Elite: Game talk

today, 8:44pm
AHSo, it takes about 24+- neutron star jumps for FSD to become unstable (<80)? I did not expect it to start crashing so fast.


I try to repair mine with an AFMU every 10 neutron jumps or so.

Were you just out there testing the limits to see what might happen? I'm curious what kind of FSD you are using (type, size, and rating); just so I can learn from you those limits too.
today, 9:15pm
Rampagerabbit
RawnuI was today's years old when I found out that your Fleet Carrier is not your "last docked station" when you are destroyed but the last non-FC station you docked... Had to to take 9 jumps back to base. (Also, gankers around Raijin are a curse)



That's good to know. Imagine you are 5000LY out in the black and you feck up and have to relog from a station. Man that would annoying.


It seems to depend on the last station that particular ship was docked. If you change ships within the FC, and that changed ship was docked somewhere else before (and you transferred it to the FC, not flown yourself), THEN you have that problem. I learned it the hard way.

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