AjCalrissianMorning everyone - i wanted to canvass opinion on a ship change.
I'm currently in a Cutter ( but ive been in Large ships for quite a while now). The thing is, ive done all the engineering i need , its a shield tank combat cutter fitted out with all gimballs. In the HR, or CZ etc against NPCs its great. I can swat anything away, and so many shields i don't need to avoid anything . But i'm starting to feel the need for a new challenge. And i think i'd like to go down the route of a Fixed Weapon ship that has speed and agility that requires making the effort to not be hit, whilst hitting hard when the opportunity arises.
So what i'd be grateful for is a steer on what ship to get to learn how to do that, and when would be the best Fixed to learn with? Ive seen posts where people say the FDL with PA and Rails is the end game ship for this fixed style of fighting. But im not sure if i can just jump on that end game ship and find it works , maybe there is something before that which would be better to learn with? Ive seen a few of you use fixed weapons and smaller mid size fighter ships so i thought i'd ask. Any responses are appreciated . Thanks o7
Some excellent suggestions there. For me it would have to be the Chieftain. Superb agility, speed and plenty scope to play with fixed weapons. Although I have never tried them, Frag cannons should work very well in the 2 large slots. Only issue I have with the Chief is the slight twitchness when aiming (I use kb&m). Also very good value for money. Good luck.