Elite: Game talk

19 Aug 2018, 10:06pm
Learn to read the terrain - your radar, contacts, ship status, your emotions and thoughts especially.

With experience you'll know when to boogie on out long before you have to.
19 Aug 2018, 10:10pm
High wake it out of there. You don't get mass-locked when you high wake.

Last edit: 19 Aug 2018, 10:23pm
19 Aug 2018, 10:11pm
Yup! Good one, Stryker.

I forgot to add: don't get greedy. Stay on mission! One more bounty voucher or bit of Combat Rank isn't worth a ship rebuy.
19 Aug 2018, 10:45pm
definatly
20 Aug 2018, 12:03am
Stryker AuneUnder controls, you need to set up mode switch. You also need to set up axis control. I found my hosta to be too cumbersome, so I set the axis to be controlled by the mouse with primary and secondary fire on the mouse buttons.

FoxJesterAfter some fiddling around I found that the button (default for me) for beginning control of the turret was the middle mouse button


I'm on xbox so I'm not sure how which buttons correlate. I'm able to activate and retract the hardpoints but from the passenger seat of my buddy's Anaconda I had zero cross-hairs or gun information.

INb4: Yes they were turrets/multi-crew functional, yes I was in the gunner seat. tried all combinations of fire group mapping (1/2/blue G/organge G)
20 Aug 2018, 12:55am
NAJ3HEREGetting the local cops to fight for you is kinda embarrassing when all else has failed too. Is there a knack to running away?


4 pips to ENG, not SYS. If you're running, you don't need your shields back, you need the speed boost. Speaking of, boost, all you can. Drop a heatsink, once you ice over they have to be within 50m to see you. Once your heat hits 10% or so, drop another heatsink. Stay cold until you can get out, and like Stryker says, jump to another system, not supercruise. You don't get masslocked doing that.
20 Aug 2018, 1:11am
Phelbore
NAJ3HEREGetting the local cops to fight for you is kinda embarrassing when all else has failed too. Is there a knack to running away?



4 pips to ENG, not SYS. If you're running, you don't need your shields back, you need the speed boost. Speaking of, boost, all you can. Drop a heatsink, once you ice over they have to be within 50m to see you. Once your heat hits 10% or so, drop another heatsink. Stay cold until you can get out, and like Stryker says, jump to another system, not supercruise. You don't get masslocked doing that.


Damn, if I had had this knowledge three days ago I'd still have my challenger.
Suckers went straight for the FSD, man... *shudder*
20 Aug 2018, 2:21am
If you can't afford the rebuy, choose not to rebuy a couple modules. You still get the ship and most of the stuff back, you get paid out for the modules you aren't buying back which can easily put you back in the rebuy range
20 Aug 2018, 2:32am
PhelboreIf you can't afford the rebuy, choose not to rebuy a couple modules. You still get the ship and most of the stuff back, you get paid out for the modules you aren't buying back which can easily put you back in the rebuy range



Really good advice, and I think this is an option that unfortunately probably gets overlooked a lot. That being said, I try to stick with the old adage, "Never fly without a rebuy."
20 Aug 2018, 3:14am
That, is singlehandedly the best peice of advice in the game. Don't fly what you can't afford.

A rule a thumb that I've found helpful is have at least enough credits in reserve for 3 rebuys.
20 Aug 2018, 3:43am
Unsterblich
PhelboreIf you can't afford the rebuy, choose not to rebuy a couple modules. You still get the ship and most of the stuff back, you get paid out for the modules you aren't buying back which can easily put you back in the rebuy range




Really good advice, and I think this is an option that unfortunately probably gets overlooked a lot. That being said, I try to stick with the old adage, "Never fly without a rebuy."




Yep I didn't even think of that either.

Honestly I should have just Multi-crew'd, I don't usually go out without a safety net but got a little excited on outfitting my Type-10. It has since been traded back in for the T9 it had replaced in the first place, now that's all set up and I'm sitting with a cool 40 million to keep me warm til the next big mission run with the faction buddies.

I had my fun, I tried out the toys I wanted to. Once I get the Challenger back, I'm off to grind Empire so one day I can get my hands on a cutter.

One day...
20 Aug 2018, 4:39am
Or alternatively, if you cant afford it, fly in Solo, less chance of death. Many time when I first started playing i flew without the ability to rebuy, but mostly because I had a plan set to get me the money ASAP. And solo was the place to do it
20 Aug 2018, 4:49am
I try to keep heat sinks on board anything with more than one utility slot, but I did not know that the ice reduces you signature. So past 50 an aggressor loses lock on you? Did I get that right?
20 Aug 2018, 4:57am
Phelbore
4 pips to ENG, not SYS. If you're running, you don't need your shields back, you need the speed boost. Speaking of, boost, all you can. Drop a heatsink, once you ice over they have to be within 50m to see you. Once your heat hits 10% or so, drop another heatsink. Stay cold until you can get out, and like Stryker says, jump to another system, not supercruise. You don't get masslocked doing that.


Personally I prefer the 250% boost to shields with putting 4 pips to SYS (only 150% with 2 pips). Putting distance between me and the target isn't so important for a high-wake escape - having my shields hold out for the 15 sec spool-up is.
20 Aug 2018, 5:12am
StoopidfaceI try to keep heat sinks on board anything with more than one utility slot, but I did not know that the ice reduces you signature. So past 50 an aggressor loses lock on you? Did I get that right?


As far as i know, under 25% and they'll have trouble locking on you or (more efficiently) use silent run with hs but that drops shield.

Thargoid weapons will have trouble with accuracy on a low heated ship.

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