change ships, for example I switch to my asp explorer, and then a couple hours later back to my anaconda that has the experimental effects. Will the anaconda still have them then too? Sorry if it's a dumb question. Still reletively new to the game.



The special effect stays with the module, so you can transfer that module to another ship so long as the new ship can fit that class of module. If you transfer it and get blown up, you recover it when you rebuy.

The only ways to lose the modificatrion are 1. die and don't rebuy, 2. sell the modified module, 3. have it engineered again because re-engineering overrides existing modifications (they do not "stack", and 4. "discard" the modification (I think you have this option when with the Engineer) to revert back to a stock module.


Sweet, thank you!


Post edited/moved by: Artie, 26 May 2017, 10:09am
26 May 2017, 5:28am
Prototypes EndJust a quick question for anyone who's got a second to reply. I've recently started upgrading my ship through engineers and I've put effiency on my multi-cannons. I've also gotten lucky and have gotten corrosive shells as an experimental effect on them. Let's say I die, while I lose my experimental effects, in this case the corrosive shells, when I rebuy my ship?


I'm pretty sure you the modules stay exactly as they are when you rebuy.


Post edited/moved by: Artie, 26 May 2017, 10:09am
26 May 2017, 5:59am
Woo just did my first 5000 ly from start!
26 May 2017, 6:31am
Woo!
26 May 2017, 7:12am
Abriel LafielWoo just did my first 5000 ly from start!


The distance quickly slips by as you wander from here to there. Just wait until you do your first trip to the core, or maybe a quick jaunt out to Colonia.
26 May 2017, 7:20am
Or Beagle Point.

You'd be surprised at how relaxed you can be that far out.
27 May 2017, 9:45am
Prototypes EndJust a quick question for anyone who's got a second to reply. I've recently started upgrading my ship through engineers and I've put effiency on my multi-cannons. I've also gotten lucky and have gotten corrosive shells as an experimental effect on them. Let's say I die, while I lose my experimental effects, in this case the corrosive shells, when I rebuy my ship?


No you have a choice when rebuying to keep the modifications
27 May 2017, 7:06pm
Isaiah EvansonOr Beagle Point.

You'd be surprised at how relaxed you can be that far out.



If by "relaxed" you mean there are no edgy cod kids with corvettes trying to
interdict you just because you're in a python (and fail to read the friggin Elite tag),
then get all confused because it didn't work (obviously), then yea... i agree with
you... I could use a nice hot cup of "relaxed" just about now actually

Anyway, have a good one.
27 May 2017, 11:29pm
Septimus Raven
Isaiah EvansonOr Beagle Point.

You'd be surprised at how relaxed you can be that far out.




If by "relaxed" you mean there are no edgy cod kids with corvettes trying to
interdict you just because you're in a python (and fail to read the friggin Elite tag),
then get all confused because it didn't work (obviously), then yea... i agree with
you... I could use a nice hot cup of "relaxed" just about now actually

Anyway, have a good one.


This. Although after a month in the black I'm ready for a bit of 'tense' tbh


Last edit: 27 May 2017, 11:42pm
29 May 2017, 8:49am
Good war system right now? Tun went to retreat.

Post a reply

You must be signed in to post here.
Elite:Dangerous related questions, answers, tips and help. Simply anything that is directly related to the game and its gameplay goes here.
For the discussions about the community, other stuff related to the game like astrophysics and so on please use the General talk thread.

What does belong here:
  • Questions, answers, tips and guides about ship loadouts, game activities like exploration, mining, combat and similar things that directly relate to the gameplay.
  • Game technical issues and problems, if you are looking for a help. For the bug reports please head to the official FD forum.
  • Discussion about "official" events from GalNet and community goals.
What does not belong here:
  • Discussing player actions and activities, general topics about Elite community and player events, topics related to the game but also real world (like astrophysics and similar). Please post these to the "General talk" thread instead.
  • Any off topic discussion, please post this kind of stuff to the "Offtopic" thread.