Elite: Game talk

26 Oct 2024, 10:47am
ThinderThey DONT SHOW unlocked like the two other types I unlocked previously but my material is gone.

The other types shows Yellow checked in blue on the top right corner, those didn't but that's funny now I got one in my Carrier outfitting two hours away with transfer so something happened since I left the broker.


Anyway now that I'm here (Guardian site) I might just as well get the blueprint and Guardian Technology Component, I'll see later when I'm back if I can purchase them at Mbooni or another broker.


IIRC, the previous build/vid you posted, had several comments about unlocking weapons visible / not happening and a workaround.


Last edit: 26 Oct 2024, 10:54am
26 Oct 2024, 12:19pm
Just in case I need to write a ticket to support...


So here is the score... I got two of them and it looks like you need to do it every time for a single unit.


Last edit: 26 Oct 2024, 12:25pm
26 Oct 2024, 3:02pm
Well, those were some interesting high gravity shenanigans at the station in Vocovii. But definitely one of those experiences that is only fun once in a while.

... and there's another candidate for more of this madness with even worse gravity if Cocijo remains rooted where it is right now. (And that system is not taken out before it gets the counterstrike state with a reactivated port)


Last edit: 26 Oct 2024, 3:25pm
26 Oct 2024, 5:12pm
One of the easiest Guardian sites I've been to, you can do it in 10mn...
Synuefe EU-Q c21-10


Last edit: 26 Oct 2024, 5:27pm
26 Oct 2024, 6:48pm
Kasumi Gotomore of this madness with even worse gravity
Liberating a penal colony on a 2.41G world from bugs does really sound like a dream!
Best job I've ever had!
26 Oct 2024, 7:01pm
I remember when I first saw that cluster of stars out in the void , I also thought there was a rift in space the way they shown so bright in the distance
26 Oct 2024, 9:33pm
Got all six of them. I swear I'll think twice before opting for anything "special" in the future...
27 Oct 2024, 7:20am
I was watching the "small ships for AX combat" video and suddenly feel the urge to fly a luxury transport AX Dolphin, ferrying bored billionaires into AX combat zones and ramming Hydras (and spacing the billionaires while doing that). Has anyone here experience with small ship AX combat, particular the Dolphin? Would make for great RP storytelling as well!
27 Oct 2024, 7:41am
So far, my trip has been 77K ly long and I have made over 500 hyperspace jumps. I still have several K ly to go, before I am back in The Bubble.

  1. No new plants/life discovered
  2. few "new" star systems scanned but you can do that anywhere
  3. several first footfall's but that seems to be rather meaningless
  4. discovered (whatever that even means in this game) a neutron star - maybe not but that what the message said.
  5. no surprises of any kind (seems to be a concept completely missing from this game).
  6. Got one"what is that" but it's just a cluster of stars from an angle and not visible on the map.
  7. who ever programmed the landing radar or what ever it's called, deserves to be court marshalled
  8. repair limpets should be like ammo - 4 included in the controller and not in the cargo hold.
  9. 4 legged exploration ship - like trying to level a 4 legged table on a cobblestone street. LOL, ridiculous and time wasting design flaw.
  10. info box/window, top right, needs a scroller, so you can go back and read it again.
  11. not being able to swap tools on utilities mount yourself is a design flaw, especially on a exploration ship
  12. "set destination, go to sleep" would be nice. Mitigates the crushing boredom caused by jump, fuel scoop, honk, jump...

  13. EDIT: a rear-view "mirror" so you can see how plants magically grow and enemies are following


Last edit: 27 Oct 2024, 8:14am
27 Oct 2024, 11:48am
AHSo far, my trip has been 77K ly long and I have made over 500 hyperspace jumps. I still have several K ly to go, before I am back in The Bubble.

  1. No new plants/life discovered
  2. few "new" star systems scanned but you can do that anywhere
  3. several first footfall's but that seems to be rather meaningless
  4. discovered (whatever that even means in this game) a neutron star - maybe not but that what the message said.
  5. no surprises of any kind (seems to be a concept completely missing from this game).
  6. Got one"what is that" but it's just a cluster of stars from an angle and not visible on the map.
  7. who ever programmed the landing radar or what ever it's called, deserves to be court marshalled
  8. repair limpets should be like ammo - 4 included in the controller and not in the cargo hold.
  9. 4 legged exploration ship - like trying to level a 4 legged table on a cobblestone street. LOL, ridiculous and time wasting design flaw.
  10. info box/window, top right, needs a scroller, so you can go back and read it again.
  11. not being able to swap tools on utilities mount yourself is a design flaw, especially on a exploration ship
  12. "set destination, go to sleep" would be nice. Mitigates the crushing boredom caused by jump, fuel scoop, honk, jump...
  13. EDIT: a rear-view "mirror" so you can see how plants magically grow and enemies are following

ARX bait - mandalay pre-built would fix it all.
27 Oct 2024, 2:16pm
Mandalay = back to visiting grumpy mechanics. Again.
27 Oct 2024, 4:12pm
I have been stuck at “master” in combat for weeks. I do tons of massacre and assassination missions.
Are there any tricks to gettting the most progress in comsat ranks?
27 Oct 2024, 4:49pm
AmedievalmanI have been stuck at “master” in combat for weeks. I do tons of massacre and assassination missions.
Are there any tricks to gettting the most progress in comsat ranks?


Only kill ships that are at your rank or above as any that are below you do nothing to add to your combat rank. So, if you're currently at master then only kill ships that are ranked master, dangerous, deadly and elite. The higher the rank of the target the higher the rate of increase too so killing master-ranked targets will give you a fairly negligible increase but elite ranked targets will increase your rank the most.
Taking assassination missions etc may or may not provide targets that are ranked above you and, if they're not ranked at master or above, there really is no advantage to killing them. The best way is Anti-Xeno combat but if you're not geared out for that you'll die quickly.
After that, the best bet is probably hanging around compromised nav beacons and scanning everything. Only aim for elite ships and it'll start to increase slowly but surely.
With that said combat rank is, I believe, the slowest rank to increase.

The site below explains it pretty well with the actual figures:

https://elite-dangerous.fandom.com/wiki/Combat


Last edit: 27 Oct 2024, 4:55pm
27 Oct 2024, 5:00pm
AmedievalmanI have been stuck at “master” in combat for weeks. I do tons of massacre and assassination missions.
Are there any tricks to gettting the most progress in comsat ranks?


Im not sure if it was fixed but doing high intensity combat zones on foot increased progress of normal combat space rank aswell. You need just grind for while.
27 Oct 2024, 5:16pm
AX folks: where’s the next best spot until Thursday? I would guess Mapon looks promising. I was just doing some massacre missions but dang it those eat your soul. There’s nothing quite like AX space combat.

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