Elite: Game talk
15 Nov 2017, 7:01pm
15 Nov 2017, 7:04pm
15 Nov 2017, 7:07pm
and this could be resolved by some BGS balancing.
15 Nov 2017, 7:18pm
DamanRyaustal - the assumption is that there is some kind of in game reason for the act - and definitely a lot of legit PvP has these reasons - piracy defending system etc.
This wasn't about PvP etc., or pirating, or anything which has an in game purpose.
its purely about ganking for the sake of it, as draxxa mentioned, and the victim then clogging to save their credits/ prevent the ganker from the satisfacton of the kill etc.
whether some people here would admit to it or not - some of these "professional ganksters" do it purely to try to annoy other people - this is clear from their own convos which anyone can find if they dig a little. Additionally the fact that they call themselves "griefers", call their activities "griefing" and take delight in any salt they farm is indicative of the mentality, whether you agree with it or not.
What also makes it clear - is that these professional ganksters will not go and try to gank NPCs - meaning it is not the GANK itself that they are looking for or the mechanics of the gank that entertains them - it is the chance to gank another person, and hopefully spoil their game a little a bit.
That is why they have the same salt against solo, high waking etc. because it takes away from their entertainment which is simply to annoy someone else.
Therefore - I am quite happy when they get annoyed by some cloggers looking to save their credits/ ship whatever by any means necessary.
The claim is that the solution is to give people meaningful PvP - as they only do this as they are bored.
Personally I am not convinced. If they were looking for meaningful PvP, they wouldn't be trying to gank newbies/ much weaker ships/ flying eagles through mail slots etc. Its hardly meaningful.
And if they really are bored - best suggestion would be to go play another game rather than attempting to find entertainment in trying to annoy others.
And as draxx mentioned - this is hardly new you find such people in every gaming community.
The above were just my thoughts around the issues, and why i wouldn't get sanctimonious about someone who admits to clogging in such a situation. I also am personally not bothered by the gankers (though i stand by the fact that a number of them i have seen in social interactions are basically unpleasant, but what do you expect?), but i can at least sympathise with others who may get upset in certain circumstances.
I sympathize as well and absolutely feel horrible if someone looses it all and starts from scratch, even more so if it was caused by me. I have played games for nearly 30 years, many of them MMO's and other online games. I have played against the worst possible human beings you could ever imagine, people that you can easily believe who are in real life walking around kicking babies and throwing kittens off of bridges. These people who while in game punish others, but I have also met some of them in person and honestly they are some of the nicest people I have ever met. They just always are "In Character" while in game AND while on the forums because video games are our version of the Matrix. We can be whoever and whatever we want with no repercussion. Now I don't know any of these people here as I said, I am very new and started only a week before 2.4 came out but maybe that is just their game character or maybe that is who they are in real life. Regardless, we are adults and know the risk and should not fly in any situation that would be the end of the game as we know it.
Another thing I have learned is this debate will always be around no matter the game no matter the situation.
Lets get another debate going....
umm lets see...
Poor Italy did not make the World Cup awww so sad for them.
or if your in the USA TRUMP RULES!!!
15 Nov 2017, 7:43pm
I think they were in for about 6 decades straight. Time to let someone else have a go
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15 Nov 2017, 7:45pm
Daman"Poor Italy did not make the World Cup awww so sad for them."
I think they were in for about 6 decades straight. Time to let someone else have a go
I keep thinking I am going to see in the news that the entire team was deported haha.
15 Nov 2017, 7:52pm
Damandon't you think there is only one issue of the BGS where this really has any effect - which is killing system ships? someone can sit in solo and do it and have a large effect and no one could counter that specific act. I am not sure of other real cases of an overpowering advantage in being in solo.
and this could be resolved by some BGS balancing.
+1
15 Nov 2017, 7:54pm
RyaustalDaman"Poor Italy did not make the World Cup awww so sad for them."
I think they were in for about 6 decades straight. Time to let someone else have a go
I keep thinking I am going to see in the news that the entire team was deported haha.
I think half of them are retiring now. Probably 6 years too late.
15 Nov 2017, 8:09pm
ArtieWell, the problem with increased rates (of anything) or other "flat" advantages in Open has one major problem - it is open to exploit. With the current P2P solution I can clearly imagine (and it is not so hard to do) that somebody will play in Open and blocks all incoming/outgoing traffic on his firewall, except to/from Frontier's servers. Technically, he will be playing in Open with hypothetically increased rates, practically, he will be playing solo. This behavior is not so complicated to detect on servers (certain client is refusing all other "handshake" requests when creating islands, for example), but it is complicated to punish, because it is hard to prove it was an intention and not just some kind of users error. So any bans or service limitation may be legally uncertain.OK, but how much ppl will do this? (or can be skilled enough) Personally I would like some small kind of bonuses for open play, but I have bad feeling that outcry of these opposing even the slightest idea that ED modes should be not equal (and they imo aren't already
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15 Nov 2017, 8:16pm
Martind ForlonArtieWell, the problem with increased rates (of anything) or other "flat" advantages in Open has one major problem - it is open to exploit. With the current P2P solution I can clearly imagine (and it is not so hard to do) that somebody will play in Open and blocks all incoming/outgoing traffic on his firewall, except to/from Frontier's servers. Technically, he will be playing in Open with hypothetically increased rates, practically, he will be playing solo. This behavior is not so complicated to detect on servers (certain client is refusing all other "handshake" requests when creating islands, for example), but it is complicated to punish, because it is hard to prove it was an intention and not just some kind of users error. So any bans or service limitation may be legally uncertain.
OK, but how much ppl will do this? (or can be skilled enough) Personally I would like some small kind of bonuses for open play, but I have bad feeling that outcry of these opposing even the slightest idea that ED modes should be not equal (and they imo aren't already ) would break FD forums
I have the feeling that Frontier wanted to cast as wide a net as possible by crafting Elite with the three equally consequential game modes, appealing to as wide a playerbase as possible. Though their intentions were good, I don't think that they anticipated the potential for quasi-exploits inherent in PG and solo.
Star Citizen (if it ever releases) is going to provide an interesting contrast since it's "open" only. Depending on how crime and punishment is handled, it'll either be a game where random player killing is a quick road to nowhere or a ganker's paradise. But if they get it right, hopefully Frontier won't be too proud to borrow a few ideas from them.
15 Nov 2017, 8:25pm
Is it better to build the next roll off of the previous roll? Meaning apply all the good ones and reroll or just reroll and discard.
Also, does it make any difference on the outcome if I build a grade 1, then use that for grade 2, and then grade 3, etc. Or just take a A rated item and go right to G5 if I can?
15 Nov 2017, 8:29pm
RyaustalI have a question about Engineers. I have been looking but cannot find the right response.
Is it better to build the next roll off of the previous roll? Meaning apply all the good ones and reroll or just reroll and discard.
Also, does it make any difference on the outcome if I build a grade 1, then use that for grade 2, and then grade 3, etc. Or just take a A rated item and go right to G5 if I can?
Far better to apply a good roll and then keep rolling. That way if you run out of materials you don't leave empty-handed.
I personally try to gather the needed materials and go straight for G5, but I understand that not everyone will have the time or desire to hunt everything down. Really it all comes down to if you're happy with a G1-4 roll, given your goals for customizing your ship.
Last edit: 15 Nov 2017, 8:37pm
15 Nov 2017, 8:31pm
Daman"Poor Italy did not make the World Cup awww so sad for them."
I think they were in for about 6 decades straight. Time to let someone else have a go
They were ganked by Sweden.
15 Nov 2017, 8:35pm
Ozmundo VasqualezDaman"Poor Italy did not make the World Cup awww so sad for them."
I think they were in for about 6 decades straight. Time to let someone else have a go
They were ganked by Sweden.
Despite (or because) no Zlatan - the ultimate troll footballer.
15 Nov 2017, 8:43pm
Ozmundo VasqualezDaman"Poor Italy did not make the World Cup awww so sad for them."
I think they were in for about 6 decades straight. Time to let someone else have a go
They were ganked by Sweden.
There's little any Italian can bring to the table when the Swedish get out their Surströmming...
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