Elite: Game talk

03 Dec 2024, 8:36pm
The rescue ships don't have any security so it shouldn't be an issue when getting to those. Leaving an unattacked station which is still patrolled, however... well, better clear the mail slot quickly.

Not that it should matter if your passenger is "wanted" (by literally anybody anywhere) when you're doing humanitarian operations, but Frontier made it an issue by introducing VIP evacs which apparently had the knock-on effect of turning bulk evacuation contracts (you used to get ones with up to 81 passengers and I'm not sure they had any reputation requirements, or at least being neutral had no effect) into personal-lite where they bother you with messages to get going already, you're being paid (even though with bulk transportation/evacuation, it is not them paying). And your entire ship of refugees will get shot down by idiots just because one of them happened to I don't know, forget they were carrying a power link tool into a station one day and got it flagged during a security scan.
03 Dec 2024, 9:17pm
Artie
Ralph Thum
Yes, you're right, it really is very frustrating. But thanks for the tips, I'll try to put them into practice.

And thank you for your help, that really cools me down a lot.


Also extra tip (which may have been a reason why the police attacked you) - verify you are not transporting criminals (the passenger is wanted), they don't like that.
Otherwise you will need some fast and/or "sneaky" ship as Atusia suggested to dock faster than they or the station is able to scan you.


Ya, I think that was the problem with the police, one criminal in a big group of refugees; but - as in real live - : reasonable proportionality has never been their strong point
03 Dec 2024, 10:25pm
Damned... This wreckage farm loop really work with the Type 8, I made two ranks since 8:32PM... Rank 23, let's keep going.

=> 24.


Last edit: 04 Dec 2024, 12:50am
yesterday, 9:12am
Ralph Thum...



For start, can you post a EDSY link to your ship loadout?

After you pick up the passengers, and on your way off the platform, you see the "wanted" or was it "illegal" something like that on the left corner of the screen, you need to leave the station fast. They will scan you after few moments outside of the gate. You better be doing 300+ by that time.
The moment you get out of the gate, accelerate the F out of there. I did fail once (I was AFK... LOL) and got attacked by the cops. They will kill everyone to catch one criminal that was sitting in their own station the whole time. No idea how FDevs come up with something as idiotic as this but never mind that for now.
Make sure you do not hit anyone or it gets uglier - fees, bounty etc.

  1. You have no weapons so pips 3-3-0 or 2-4-0
  2. ECM (Electroni counter measure, install 2, if you want) should be bound to a key, not firegroup. Easier/faster to use.
  3. Heatsink - same as above - install 2, if you can
  4. Get interdicted (or is it called hyperdictecd)... relax, speed 0
  5. Release heatsink and hit boost the moment you can control your boat again.
  6. Look at the HUD, white triangles show up (Thargopid limpets or missiles) and start to get close, hit your ECM (no need to hold it to max)
  7. keep hitting that boost
  8. ECM if needed
  9. FSD is up... jump.

Edit. One more thing. Because basic laws of physics are fudged in some part of this game, turn off FA (flight assist) after you boost. It helps you keep the top speed a bit longer.


Last edit: 04 Dec 2024, 9:44am
yesterday, 9:27am
Artie
Ralph Thum
Yes, you're right, it really is very frustrating. But thanks for the tips, I'll try to put them into practice.

And thank you for your help, that really cools me down a lot.


Also extra tip (which may have been a reason why the police attacked you) - verify you are not transporting criminals (the passenger is wanted), they don't like that.
Otherwise you will need some fast and/or "sneaky" ship as Atusia suggested to dock faster than they or the station is able to scan you.


You cant verify that while loading passengers. You will find that out the moment you are ready to go and lift off in the station.
Some say that all 7-8 danger level groups are with wanted. It's irrelevant really, because you can easily escape if you do not wait for the scan when exiting the station.
yesterday, 1:20pm
AH
You cant verify that while loading passengers. You will find that out the moment you are ready to go and lift off in the station.
Some say that all 7-8 danger level groups are with wanted. It's irrelevant really, because you can easily escape if you do not wait for the scan when exiting the station.

You can (via mission help in the bottom right corner on the mission page), unless there is some bug with the current Sol evacuation missions and it doesn't work for these.
yesterday, 6:49pm
Thinder

Pwaaaa... They made it a lot more difficult than it was before.


I feel incredibly lucky to have just cleared access to prismatics the day before PP2.0 launch, so bought and stored a whole bunch of them at various classes
yesterday, 7:01pm
Miner Willy
Thinder

Pwaaaa... They made it a lot more difficult than it was before.



I feel incredibly lucky to have just cleared access to prismatics the day before PP2.0 launch, so bought and stored a whole bunch of them at various classes

So did I but I engineered 4 ships since...

Anyway I'm ranked 31rst now (even if INARA doesn't show) and it won't be long before I can buy some more.
yesterday, 8:47pm
Artie
AH
You cant verify that while loading passengers. You will find that out the moment you are ready to go and lift off in the station.
Some say that all 7-8 danger level groups are with wanted. It's irrelevant really, because you can easily escape if you do not wait for the scan when exiting the station.


You can (via mission help in the bottom right corner on the mission page), unless there is some bug with the current Sol evacuation missions and it doesn't work for these.


1-8 threat level missions all show the same - "Hostile ships may be sent against you" and Mission failure blaa blaa...
Before I used to checked the passenger profile but that was completely useless when dealing with a group.
Maybe the passenger page help shows something else but I cant check, I have no extra cabin in this ship I currently use.
Cheers!
yesterday, 9:43pm
What are we all expecting on Thursday, after the server tick? Spaceports and groundports under attack in Sol? A fully vulnerable Titan to bomb? Neighbouring systems under attack? OMG Hutton Orbital in danger But seriously: what do you expect?
yesterday, 9:49pm
Don't expect a vulnerable Titan, that would be too easy. Even more chaos and panic in Sol as what little remains of civil order in the system collapses... and probably invasions in more than just Sol where the Titan will probably park. (Please do go for Achenar and Sirius, Thargoids, don't care much what happens to Alioth in either direction)

Also, this maintenance will last 4 hours, unlike the usual relatively short duration. The Titan is predicted to be about halfway to Sol from Sirius by the time it begins, while it will (should) pass Sirius in... I think, roughly three and a half hours.
yesterday, 11:40pm
RawnuWhat are we all expecting on Thursday, after the server tick? Spaceports and groundports under attack in Sol? A fully vulnerable Titan to bomb? Neighbouring systems under attack? OMG Hutton Orbital in danger But seriously: what do you expect?

AXCZs. My AX Krait MK II is ready, when they are established, I'll move my Carrier in a system near by.
>>>>

I have enough material onboard to clinch 2 ranks and this damned server decides to hang...

>>>>>>


MODULE UNLOCKED. I have now access to the Prismatic shield.

The last few hours were a struggle, the signals vanished from the systems, there was a huge lag, loss of connection etc. I've had it.


Last edit: 05 Dec 2024, 2:21am

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