Elite: Game talk

today, 6:24am
Yea, you were outpaced by other players who generated more influence than you. It looks like Sothis had nearly 200 pilots in system over the past 24 hours,so it was likely a combination of a concerted effort and complete randomness that more people chose missions to help the opposing faction.

And like Episparh mentioned, there is not much individuals can do if one or more squadrons mobilize in support of their chosen faction.


Last edit: 16 Oct 2024, 6:29am
today, 6:26am
EpisparhOne more thing:
https://inara.cz/elite/minorfaction/78642/
Supporters 156 / 12, 156 in squadron and 12 individuals

https://inara.cz/elite/minorfaction/27615/
Supporters 39 / 729
Only 39 in squadron and 729 individuals

Squadrons are usually coordinated while individuals are not. So this is probably your answer, if they see that the war can be lost they mobilize x4 more players and push harder.

What smaller squadrons usually do is to search for allies which are not currently engaged in heavy BGS conflicts but it rarely helps to alter the end result, especially vs. large groups.

I got you, so in the end it's really a numbers game. Oh well that's disappointing but not unexpected. Ty for answering.

Edit: oh and one worthwhile mention. While indeed, there were many in Sothis, it's also the back half of the famous Robigo run, so if you look at the drill down, many of the vessels were passenger craft, mostly Python, making their money grind.
today, 6:52am
Yeah, ED is full of stories like this. BGS and Powerplay are games of numbers and coordination.

If you are interested here is a link to the history of Colonia's 3rd regional conflict.
Note: it's a public Google drive doc so if you do not want to share your email open it in a browser where you are not logged in Google.
https://drive.google.com/file/d/1HOSLLTjNMdVJqTdCjh4MVFIP8eIk8XEG/view
today, 8:00am
Vasil Vasilescu
Super Short Version:
Do missions for your preferred faction to increase their influence.


So that's what "Influence instead of full payout" is all about.

I have not paid much attention to minor fractions nor their silly squabbles. Done missions for a specific fraction only to get the engineering going etc.

What about dropping off charts or DNA data? Is this somehow connected to fractions influence too?
I was not sure but I have always avoided pinkos, just in case it helps those lunatics.
today, 8:26am
Yes, dropping exploration/bio data and bounties help the factions that is in control of the asset where it is sold.

Killing security patrols undermine the controlling faction. ... And many other rules.

That rabbit hole is way too deep and do not provide any reward to individual commander.
today, 9:34am
Thanks. I just found this: https://elite-dangerous.fandom.com/wiki/Background_Simulation
today, 9:42am

Post a reply

You must be signed in to post here.
Elite:Dangerous related questions, answers, tips and help. Simply anything that is directly related to the game and its gameplay goes here.
For the discussions about the community, other stuff related to the game like astrophysics and so on please use the General talk thread.

What does belong here:
  • Questions, answers, tips and guides about ship loadouts, game activities like exploration, mining, combat and similar things that directly relate to the gameplay.
  • Game technical issues and problems, if you are looking for a help. For the bug reports please head to the official FD forum.
  • Discussion about "official" events from GalNet and community goals.
What does not belong here:
  • Discussing player actions and activities, general topics about Elite community and player events, topics related to the game but also real world (like astrophysics and similar). Please post these to the "General talk" thread instead.
  • Any off topic discussion, please post this kind of stuff to the "Offtopic" thread.