Elite: Game talk
30 Jun 2021, 10:07pm
30 Jun 2021, 10:22pm
Isaiah EvansonZero-g combat should be the next thing. And that means they'd need ship interiors.
Unfortunately my faith in Frontier is such that I presume that will not happen.
I start to think FDev doesn't do a lot of promises for the same reason Cyberpunk 2077 flopped: shareholders. In case of Cyberpunk however it was mostly caused by devs being forced into releasing half-baked game - despite clear signals ever since January 2020 that deadlines were unrealistic - with superiors pushing marketing to the limits while threatening their own stuff with lay offs at the same time. While I think FDev wouldn't do something as screwed as CDPR's management/shareholders did (because I bet the British law is less employer-hostile than the Polish one has been for decades thanks to various lobbies) - or rather not on such a grand scale.
They already hyped Odyssey and look where we are. The console ports were supposed to be released month from now but with what happens now it is very unlikely.
30 Jun 2021, 10:54pm
https://www.frontier.co.uk/investors/financial-calendar
Braben took a calculated risk of bad press vs a healthy revenue for 2020/2021 in spite of COVID pressures, to publish in the September AR and to impress his investors at the October AGM.
You see these guys here?
https://www.frontier.co.uk/investors/shareholder-information
They don't give a toss about FPS rates, ship interiors, VR or angry nerds screaming dooooom.
Braben delivered what they want, so they will maintain their investment, and Frontier keeps chugging along.
Last edit: 30 Jun 2021, 11:01pm
30 Jun 2021, 11:33pm
Although that still makes me wonder why video game shareholders do not really care about the quality anymore. Bad opinions about the product = less money; Good opinions = more money. But again here we go back into VERY dangerous area of developers being crunched to achieve quality/deadlines - and the circle goes on.
01 Jul 2021, 12:34am
Rho TefnutetYeah, we sadly don't live in a world where quality of the product is top priority, as long as the numbers are correct.
Although that still makes me wonder why video game shareholders do not really care about the quality anymore. Bad opinions about the product = less money; Good opinions = more money. But again here we go back into VERY dangerous area of developers being crunched to achieve quality/deadlines - and the circle goes on.
Quality isn't necessarily a required ingredient toward commercial success. Just look at the 50 Shades of Grey saga. Stupid to the point of insulting the reader but it made the writer and publisher millions.
Last edit: 01 Jul 2021, 12:45am
01 Jul 2021, 2:23am
ArtieSo yeah, unless something really bad happen and they will scratch the plans, there will be stuff after Odyssey.
Unless something really bad happens? I thought we were well past that point already.
01 Jul 2021, 5:41am
The release is such a disaster that Frontier will have the team work for months to fix that and this was visible by their development update. Honesty, it looks for me that they are slapping patches over patches on that boat to buy time.
After today's patch the focus will be on console release and you better hope they pull it somehow up. With the current performance and wonky optimizations it is obvious the foundation of the code is in bad shape, so expect more delays. If they cannot deliver to old gen consoles by mid 2022 I bet they will pull their usual Frontier and leave everything as it is.
We are well beyond the point of "something really bad".
01 Jul 2021, 6:14am
M. LehmanQuality isn't necessarily a required ingredient toward commercial success. Just look at the 50 Shades of Grey saga. Stupid to the point of insulting the reader but it made the writer and publisher millions.
lol excellent example!
SakashiroUnless something really bad happens? I thought we were well past that point already.
EpisparhWe are well beyond the point of "something really bad".
It may seem that way to you from a gamer's perspective but as I said, Swedbank Robur et al aren't going to see it that way. They'll look at this:
https://www.google.com/finance/quote/FDEV:LON?sa=X&ved=2ahUKEwj25ZvjmcHxAhUnQUEAHTxBDbUQ3ecFMAB6BAgGEBo&window=1Y
When that green line turns red and is lower than the previous year, that's when the investors will believe "something really bad" has happened.
01 Jul 2021, 6:31am
Morgan James
When that green line turns red and is lower than the previous year, that's when the investors will believe "something really bad" has happened.
You know that they do not have only E: D as product, right? Plus they were consuming relative good reception of their work till now. And with those stock things if you wait for the line to turn red it is little too late.
Odyssey is fail of an epic proportions that sends a clear message about development practices in their iconic product.
01 Jul 2021, 6:38am
Morgan JamesIt may seem that way to you from a gamer's perspective but as I said, Swedbank Robur et al aren't going to see it that way. They'll look at this:
https://www.google.com/finance/quote/FDEV:LON?sa=X&ved=2ahUKEwj25ZvjmcHxAhUnQUEAHTxBDbUQ3ecFMAB6BAgGEBo&window=1Y
When that green line turns red and is lower than the previous year, that's when the investors will believe "something really bad" has happened.
That's like saying, we jumped off the 30th floor, but nothing really bad has happened until our bodies hit the pavement.
01 Jul 2021, 6:41am
Episparh
You know that they do not have only E: D as product, right?
Yep, well aware of that.
EpisparhOdyssey is fail of an epic proportions that sends a clear message about development practices in their iconic product.
Sure, and if the investors see it that way, then the game's future may certainly be in question.
01 Jul 2021, 7:47am
I have BGS question.
Is it possible to affect the population of a system, through keeping happiness, economy and security high?
And then, a follow up question. If so, does increased population help to create new starports in system?
Thanks.
01 Jul 2021, 7:51am
MutantKeyboardHey guys.
I have BGS question.
Is it possible to affect the population of a system, through keeping happiness, economy and security high?
And then, a follow up question. If so, does increased population help to create new starports in system?
Thanks.
I believe the populations are fixed and can't be affected by players.
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